20 lines
391 B
C#
20 lines
391 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using TMPro;
|
|
public class DemoFunctionsForEvents : MonoBehaviour
|
|
{
|
|
public GameObject finishedText;
|
|
|
|
public Timer timer;
|
|
public void TimerStart()
|
|
{
|
|
finishedText.SetActive(false);
|
|
}
|
|
public void TimerEnd()
|
|
{
|
|
finishedText.SetActive(true);
|
|
}
|
|
}
|