// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
using UnityEngine;
using UnityEngine.Events;
using Object = UnityEngine.Object;
namespace Doozy.Runtime.Mody.Actions
{
/// with a Object value
[Serializable]
public class GenericModyAction : MetaModyAction