// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using UnityEngine;
// ReSharper disable UnusedMember.Global
namespace Doozy.Runtime.Common
{
/// Interface used as an extra layer when sending debug logs
public interface ILogger
{
/// Log a message to the console
/// String or object to be converted to string representation for display
void Log(object message);
/// Log a message to the console
/// String or object to be converted to string representation for display
/// Object to which the message applies
void Log(object message, Object context);
/// Log a warning message to the console
/// String or object to be converted to string representation for display
void LogWarning(object message);
/// Log a warning message to the console
/// String or object to be converted to string representation for display
/// Object to which the message applies
void LogWarning(object message, Object context);
/// Log an error message to the console
/// String or object to be converted to string representation for display
void LogError(object message);
/// Log an error message to the console
/// String or object to be converted to string representation for display
/// Object to which the message applies
void LogError(object message, Object context);
}
}