// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using System; using UnityEngine.Events; namespace Doozy.Runtime.Common.Events { /// UnityEvent with a string parameter [Serializable] public class StringEvent : UnityEvent { } }