// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using UnityEngine.UIElements; namespace Doozy.Editor.EditorUI { public interface ISearchable { bool isSearching { get; } string searchPattern { get; } bool hasSearchResults { get; } VisualElement searchResults { get; } void ClearSearch(); void Search(string pattern); void UpdateSearchResults(); } }