// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using System.Collections.Generic; using Doozy.Editor.EditorUI; using Doozy.Editor.EditorUI.Components; using Doozy.Editor.EditorUI.ScriptableObjects.Colors; using Doozy.Editor.EditorUI.Utils; using Doozy.Runtime.UIElements.Extensions; using UnityEngine; using UnityEngine.Events; using UnityEngine.UIElements; // ReSharper disable ClassNeverInstantiated.Global // ReSharper disable MemberCanBeProtected.Global namespace Doozy.Editor.Dashboard.WindowsLayouts { public partial class DashboardHomeWindowLayout { public class QuickActionSection : VisualElement { public virtual int sectionOrder => 0; public virtual string sectionName => "Unnamed Quick Action Section"; public QuickActionSection() { this .SetStyleFlexDirection(FlexDirection.Row) .SetStyleFlexShrink(0) .SetStyleFlexGrow(0) .SetStyleAlignItems(Align.Center) .SetStylePadding(DesignUtils.k_Spacing2X) .SetStyleMargins(DesignUtils.k_Spacing / 2f) .SetStyleBackgroundColor(EditorColors.Default.WindowHeaderIcon) .SetStyleBorderRadius(DesignUtils.k_Spacing2X) ; } public static IEnumerable refreshIcon => EditorSpriteSheets.EditorUI.Icons.Refresh; public static FluidButton NormalButton ( string tooltipText, IEnumerable icon, EditorSelectableColorInfo accentColor, UnityAction onClick ) => FluidButton.Get() .SetTooltip(tooltipText) .SetIcon(icon) .SetAccentColor(accentColor) .SetOnClick(onClick) .SetStyleFlexShrink(0) .SetButtonStyle(ButtonStyle.Contained); public static FluidButton SmallButton ( string tooltipText, IEnumerable icon, EditorSelectableColorInfo accentColor, UnityAction onClick ) => NormalButton(tooltipText, icon, accentColor, onClick) .SetElementSize(ElementSize.Small); public static FluidButton TinyButton ( string tooltipText, IEnumerable icon, EditorSelectableColorInfo accentColor, UnityAction onClick ) => NormalButton(tooltipText, icon, accentColor, onClick) .SetElementSize(ElementSize.Tiny); } } }