// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using UnityEngine.Events; namespace Doozy.Editor.Common { public interface IUpdateCallback { UnityAction onUpdateCallback { get; set; } void SetOnUpdateCallback(UnityAction callback); void AddOnUpdateCallback(UnityAction callback); void RemoveOnUpdateCallback(UnityAction callback); void ClearOnUpdateCallback(); } }