using System.Collections.Generic; using UnityEngine; // ReSharper disable once CheckNamespace namespace BlueWaterProject { [CreateAssetMenu(fileName = "PirateStatDataSo", menuName = "ScriptableObjects/PirateStatData", order = 4)] public class PirateStatDataSo : ScriptableObject { public List pirateStatDataList = new(GlobalValue.PIRATE_STAT_DATA_CAPACITY); } }