//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.7.0 // from Assets/02.Scripts/BlueWater.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @BlueWater: IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @BlueWater() { asset = InputActionAsset.FromJson(@"{ ""name"": ""BlueWater"", ""maps"": [ { ""name"": ""Player"", ""id"": ""9fe03cc1-5cd3-4b79-a95e-461613cb242e"", ""actions"": [ { ""name"": ""Move"", ""type"": ""Value"", ""id"": ""e46165d9-8066-4400-8950-9b7d4bb9ca75"", ""expectedControlType"": ""Vector2"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": true }, { ""name"": ""AssaultMode"", ""type"": ""Button"", ""id"": ""7d9814fb-48e0-4717-91c3-0c7b7d99972c"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Interaction"", ""type"": ""Button"", ""id"": ""367e7267-d329-439d-9806-5e960b8114b5"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""InteractionHold"", ""type"": ""Button"", ""id"": ""a28fe5f5-b2a2-4794-8f99-fa2494aedfc3"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Hold(duration=1)"", ""initialStateCheck"": false }, { ""name"": ""Zkey"", ""type"": ""Button"", ""id"": ""548e1aff-2de9-4dcc-8fe3-6c20ee0e74d4"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""TakeAim"", ""type"": ""Button"", ""id"": ""e520b814-2e0b-4d05-853e-ac1a35bb6b51"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Cancel"", ""type"": ""Button"", ""id"": ""c8a82170-8a07-4432-b22f-9ec40486ed27"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Targeting"", ""type"": ""Button"", ""id"": ""bb26b6ad-feae-49d8-a4d8-3633bcabfcab"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Tap"", ""initialStateCheck"": false }, { ""name"": ""TargetingHold"", ""type"": ""Button"", ""id"": ""c3e552b9-a9be-4d38-8cde-27cc60f7888f"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Hold(duration=1)"", ""initialStateCheck"": false }, { ""name"": ""SpawnInIsladnPlayer"", ""type"": ""Button"", ""id"": ""1558b861-5937-46f7-8887-3f322044049b"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""CancelHold"", ""type"": ""Button"", ""id"": ""b5508379-f9b3-45f9-ba2e-c16fb67bb36a"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Hold(duration=1)"", ""initialStateCheck"": false }, { ""name"": ""Attack"", ""type"": ""Button"", ""id"": ""5042e547-e870-4479-8263-b143f4d03597"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Roll"", ""type"": ""Button"", ""id"": ""c68960a5-036f-4304-8d05-25778470ecfd"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""UseSkill"", ""type"": ""Button"", ""id"": ""bde6ac11-b3da-4cdd-a8a9-b11db01d47e3"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Mouse0"", ""type"": ""Button"", ""id"": ""36407aa9-c5a9-4654-8452-ac5c52abf32f"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Mouse1"", ""type"": ""Button"", ""id"": ""2d9a2349-b5a2-4926-a6e8-41abf2e24a3a"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""ShiftKey"", ""type"": ""Button"", ""id"": ""6e363e5e-d384-4b7e-a9df-91159f5523ad"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""BuildMode"", ""type"": ""Button"", ""id"": ""c66de4c8-5638-4085-9856-105d2d2af71b"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": ""WASD"", ""id"": ""4dc5b54c-0e59-461e-a12d-470900925a36"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""07083b18-8b38-4c90-ae78-28c2927a5f82"", ""path"": ""/w"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""3b75699e-1063-4230-9ac3-95292c44d2bd"", ""path"": ""/s"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""6bdc290d-3bc8-4e00-b868-1977d3f2267d"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""03206e08-b0b8-4a95-9bf8-a3e4fd10d4db"", ""path"": ""/d"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""8e9091c9-b649-4709-bae7-3ca464124529"", ""path"": ""/v"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""AssaultMode"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""334d8c88-f0ee-43d9-b62d-a1fdbd1bc338"", ""path"": ""/e"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Interaction"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""df7a5259-c313-4b14-9cca-9e1acfc0a31a"", ""path"": ""/e"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""InteractionHold"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""3db50dad-5cf1-4778-a8a6-27a83398045b"", ""path"": ""/z"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Zkey"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""74928808-e5f4-4341-997b-0c0b40aa4b4a"", ""path"": ""/space"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""TakeAim"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""f3c7c6ff-93c4-4bfe-9039-804d7c340f52"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Cancel"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""671ada78-e8be-4dcf-80af-2c4468d01253"", ""path"": ""/q"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Targeting"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""d05dfab0-611f-4f60-b424-f14d98636c55"", ""path"": ""/q"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""TargetingHold"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""95f474a1-8d98-4b85-8fd9-fa128951f69f"", ""path"": ""/t"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""SpawnInIsladnPlayer"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""3e2f42b7-0dd3-4c8b-bdd5-9be3254465c0"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""CancelHold"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""bb845af5-adc5-4848-b4a8-ceb3508cd585"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Attack"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""c5b5e8bc-aca9-40bb-8e57-6bb1349f08d0"", ""path"": ""/k"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Attack"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""5a134753-6868-4dec-9b0e-5839b48f7417"", ""path"": ""/space"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Roll"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""f1364876-ede7-4831-b23e-532d6995031e"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""UseSkill"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""5b299ee0-2df8-4980-b81e-af5faccd0a8e"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Mouse0"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""9a454696-c796-4188-88db-0c0b82e77c98"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Mouse1"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""8d33ba7e-c3f4-4c6d-bd6a-11a48f13fdb6"", ""path"": ""/shift"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""ShiftKey"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""3d467a6e-a464-4bbb-b64f-e3317989fb87"", ""path"": ""/r"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""BuildMode"", ""isComposite"": false, ""isPartOfComposite"": false } ] }, { ""name"": ""Camera"", ""id"": ""06b461c0-220a-44f8-a03e-0302537ffe0c"", ""actions"": [ { ""name"": ""Zoom"", ""type"": ""Value"", ""id"": ""26cdda4e-9797-43df-a511-7745f1de2567"", ""expectedControlType"": ""Axis"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": true }, { ""name"": ""Rotate"", ""type"": ""Button"", ""id"": ""d9db46b6-0228-4e7f-8b51-53cae3ccc330"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""6cbe83f3-bb32-4b85-9419-f88897bd4fc4"", ""path"": ""/scroll/y"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Zoom"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e68715cb-964b-4648-9cef-3afefbe84441"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Rotate"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""4bc83c87-5345-4fb2-b39a-ac975f7bf47e"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Rotate"", ""isComposite"": false, ""isPartOfComposite"": false } ] }, { ""name"": ""Unit"", ""id"": ""72deb161-83b9-4d14-8bcf-0bd0c122f76f"", ""actions"": [ { ""name"": ""SelectUnit"", ""type"": ""Button"", ""id"": ""2c1978d2-b4be-453a-9413-7b54903dbf38"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""CancelSelectedUnit"", ""type"": ""Button"", ""id"": ""952be7b5-8952-47b7-a2db-ced6517d161a"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""MoveUnit"", ""type"": ""Button"", ""id"": ""2fe8434e-42e2-4b88-b0b3-0b2b4f8596a8"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""2daa9903-ce4b-4c8d-9347-5f59b09e8674"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""SelectUnit"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""76632044-5edc-4dba-97aa-64d5173c78ec"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""MoveUnit"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e768abd0-e04f-4441-b6b3-09f456041cd8"", ""path"": ""/escape"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""CancelSelectedUnit"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [ { ""name"": ""Keyboard&Mouse"", ""bindingGroup"": ""Keyboard&Mouse"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false }, { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] }, { ""name"": ""Gamepad"", ""bindingGroup"": ""Gamepad"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] } ] }"); // Player m_Player = asset.FindActionMap("Player", throwIfNotFound: true); m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true); m_Player_AssaultMode = m_Player.FindAction("AssaultMode", throwIfNotFound: true); m_Player_Interaction = m_Player.FindAction("Interaction", throwIfNotFound: true); m_Player_InteractionHold = m_Player.FindAction("InteractionHold", throwIfNotFound: true); m_Player_Zkey = m_Player.FindAction("Zkey", throwIfNotFound: true); m_Player_TakeAim = m_Player.FindAction("TakeAim", throwIfNotFound: true); m_Player_Cancel = m_Player.FindAction("Cancel", throwIfNotFound: true); m_Player_Targeting = m_Player.FindAction("Targeting", throwIfNotFound: true); m_Player_TargetingHold = m_Player.FindAction("TargetingHold", throwIfNotFound: true); m_Player_SpawnInIsladnPlayer = m_Player.FindAction("SpawnInIsladnPlayer", throwIfNotFound: true); m_Player_CancelHold = m_Player.FindAction("CancelHold", throwIfNotFound: true); m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true); m_Player_Roll = m_Player.FindAction("Roll", throwIfNotFound: true); m_Player_UseSkill = m_Player.FindAction("UseSkill", throwIfNotFound: true); m_Player_Mouse0 = m_Player.FindAction("Mouse0", throwIfNotFound: true); m_Player_Mouse1 = m_Player.FindAction("Mouse1", throwIfNotFound: true); m_Player_ShiftKey = m_Player.FindAction("ShiftKey", throwIfNotFound: true); m_Player_BuildMode = m_Player.FindAction("BuildMode", throwIfNotFound: true); // Camera m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true); m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true); m_Camera_Rotate = m_Camera.FindAction("Rotate", throwIfNotFound: true); // Unit m_Unit = asset.FindActionMap("Unit", throwIfNotFound: true); m_Unit_SelectUnit = m_Unit.FindAction("SelectUnit", throwIfNotFound: true); m_Unit_CancelSelectedUnit = m_Unit.FindAction("CancelSelectedUnit", throwIfNotFound: true); m_Unit_MoveUnit = m_Unit.FindAction("MoveUnit", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Player private readonly InputActionMap m_Player; private List m_PlayerActionsCallbackInterfaces = new List(); private readonly InputAction m_Player_Move; private readonly InputAction m_Player_AssaultMode; private readonly InputAction m_Player_Interaction; private readonly InputAction m_Player_InteractionHold; private readonly InputAction m_Player_Zkey; private readonly InputAction m_Player_TakeAim; private readonly InputAction m_Player_Cancel; private readonly InputAction m_Player_Targeting; private readonly InputAction m_Player_TargetingHold; private readonly InputAction m_Player_SpawnInIsladnPlayer; private readonly InputAction m_Player_CancelHold; private readonly InputAction m_Player_Attack; private readonly InputAction m_Player_Roll; private readonly InputAction m_Player_UseSkill; private readonly InputAction m_Player_Mouse0; private readonly InputAction m_Player_Mouse1; private readonly InputAction m_Player_ShiftKey; private readonly InputAction m_Player_BuildMode; public struct PlayerActions { private @BlueWater m_Wrapper; public PlayerActions(@BlueWater wrapper) { m_Wrapper = wrapper; } public InputAction @Move => m_Wrapper.m_Player_Move; public InputAction @AssaultMode => m_Wrapper.m_Player_AssaultMode; public InputAction @Interaction => m_Wrapper.m_Player_Interaction; public InputAction @InteractionHold => m_Wrapper.m_Player_InteractionHold; public InputAction @Zkey => m_Wrapper.m_Player_Zkey; public InputAction @TakeAim => m_Wrapper.m_Player_TakeAim; public InputAction @Cancel => m_Wrapper.m_Player_Cancel; public InputAction @Targeting => m_Wrapper.m_Player_Targeting; public InputAction @TargetingHold => m_Wrapper.m_Player_TargetingHold; public InputAction @SpawnInIsladnPlayer => m_Wrapper.m_Player_SpawnInIsladnPlayer; public InputAction @CancelHold => m_Wrapper.m_Player_CancelHold; public InputAction @Attack => m_Wrapper.m_Player_Attack; public InputAction @Roll => m_Wrapper.m_Player_Roll; public InputAction @UseSkill => m_Wrapper.m_Player_UseSkill; public InputAction @Mouse0 => m_Wrapper.m_Player_Mouse0; public InputAction @Mouse1 => m_Wrapper.m_Player_Mouse1; public InputAction @ShiftKey => m_Wrapper.m_Player_ShiftKey; public InputAction @BuildMode => m_Wrapper.m_Player_BuildMode; public InputActionMap Get() { return m_Wrapper.m_Player; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); } public void AddCallbacks(IPlayerActions instance) { if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance); @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @AssaultMode.started += instance.OnAssaultMode; @AssaultMode.performed += instance.OnAssaultMode; @AssaultMode.canceled += instance.OnAssaultMode; @Interaction.started += instance.OnInteraction; @Interaction.performed += instance.OnInteraction; @Interaction.canceled += instance.OnInteraction; @InteractionHold.started += instance.OnInteractionHold; @InteractionHold.performed += instance.OnInteractionHold; @InteractionHold.canceled += instance.OnInteractionHold; @Zkey.started += instance.OnZkey; @Zkey.performed += instance.OnZkey; @Zkey.canceled += instance.OnZkey; @TakeAim.started += instance.OnTakeAim; @TakeAim.performed += instance.OnTakeAim; @TakeAim.canceled += instance.OnTakeAim; @Cancel.started += instance.OnCancel; @Cancel.performed += instance.OnCancel; @Cancel.canceled += instance.OnCancel; @Targeting.started += instance.OnTargeting; @Targeting.performed += instance.OnTargeting; @Targeting.canceled += instance.OnTargeting; @TargetingHold.started += instance.OnTargetingHold; @TargetingHold.performed += instance.OnTargetingHold; @TargetingHold.canceled += instance.OnTargetingHold; @SpawnInIsladnPlayer.started += instance.OnSpawnInIsladnPlayer; @SpawnInIsladnPlayer.performed += instance.OnSpawnInIsladnPlayer; @SpawnInIsladnPlayer.canceled += instance.OnSpawnInIsladnPlayer; @CancelHold.started += instance.OnCancelHold; @CancelHold.performed += instance.OnCancelHold; @CancelHold.canceled += instance.OnCancelHold; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Roll.started += instance.OnRoll; @Roll.performed += instance.OnRoll; @Roll.canceled += instance.OnRoll; @UseSkill.started += instance.OnUseSkill; @UseSkill.performed += instance.OnUseSkill; @UseSkill.canceled += instance.OnUseSkill; @Mouse0.started += instance.OnMouse0; @Mouse0.performed += instance.OnMouse0; @Mouse0.canceled += instance.OnMouse0; @Mouse1.started += instance.OnMouse1; @Mouse1.performed += instance.OnMouse1; @Mouse1.canceled += instance.OnMouse1; @ShiftKey.started += instance.OnShiftKey; @ShiftKey.performed += instance.OnShiftKey; @ShiftKey.canceled += instance.OnShiftKey; @BuildMode.started += instance.OnBuildMode; @BuildMode.performed += instance.OnBuildMode; @BuildMode.canceled += instance.OnBuildMode; } private void UnregisterCallbacks(IPlayerActions instance) { @Move.started -= instance.OnMove; @Move.performed -= instance.OnMove; @Move.canceled -= instance.OnMove; @AssaultMode.started -= instance.OnAssaultMode; @AssaultMode.performed -= instance.OnAssaultMode; @AssaultMode.canceled -= instance.OnAssaultMode; @Interaction.started -= instance.OnInteraction; @Interaction.performed -= instance.OnInteraction; @Interaction.canceled -= instance.OnInteraction; @InteractionHold.started -= instance.OnInteractionHold; @InteractionHold.performed -= instance.OnInteractionHold; @InteractionHold.canceled -= instance.OnInteractionHold; @Zkey.started -= instance.OnZkey; @Zkey.performed -= instance.OnZkey; @Zkey.canceled -= instance.OnZkey; @TakeAim.started -= instance.OnTakeAim; @TakeAim.performed -= instance.OnTakeAim; @TakeAim.canceled -= instance.OnTakeAim; @Cancel.started -= instance.OnCancel; @Cancel.performed -= instance.OnCancel; @Cancel.canceled -= instance.OnCancel; @Targeting.started -= instance.OnTargeting; @Targeting.performed -= instance.OnTargeting; @Targeting.canceled -= instance.OnTargeting; @TargetingHold.started -= instance.OnTargetingHold; @TargetingHold.performed -= instance.OnTargetingHold; @TargetingHold.canceled -= instance.OnTargetingHold; @SpawnInIsladnPlayer.started -= instance.OnSpawnInIsladnPlayer; @SpawnInIsladnPlayer.performed -= instance.OnSpawnInIsladnPlayer; @SpawnInIsladnPlayer.canceled -= instance.OnSpawnInIsladnPlayer; @CancelHold.started -= instance.OnCancelHold; @CancelHold.performed -= instance.OnCancelHold; @CancelHold.canceled -= instance.OnCancelHold; @Attack.started -= instance.OnAttack; @Attack.performed -= instance.OnAttack; @Attack.canceled -= instance.OnAttack; @Roll.started -= instance.OnRoll; @Roll.performed -= instance.OnRoll; @Roll.canceled -= instance.OnRoll; @UseSkill.started -= instance.OnUseSkill; @UseSkill.performed -= instance.OnUseSkill; @UseSkill.canceled -= instance.OnUseSkill; @Mouse0.started -= instance.OnMouse0; @Mouse0.performed -= instance.OnMouse0; @Mouse0.canceled -= instance.OnMouse0; @Mouse1.started -= instance.OnMouse1; @Mouse1.performed -= instance.OnMouse1; @Mouse1.canceled -= instance.OnMouse1; @ShiftKey.started -= instance.OnShiftKey; @ShiftKey.performed -= instance.OnShiftKey; @ShiftKey.canceled -= instance.OnShiftKey; @BuildMode.started -= instance.OnBuildMode; @BuildMode.performed -= instance.OnBuildMode; @BuildMode.canceled -= instance.OnBuildMode; } public void RemoveCallbacks(IPlayerActions instance) { if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(IPlayerActions instance) { foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public PlayerActions @Player => new PlayerActions(this); // Camera private readonly InputActionMap m_Camera; private List m_CameraActionsCallbackInterfaces = new List(); private readonly InputAction m_Camera_Zoom; private readonly InputAction m_Camera_Rotate; public struct CameraActions { private @BlueWater m_Wrapper; public CameraActions(@BlueWater wrapper) { m_Wrapper = wrapper; } public InputAction @Zoom => m_Wrapper.m_Camera_Zoom; public InputAction @Rotate => m_Wrapper.m_Camera_Rotate; public InputActionMap Get() { return m_Wrapper.m_Camera; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(CameraActions set) { return set.Get(); } public void AddCallbacks(ICameraActions instance) { if (instance == null || m_Wrapper.m_CameraActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_CameraActionsCallbackInterfaces.Add(instance); @Zoom.started += instance.OnZoom; @Zoom.performed += instance.OnZoom; @Zoom.canceled += instance.OnZoom; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; } private void UnregisterCallbacks(ICameraActions instance) { @Zoom.started -= instance.OnZoom; @Zoom.performed -= instance.OnZoom; @Zoom.canceled -= instance.OnZoom; @Rotate.started -= instance.OnRotate; @Rotate.performed -= instance.OnRotate; @Rotate.canceled -= instance.OnRotate; } public void RemoveCallbacks(ICameraActions instance) { if (m_Wrapper.m_CameraActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(ICameraActions instance) { foreach (var item in m_Wrapper.m_CameraActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_CameraActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public CameraActions @Camera => new CameraActions(this); // Unit private readonly InputActionMap m_Unit; private List m_UnitActionsCallbackInterfaces = new List(); private readonly InputAction m_Unit_SelectUnit; private readonly InputAction m_Unit_CancelSelectedUnit; private readonly InputAction m_Unit_MoveUnit; public struct UnitActions { private @BlueWater m_Wrapper; public UnitActions(@BlueWater wrapper) { m_Wrapper = wrapper; } public InputAction @SelectUnit => m_Wrapper.m_Unit_SelectUnit; public InputAction @CancelSelectedUnit => m_Wrapper.m_Unit_CancelSelectedUnit; public InputAction @MoveUnit => m_Wrapper.m_Unit_MoveUnit; public InputActionMap Get() { return m_Wrapper.m_Unit; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(UnitActions set) { return set.Get(); } public void AddCallbacks(IUnitActions instance) { if (instance == null || m_Wrapper.m_UnitActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_UnitActionsCallbackInterfaces.Add(instance); @SelectUnit.started += instance.OnSelectUnit; @SelectUnit.performed += instance.OnSelectUnit; @SelectUnit.canceled += instance.OnSelectUnit; @CancelSelectedUnit.started += instance.OnCancelSelectedUnit; @CancelSelectedUnit.performed += instance.OnCancelSelectedUnit; @CancelSelectedUnit.canceled += instance.OnCancelSelectedUnit; @MoveUnit.started += instance.OnMoveUnit; @MoveUnit.performed += instance.OnMoveUnit; @MoveUnit.canceled += instance.OnMoveUnit; } private void UnregisterCallbacks(IUnitActions instance) { @SelectUnit.started -= instance.OnSelectUnit; @SelectUnit.performed -= instance.OnSelectUnit; @SelectUnit.canceled -= instance.OnSelectUnit; @CancelSelectedUnit.started -= instance.OnCancelSelectedUnit; @CancelSelectedUnit.performed -= instance.OnCancelSelectedUnit; @CancelSelectedUnit.canceled -= instance.OnCancelSelectedUnit; @MoveUnit.started -= instance.OnMoveUnit; @MoveUnit.performed -= instance.OnMoveUnit; @MoveUnit.canceled -= instance.OnMoveUnit; } public void RemoveCallbacks(IUnitActions instance) { if (m_Wrapper.m_UnitActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(IUnitActions instance) { foreach (var item in m_Wrapper.m_UnitActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_UnitActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public UnitActions @Unit => new UnitActions(this); private int m_KeyboardMouseSchemeIndex = -1; public InputControlScheme KeyboardMouseScheme { get { if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse"); return asset.controlSchemes[m_KeyboardMouseSchemeIndex]; } } private int m_GamepadSchemeIndex = -1; public InputControlScheme GamepadScheme { get { if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad"); return asset.controlSchemes[m_GamepadSchemeIndex]; } } public interface IPlayerActions { void OnMove(InputAction.CallbackContext context); void OnAssaultMode(InputAction.CallbackContext context); void OnInteraction(InputAction.CallbackContext context); void OnInteractionHold(InputAction.CallbackContext context); void OnZkey(InputAction.CallbackContext context); void OnTakeAim(InputAction.CallbackContext context); void OnCancel(InputAction.CallbackContext context); void OnTargeting(InputAction.CallbackContext context); void OnTargetingHold(InputAction.CallbackContext context); void OnSpawnInIsladnPlayer(InputAction.CallbackContext context); void OnCancelHold(InputAction.CallbackContext context); void OnAttack(InputAction.CallbackContext context); void OnRoll(InputAction.CallbackContext context); void OnUseSkill(InputAction.CallbackContext context); void OnMouse0(InputAction.CallbackContext context); void OnMouse1(InputAction.CallbackContext context); void OnShiftKey(InputAction.CallbackContext context); void OnBuildMode(InputAction.CallbackContext context); } public interface ICameraActions { void OnZoom(InputAction.CallbackContext context); void OnRotate(InputAction.CallbackContext context); } public interface IUnitActions { void OnSelectUnit(InputAction.CallbackContext context); void OnCancelSelectedUnit(InputAction.CallbackContext context); void OnMoveUnit(InputAction.CallbackContext context); } }