using System; namespace BlueWaterProject { public class NpcAi : HumanAi { private void Start() { Init(); } private void Init() { //InitViewModel(Npc SO) } // private void InitViewModel(PirateView pirateView) // { // SetActiveViewModel(backpackContainer, pirateView.Backpack); // SetActiveViewModel(leftWeaponContainer, pirateView.LeftWeapon); // SetActiveViewModel(leftShieldContainer, pirateView.LeftShield); // SetActiveViewModel(headContainer, pirateView.Head); // SetActiveViewModel(rightWeaponContainer, pirateView.RightWeapon); // SetActiveViewModel(bodyContainer, pirateView.Body); // SetActiveViewModel(flagContainer, pirateView.Flag); // } } }