using System.Collections; using System.Collections.Generic; using _02.Scripts.WaterAndShip; using UnityEngine; // ReSharper disable once CheckNamespace namespace BlueWaterProject { [CreateAssetMenu(fileName = "CardDataSo", menuName = "ScriptableObjects/CardData", order = 0)] public class CardDataSo : ScriptableObject { public List cardDataList = new(GlobalValue.CARD_DATA_CAPACITY); } }