using UnityEngine; // ReSharper disable once CheckNamespace namespace BlueWaterProject { public class BaseCharacter2D : MonoBehaviour { #region Built-in Methods protected virtual void Awake() { } protected virtual void OnEnable() { } protected virtual void OnDisable() { } protected virtual void Start() { } protected virtual void Update() { } protected virtual void FixedUpdate() { } protected virtual void LateUpdate() { } #endregion } }