namespace BlueWaterProject.Class { public class NpcData { public int Idx { get; set; } public string Name { get; set; } public int Speed { get; set; } public int Hurry { get; set; } public int Wait { get; set; } public int BaseHappyPoint { get; set; } public int Taste1 { get; set; } public int Taste2 { get; set; } public int Taste3 { get; set; } public int Picky1 { get; set; } public int Picky2 { get; set; } public int Picky3 { get; set; } public int Bully { get; set; } public int Tip { get; set; } public int Dialogue { get; set; } public NpcData(NpcData other) { Idx = other.Idx; Name = other.Name; Speed = other.Speed; Hurry = other.Hurry; Wait = other.Wait; BaseHappyPoint = other.BaseHappyPoint; Taste1 = other.Taste1; Taste2 = other.Taste2; Taste3 = other.Taste3; Picky1 = other.Picky1; Picky2 = other.Picky2; Picky3 = other.Picky3; Bully = other.Bully; Tip = other.Tip; Dialogue = other.Dialogue; } } }