// ReSharper disable once CheckNamespace using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Serialization; namespace BlueWaterProject { public class InShipMapInfo : MonoBehaviour { [field: SerializeField] public List Toilets { get; set; } [field: SerializeField] public List Jails { get; set; } private void Init() { Toilets = new List(); Jails = new List(); } private void Awake() { Init(); } } }