using System.Collections.Generic; using UnityEngine; // ReSharper disable once CheckNamespace namespace BlueWaterProject { [CreateAssetMenu(fileName = "AiViewDataSo", menuName = "ScriptableObjects/AiViewData", order = 0)] public class AiViewDataSo : ScriptableObject { public List aiViewDataList = new(GlobalValue.AI_VIEW_DATA_CAPACITY); } }