//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.7.0 // from Assets/02.Scripts/BlueWater.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @BlueWater: IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @BlueWater() { asset = InputActionAsset.FromJson(@"{ ""name"": ""BlueWater"", ""maps"": [ { ""name"": ""Player"", ""id"": ""9fe03cc1-5cd3-4b79-a95e-461613cb242e"", ""actions"": [ { ""name"": ""Move"", ""type"": ""Value"", ""id"": ""e46165d9-8066-4400-8950-9b7d4bb9ca75"", ""expectedControlType"": ""Vector2"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": true }, { ""name"": ""AssaultMode"", ""type"": ""Button"", ""id"": ""7d9814fb-48e0-4717-91c3-0c7b7d99972c"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Interaction"", ""type"": ""Button"", ""id"": ""367e7267-d329-439d-9806-5e960b8114b5"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Tap"", ""initialStateCheck"": false }, { ""name"": ""InteractionHold"", ""type"": ""Button"", ""id"": ""a28fe5f5-b2a2-4794-8f99-fa2494aedfc3"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Hold(duration=1)"", ""initialStateCheck"": false }, { ""name"": ""Zkey"", ""type"": ""Button"", ""id"": ""548e1aff-2de9-4dcc-8fe3-6c20ee0e74d4"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""TakeAim"", ""type"": ""Button"", ""id"": ""e520b814-2e0b-4d05-853e-ac1a35bb6b51"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""InteractionE"", ""type"": ""Button"", ""id"": ""c8a82170-8a07-4432-b22f-9ec40486ed27"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Targeting"", ""type"": ""Button"", ""id"": ""bb26b6ad-feae-49d8-a4d8-3633bcabfcab"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Tap"", ""initialStateCheck"": false }, { ""name"": ""TargetingHold"", ""type"": ""Button"", ""id"": ""c3e552b9-a9be-4d38-8cde-27cc60f7888f"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Hold(duration=1)"", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": ""WASD"", ""id"": ""4dc5b54c-0e59-461e-a12d-470900925a36"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""07083b18-8b38-4c90-ae78-28c2927a5f82"", ""path"": ""/w"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""3b75699e-1063-4230-9ac3-95292c44d2bd"", ""path"": ""/s"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""6bdc290d-3bc8-4e00-b868-1977d3f2267d"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""03206e08-b0b8-4a95-9bf8-a3e4fd10d4db"", ""path"": ""/d"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""8e9091c9-b649-4709-bae7-3ca464124529"", ""path"": ""/v"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""AssaultMode"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""334d8c88-f0ee-43d9-b62d-a1fdbd1bc338"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Interaction"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""df7a5259-c313-4b14-9cca-9e1acfc0a31a"", ""path"": ""/f"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""InteractionHold"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""3db50dad-5cf1-4778-a8a6-27a83398045b"", ""path"": ""/z"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Zkey"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""74928808-e5f4-4341-997b-0c0b40aa4b4a"", ""path"": ""/space"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""TakeAim"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""f3c7c6ff-93c4-4bfe-9039-804d7c340f52"", ""path"": ""/e"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""InteractionE"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""671ada78-e8be-4dcf-80af-2c4468d01253"", ""path"": ""/q"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Targeting"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""d05dfab0-611f-4f60-b424-f14d98636c55"", ""path"": ""/q"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""TargetingHold"", ""isComposite"": false, ""isPartOfComposite"": false } ] }, { ""name"": ""Camera"", ""id"": ""06b461c0-220a-44f8-a03e-0302537ffe0c"", ""actions"": [ { ""name"": ""Zoom"", ""type"": ""Value"", ""id"": ""26cdda4e-9797-43df-a511-7745f1de2567"", ""expectedControlType"": ""Axis"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": true }, { ""name"": ""Rotate"", ""type"": ""Button"", ""id"": ""d9db46b6-0228-4e7f-8b51-53cae3ccc330"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""6cbe83f3-bb32-4b85-9419-f88897bd4fc4"", ""path"": ""/scroll/y"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Zoom"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e68715cb-964b-4648-9cef-3afefbe84441"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Rotate"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""4bc83c87-5345-4fb2-b39a-ac975f7bf47e"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Rotate"", ""isComposite"": false, ""isPartOfComposite"": false } ] }, { ""name"": ""Unit"", ""id"": ""72deb161-83b9-4d14-8bcf-0bd0c122f76f"", ""actions"": [ { ""name"": ""LeftClick"", ""type"": ""Button"", ""id"": ""2c1978d2-b4be-453a-9413-7b54903dbf38"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""RightClick"", ""type"": ""Button"", ""id"": ""2fe8434e-42e2-4b88-b0b3-0b2b4f8596a8"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""2daa9903-ce4b-4c8d-9347-5f59b09e8674"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""LeftClick"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""76632044-5edc-4dba-97aa-64d5173c78ec"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""RightClick"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [ { ""name"": ""Keyboard&Mouse"", ""bindingGroup"": ""Keyboard&Mouse"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false }, { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] }, { ""name"": ""Gamepad"", ""bindingGroup"": ""Gamepad"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] } ] }"); // Player m_Player = asset.FindActionMap("Player", throwIfNotFound: true); m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true); m_Player_AssaultMode = m_Player.FindAction("AssaultMode", throwIfNotFound: true); m_Player_Interaction = m_Player.FindAction("Interaction", throwIfNotFound: true); m_Player_InteractionHold = m_Player.FindAction("InteractionHold", throwIfNotFound: true); m_Player_Zkey = m_Player.FindAction("Zkey", throwIfNotFound: true); m_Player_TakeAim = m_Player.FindAction("TakeAim", throwIfNotFound: true); m_Player_InteractionE = m_Player.FindAction("InteractionE", throwIfNotFound: true); m_Player_Targeting = m_Player.FindAction("Targeting", throwIfNotFound: true); m_Player_TargetingHold = m_Player.FindAction("TargetingHold", throwIfNotFound: true); // Camera m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true); m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true); m_Camera_Rotate = m_Camera.FindAction("Rotate", throwIfNotFound: true); // Unit m_Unit = asset.FindActionMap("Unit", throwIfNotFound: true); m_Unit_LeftClick = m_Unit.FindAction("LeftClick", throwIfNotFound: true); m_Unit_RightClick = m_Unit.FindAction("RightClick", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Player private readonly InputActionMap m_Player; private List m_PlayerActionsCallbackInterfaces = new List(); private readonly InputAction m_Player_Move; private readonly InputAction m_Player_AssaultMode; private readonly InputAction m_Player_Interaction; private readonly InputAction m_Player_InteractionHold; private readonly InputAction m_Player_Zkey; private readonly InputAction m_Player_TakeAim; private readonly InputAction m_Player_InteractionE; private readonly InputAction m_Player_Targeting; private readonly InputAction m_Player_TargetingHold; public struct PlayerActions { private @BlueWater m_Wrapper; public PlayerActions(@BlueWater wrapper) { m_Wrapper = wrapper; } public InputAction @Move => m_Wrapper.m_Player_Move; public InputAction @AssaultMode => m_Wrapper.m_Player_AssaultMode; public InputAction @Interaction => m_Wrapper.m_Player_Interaction; public InputAction @InteractionHold => m_Wrapper.m_Player_InteractionHold; public InputAction @Zkey => m_Wrapper.m_Player_Zkey; public InputAction @TakeAim => m_Wrapper.m_Player_TakeAim; public InputAction @InteractionE => m_Wrapper.m_Player_InteractionE; public InputAction @Targeting => m_Wrapper.m_Player_Targeting; public InputAction @TargetingHold => m_Wrapper.m_Player_TargetingHold; public InputActionMap Get() { return m_Wrapper.m_Player; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); } public void AddCallbacks(IPlayerActions instance) { if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance); @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @AssaultMode.started += instance.OnAssaultMode; @AssaultMode.performed += instance.OnAssaultMode; @AssaultMode.canceled += instance.OnAssaultMode; @Interaction.started += instance.OnInteraction; @Interaction.performed += instance.OnInteraction; @Interaction.canceled += instance.OnInteraction; @InteractionHold.started += instance.OnInteractionHold; @InteractionHold.performed += instance.OnInteractionHold; @InteractionHold.canceled += instance.OnInteractionHold; @Zkey.started += instance.OnZkey; @Zkey.performed += instance.OnZkey; @Zkey.canceled += instance.OnZkey; @TakeAim.started += instance.OnTakeAim; @TakeAim.performed += instance.OnTakeAim; @TakeAim.canceled += instance.OnTakeAim; @InteractionE.started += instance.OnInteractionE; @InteractionE.performed += instance.OnInteractionE; @InteractionE.canceled += instance.OnInteractionE; @Targeting.started += instance.OnTargeting; @Targeting.performed += instance.OnTargeting; @Targeting.canceled += instance.OnTargeting; @TargetingHold.started += instance.OnTargetingHold; @TargetingHold.performed += instance.OnTargetingHold; @TargetingHold.canceled += instance.OnTargetingHold; } private void UnregisterCallbacks(IPlayerActions instance) { @Move.started -= instance.OnMove; @Move.performed -= instance.OnMove; @Move.canceled -= instance.OnMove; @AssaultMode.started -= instance.OnAssaultMode; @AssaultMode.performed -= instance.OnAssaultMode; @AssaultMode.canceled -= instance.OnAssaultMode; @Interaction.started -= instance.OnInteraction; @Interaction.performed -= instance.OnInteraction; @Interaction.canceled -= instance.OnInteraction; @InteractionHold.started -= instance.OnInteractionHold; @InteractionHold.performed -= instance.OnInteractionHold; @InteractionHold.canceled -= instance.OnInteractionHold; @Zkey.started -= instance.OnZkey; @Zkey.performed -= instance.OnZkey; @Zkey.canceled -= instance.OnZkey; @TakeAim.started -= instance.OnTakeAim; @TakeAim.performed -= instance.OnTakeAim; @TakeAim.canceled -= instance.OnTakeAim; @InteractionE.started -= instance.OnInteractionE; @InteractionE.performed -= instance.OnInteractionE; @InteractionE.canceled -= instance.OnInteractionE; @Targeting.started -= instance.OnTargeting; @Targeting.performed -= instance.OnTargeting; @Targeting.canceled -= instance.OnTargeting; @TargetingHold.started -= instance.OnTargetingHold; @TargetingHold.performed -= instance.OnTargetingHold; @TargetingHold.canceled -= instance.OnTargetingHold; } public void RemoveCallbacks(IPlayerActions instance) { if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(IPlayerActions instance) { foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public PlayerActions @Player => new PlayerActions(this); // Camera private readonly InputActionMap m_Camera; private List m_CameraActionsCallbackInterfaces = new List(); private readonly InputAction m_Camera_Zoom; private readonly InputAction m_Camera_Rotate; public struct CameraActions { private @BlueWater m_Wrapper; public CameraActions(@BlueWater wrapper) { m_Wrapper = wrapper; } public InputAction @Zoom => m_Wrapper.m_Camera_Zoom; public InputAction @Rotate => m_Wrapper.m_Camera_Rotate; public InputActionMap Get() { return m_Wrapper.m_Camera; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(CameraActions set) { return set.Get(); } public void AddCallbacks(ICameraActions instance) { if (instance == null || m_Wrapper.m_CameraActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_CameraActionsCallbackInterfaces.Add(instance); @Zoom.started += instance.OnZoom; @Zoom.performed += instance.OnZoom; @Zoom.canceled += instance.OnZoom; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; } private void UnregisterCallbacks(ICameraActions instance) { @Zoom.started -= instance.OnZoom; @Zoom.performed -= instance.OnZoom; @Zoom.canceled -= instance.OnZoom; @Rotate.started -= instance.OnRotate; @Rotate.performed -= instance.OnRotate; @Rotate.canceled -= instance.OnRotate; } public void RemoveCallbacks(ICameraActions instance) { if (m_Wrapper.m_CameraActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(ICameraActions instance) { foreach (var item in m_Wrapper.m_CameraActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_CameraActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public CameraActions @Camera => new CameraActions(this); // Unit private readonly InputActionMap m_Unit; private List m_UnitActionsCallbackInterfaces = new List(); private readonly InputAction m_Unit_LeftClick; private readonly InputAction m_Unit_RightClick; public struct UnitActions { private @BlueWater m_Wrapper; public UnitActions(@BlueWater wrapper) { m_Wrapper = wrapper; } public InputAction @LeftClick => m_Wrapper.m_Unit_LeftClick; public InputAction @RightClick => m_Wrapper.m_Unit_RightClick; public InputActionMap Get() { return m_Wrapper.m_Unit; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(UnitActions set) { return set.Get(); } public void AddCallbacks(IUnitActions instance) { if (instance == null || m_Wrapper.m_UnitActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_UnitActionsCallbackInterfaces.Add(instance); @LeftClick.started += instance.OnLeftClick; @LeftClick.performed += instance.OnLeftClick; @LeftClick.canceled += instance.OnLeftClick; @RightClick.started += instance.OnRightClick; @RightClick.performed += instance.OnRightClick; @RightClick.canceled += instance.OnRightClick; } private void UnregisterCallbacks(IUnitActions instance) { @LeftClick.started -= instance.OnLeftClick; @LeftClick.performed -= instance.OnLeftClick; @LeftClick.canceled -= instance.OnLeftClick; @RightClick.started -= instance.OnRightClick; @RightClick.performed -= instance.OnRightClick; @RightClick.canceled -= instance.OnRightClick; } public void RemoveCallbacks(IUnitActions instance) { if (m_Wrapper.m_UnitActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(IUnitActions instance) { foreach (var item in m_Wrapper.m_UnitActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_UnitActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public UnitActions @Unit => new UnitActions(this); private int m_KeyboardMouseSchemeIndex = -1; public InputControlScheme KeyboardMouseScheme { get { if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse"); return asset.controlSchemes[m_KeyboardMouseSchemeIndex]; } } private int m_GamepadSchemeIndex = -1; public InputControlScheme GamepadScheme { get { if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad"); return asset.controlSchemes[m_GamepadSchemeIndex]; } } public interface IPlayerActions { void OnMove(InputAction.CallbackContext context); void OnAssaultMode(InputAction.CallbackContext context); void OnInteraction(InputAction.CallbackContext context); void OnInteractionHold(InputAction.CallbackContext context); void OnZkey(InputAction.CallbackContext context); void OnTakeAim(InputAction.CallbackContext context); void OnInteractionE(InputAction.CallbackContext context); void OnTargeting(InputAction.CallbackContext context); void OnTargetingHold(InputAction.CallbackContext context); } public interface ICameraActions { void OnZoom(InputAction.CallbackContext context); void OnRotate(InputAction.CallbackContext context); } public interface IUnitActions { void OnLeftClick(InputAction.CallbackContext context); void OnRightClick(InputAction.CallbackContext context); } }