#if UNITY_EDITOR using NWH.NUI; using UnityEditor; namespace NWH.Common.Demo.Editor { [CustomEditor(typeof(RigidbodyFPSController))] [CanEditMultipleObjects] public class RigidbodyFPSControllerEditor : NUIEditor { public override bool OnInspectorNUI() { if (!base.OnInspectorNUI()) { return false; } drawer.Field("gravity"); drawer.Field("maximumY"); drawer.Field("maxVelocityChange"); drawer.Field("minimumY"); drawer.Field("sensitivityX"); drawer.Field("sensitivityY"); drawer.Field("speed"); drawer.EndEditor(this); return true; } public override bool UseDefaultMargins() { return false; } } } #endif