#if UNITY_EDITOR using NWH.NUI; using UnityEditor; namespace NWH.Common.Demo { [CustomEditor(typeof(DragObject))] [CanEditMultipleObjects] public class DragObjectEditor : NUIEditor { public override bool OnInspectorNUI() { if (!base.OnInspectorNUI()) { return false; } drawer.EndEditor(this); return true; } public override bool UseDefaultMargins() { return false; } } } #endif