using UnityEngine; using UnityEngine.UI; /*************This class should be placed on a button to enable the object remover class**************/ public class RemoveMode : MonoBehaviour { //Cached ObjectRemover objectRemover; GridSelector gridSelector; ObjectSelector objectSelector; //Private Button btn; Text removeText; private void Awake() { objectRemover = FindObjectOfType(); gridSelector = FindObjectOfType(); objectSelector = FindObjectOfType(); btn = GetComponent