using System.Collections.Generic; using UnityEngine; // ReSharper disable once CheckNamespace namespace BlueWaterProject { [CreateAssetMenu(fileName = "PirateViewDataSo", menuName = "ScriptableObjects/PirateViewData", order = 2)] public class PirateViewDataSo : ScriptableObject { public List pirateViewDataList = new(GlobalValue.PIRATE_VIEW_DATA_CAPACITY); } }