using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; namespace Assets.PixelHeroes.Scripts.UI { public class LayerControls : MonoBehaviour { public Button Prev; public Button Next; public Dropdown Dropdown; public Button Hide; public Button Paint; public Slider Hue; public Slider Saturation; public Slider Brightness; public Transform FixedColors; public Action OnSelectFixedColor; public void Start() { foreach (var button in FixedColors.GetComponentsInChildren