// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using Doozy.Runtime.Reactor; using Doozy.Runtime.UIManager.Triggers.Internal; namespace Doozy.Runtime.UIManager.Triggers { public class ProgressorValueTrigger : BaseValueTrigger { protected override float value => Target.currentValue; } }