// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using System; using Doozy.Runtime.Common.Attributes; using Doozy.Runtime.UIManager.Containers; using Doozy.Runtime.UIManager.ScriptableObjects.Internal; namespace Doozy.Runtime.UIManager.ScriptableObjects { [Serializable] public class UITooltipDatabase : PrefabLinkDatabase { public override string defaultLinkName => UITooltip.k_DefaultTooltipName; public override string databaseName => nameof(UITooltip); [RestoreData(nameof(UITooltipDatabase))] public static UITooltipDatabase Get() => instance; [RefreshData(nameof(UITooltipDatabase))] public static void RefreshData() => instance.RefreshDatabase(); } }