// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using Doozy.Runtime.Common.Attributes; using Doozy.Runtime.Common.ScriptableObjects; namespace Doozy.Runtime.UIManager.ScriptableObjects { public class UIManagerSettings : SingletonRuntimeScriptableObject { [RestoreData(nameof(UIManagerSettings))] public static UIManagerSettings Get() => instance; public const string k_UIManagerSymbol = "DOOZY_UIMANAGER"; /// Enable orientation change support for the UIManager system public bool UseOrientationDetection; } }