// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
using Doozy.Runtime.Reactor.Reflection.Internal;
using UnityEngine;
namespace Doozy.Runtime.Reactor.Reflection
{
/// Specialized class that works via reflection with a Vector3 value target
[Serializable]
public class ReflectedVector3 : MetaReflectedValue
{
}
}