// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.Reactor
{
/// Reset options for the value of a Progressor
public enum ResetValue
{
/// Value does not reset
Disabled,
/// Value resets to the From value
FromValue,
/// Value resets to the To value
EndValue,
/// Value resets to a Custom value
CustomValue
}
}