// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms namespace Doozy.Runtime.Reactor { /// Reset options for the value of a Progressor public enum ResetValue { /// Value does not reset Disabled, /// Value resets to the From value FromValue, /// Value resets to the To value EndValue, /// Value resets to a Custom value CustomValue } }