// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using System; // ReSharper disable MemberCanBePrivate.Global // ReSharper disable UnusedAutoPropertyAccessor.Global namespace Doozy.Runtime.Nody { /// Attribute used to add nodes to the nodes menu inside the Nody window [AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)] public class NodyMenuPathAttribute : Attribute { /// Node category public string category { get; } /// Node name public string name { get; } /// Construct a new NodyMenuPathAttribute with the given node category and node name /// Node category /// Node name public NodyMenuPathAttribute(string category, string name) { this.category = category; this.name = name; } } }