// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
namespace Doozy.Runtime.Nody
{
/// Attribute used to add nodes to the nodes menu inside the Nody window
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
public class NodyMenuPathAttribute : Attribute
{
/// Node category
public string category { get; }
/// Node name
public string name { get; }
/// Construct a new NodyMenuPathAttribute with the given node category and node name
/// Node category
/// Node name
public NodyMenuPathAttribute(string category, string name)
{
this.category = category;
this.name = name;
}
}
}