// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using Doozy.Runtime.Common; // ReSharper disable MemberCanBePrivate.Global namespace Doozy.Editor.UIManager { internal class EditorUIManagerPath : BasePathFinder { internal static string automationFolderPath => $"{path}/Automation"; internal static string automationTemplatesFolderPath => $"{automationFolderPath}/Templates"; } }