using System; using System.Collections; using System.Collections.Generic; using BlueWaterProject; using Doozy.Runtime.UIManager.Containers; using UnityEngine; public class TycoonUi : MonoBehaviour { public UIView BuildListPopup { get; set; } private void Init() { UiManager.Inst.TycoonUi = this; BuildListPopup = transform.Find("BuildListView").GetComponent(); } private void Awake() { Init(); } }