using System; using BlueWaterProject; using UnityEngine; // ReSharper disable once CheckNamespace namespace BlueWaterProject { [Serializable] public class Card : IIdx { [field: Tooltip("고유 인덱스")] [field: SerializeField] public string Idx { get; set; } [field: Tooltip("유닛 인덱스")] [field: SerializeField] public string UnitIdx { get; set; } } }