Commit Graph

18 Commits

Author SHA1 Message Date
NTG_Lenovo
025ac9d78e Closes #88 #89
+ 대포 쏘는 중 취소 처리
+ 재장전UI 위치 변경
+ 프로세스바 흔들림 오브젝트 변경
2023-12-18 16:00:06 +09:00
IDMhan
6f8da6455f Fixed #61 CameraShake method define parameter 2023-12-04 15:06:44 +09:00
IDMhan
851911ce39 #51 Revoke Npc MotionSick System And MaxValue 100 -> 300 (30Sec) 2023-11-22 23:08:47 +09:00
IDMhan
dc08b450c8 #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
IDMhan
a35f0327d8 #37 Nature AI (Vomit whit motionSick) 2023-10-31 00:45:05 +09:00
IDMhan
a15c9eb789 #37 OrderToPrisonState, RestorePreviousState and Light setting 2023-10-26 17:52:06 +09:00
IDMhan
5b75e1f836 #37 Npc Idle Action, Order Action Dialogue System 2023-10-18 11:36:56 +09:00
IDMhan
f7d0f2a2a7 Closed #33 Inship Basic Environment and #36 Start Ai 2023-10-12 10:09:31 +09:00
M1_IDMhan
d5a77eeb7c Main scene merge 2023-09-18 14:42:34 +09:00
NTG
b342cb3adf Ai 테스트 2023-09-18 09:21:55 +09:00
NTG_Lenovo
024db4dbd6 #23 디펜스 AI 추가 작업 중 2023-09-04 16:31:04 +09:00
NTG_Lenovo
ad7da74ed4 메인 씬 병합 2023-08-30 14:57:45 +09:00
M1_IDMhan
6efe51bd0b #20 Boat on card ready 2023-08-17 10:04:08 +09:00
M1_IDMhan
ee942d0f2d #13 LightingData.asset 2023-08-16 10:39:03 +09:00
M1_IDMhan
7ba25e1296 #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
M1_IDMhan
f47cabc061 #13 Remove redundant water materials, optimize Toon Water Material 2 and NavMesh settings, add new prefabs to main scene 2023-08-10 10:31:12 +09:00
M1_IDMhan
b65931de1a #13 AssaultMode Boat Prefabs, Card Ani Change 2023-08-09 16:47:55 +09:00
M1_IDMhan
551b0ac8ed #11 Shader Change 2023-08-05 01:02:49 +09:00