빌드 테스트용 버전 업데이트 02

This commit is contained in:
NTG 2024-05-12 21:43:25 +09:00
parent ed255ab197
commit ff95d25283
9 changed files with 8 additions and 116 deletions

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@ -2,9 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEditor.Animations;
using UnityEngine;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
// ReSharper disable once CheckNamespace

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@ -2069,12 +2069,6 @@ namespace Unity.VisualScripting.Generated.Aot
// WW_Door.op_Implicit
// WW_Door.op_Equality
// WW_Door.op_Inequality
// WW_Modular.op_Implicit
// WW_Modular.op_Equality
// WW_Modular.op_Inequality
// WW_ModulaObjects.op_Implicit
// WW_ModulaObjects.op_Equality
// WW_ModulaObjects.op_Inequality
// WW_Modular_Base.op_Implicit
// WW_Modular_Base.op_Equality
// WW_Modular_Base.op_Inequality
@ -2894,9 +2888,6 @@ namespace Unity.VisualScripting.Generated.Aot
// BlueWaterProject.WeatherUi.op_Implicit
// BlueWaterProject.WeatherUi.op_Equality
// BlueWaterProject.WeatherUi.op_Inequality
// BlueWaterProject.HierarchySorter.op_Implicit
// BlueWaterProject.HierarchySorter.op_Equality
// BlueWaterProject.HierarchySorter.op_Inequality
// BlueWaterProject.Upd.op_Implicit
// BlueWaterProject.Upd.op_Equality
// BlueWaterProject.Upd.op_Inequality
@ -27099,76 +27090,6 @@ namespace Unity.VisualScripting.Generated.Aot
optimized.Invoke(default(object[]));
}
// WW_Modular.op_Implicit
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_Modular_op_Implicit()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
bool conversion = ((bool)(arg0));
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0);
optimized.Invoke(default(object[]));
}
// WW_Modular.op_Equality
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_Modular_op_Equality()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
global::UnityEngine.Object arg1 = default(global::UnityEngine.Object);
bool @operator = (arg0 == arg1);
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0, arg1);
optimized.Invoke(default(object[]));
}
// WW_Modular.op_Inequality
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_Modular_op_Inequality()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
global::UnityEngine.Object arg1 = default(global::UnityEngine.Object);
bool @operator = (arg0 != arg1);
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0, arg1);
optimized.Invoke(default(object[]));
}
// WW_ModulaObjects.op_Implicit
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_ModulaObjects_op_Implicit()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
bool conversion = ((bool)(arg0));
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0);
optimized.Invoke(default(object[]));
}
// WW_ModulaObjects.op_Equality
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_ModulaObjects_op_Equality()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
global::UnityEngine.Object arg1 = default(global::UnityEngine.Object);
bool @operator = (arg0 == arg1);
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0, arg1);
optimized.Invoke(default(object[]));
}
// WW_ModulaObjects.op_Inequality
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_ModulaObjects_op_Inequality()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
global::UnityEngine.Object arg1 = default(global::UnityEngine.Object);
bool @operator = (arg0 != arg1);
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0, arg1);
optimized.Invoke(default(object[]));
}
// WW_Modular_Base.op_Implicit
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void WW_Modular_Base_op_Implicit()
@ -36724,41 +36645,6 @@ namespace Unity.VisualScripting.Generated.Aot
optimized.Invoke(default(object[]));
}
// BlueWaterProject.HierarchySorter.op_Implicit
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void BlueWaterProject_HierarchySorter_op_Implicit()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
bool conversion = ((bool)(arg0));
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0);
optimized.Invoke(default(object[]));
}
// BlueWaterProject.HierarchySorter.op_Equality
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void BlueWaterProject_HierarchySorter_op_Equality()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
global::UnityEngine.Object arg1 = default(global::UnityEngine.Object);
bool @operator = (arg0 == arg1);
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0, arg1);
optimized.Invoke(default(object[]));
}
// BlueWaterProject.HierarchySorter.op_Inequality
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void BlueWaterProject_HierarchySorter_op_Inequality()
{
global::UnityEngine.Object arg0 = default(global::UnityEngine.Object);
global::UnityEngine.Object arg1 = default(global::UnityEngine.Object);
bool @operator = (arg0 != arg1);
global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool> optimized = new global::Unity.VisualScripting.StaticFunctionInvoker<UnityEngine.Object, UnityEngine.Object, bool>(default(global::System.Reflection.MethodInfo));
optimized.Invoke(null, arg0, arg1);
optimized.Invoke(default(object[]));
}
// BlueWaterProject.Upd.op_Implicit
[global::UnityEngine.Scripting.PreserveAttribute()]
public static void BlueWaterProject_Upd_op_Implicit()

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@ -0,0 +1,8 @@
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