Closed #21 Canon fire with E Key

This commit is contained in:
M1_IDMhan 2023-09-04 13:21:57 +09:00
parent cc1ac655c4
commit f7b033ee32
696 changed files with 34053 additions and 3004 deletions

File diff suppressed because it is too large Load Diff

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@ -132,7 +132,7 @@ namespace BlueWaterProject
private void OnInteractionE(InputValue value)
{
Fire();
}
private void OnInteraction(InputValue value) //F
@ -202,12 +202,9 @@ namespace BlueWaterProject
private void Fire()
{
if (Input.GetMouseButtonDown(0) && IsTakeAim)
{
var myRigid = Instantiate(projectilePrefab, launchPoint.position, launchPoint.rotation);
var v = Projectile.VelocityByTime(myRigid.transform.position, predictedPos.position, timeOfFlight);
myRigid.AddForce(v, ForceMode.VelocityChange);
}
var myRigid = Instantiate(projectilePrefab, launchPoint.position, launchPoint.rotation);
var v = Projectile.VelocityByTime(myRigid.transform.position, predictedPos.position, timeOfFlight);
myRigid.AddForce(v, ForceMode.VelocityChange);
}
}
}

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