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UiManager.Inst.CombatUi.FieldBossHpSlider.SetHpSlider(instantiatedBoss.MaxHp, instantiatedBoss.Name); } } } \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Character/CombatPlayer/PhysicsMovement.cs b/BlueWater/Assets/02.Scripts/Character/CombatPlayer/PhysicsMovement.cs index 729d99adf..19000e1d9 100644 --- a/BlueWater/Assets/02.Scripts/Character/CombatPlayer/PhysicsMovement.cs +++ b/BlueWater/Assets/02.Scripts/Character/CombatPlayer/PhysicsMovement.cs @@ -1,5 +1,4 @@ using System; -using System.Collections; using Sirenix.OdinInspector; using UnityEngine; using UnityEngine.InputSystem; @@ -217,6 +216,8 @@ namespace BlueWaterProject if (MyCurrentState.isDashing) return; IsStunned = true; + MyComponents.rb.velocity = Vector3.zero; + MyCurrentState.isMoving = false; if (stunParticle) { diff --git a/BlueWater/Assets/02.Scripts/Character/Enemy/Type/FieldBoss/FieldBoss.cs b/BlueWater/Assets/02.Scripts/Character/Enemy/Type/FieldBoss/FieldBoss.cs index 21beebf96..f6dc3ce4b 100644 --- a/BlueWater/Assets/02.Scripts/Character/Enemy/Type/FieldBoss/FieldBoss.cs +++ b/BlueWater/Assets/02.Scripts/Character/Enemy/Type/FieldBoss/FieldBoss.cs @@ -28,7 +28,7 @@ namespace BlueWaterProject // 보스 스탯 [field: Title("보스 스탯")] - [field: SerializeField] protected string Name { get; private set; } + [field: SerializeField] public string Name { get; private set; } [field: SerializeField] public float MaxHp { get; private set; } = 500f; [SerializeField] protected float moveSpeed = 3f; [SerializeField] protected LayerMask targetLayer; diff --git a/BlueWater/Assets/02.Scripts/CombatOnGui.cs b/BlueWater/Assets/02.Scripts/CombatOnGui.cs index 3dd6982d8..cea226236 100644 --- a/BlueWater/Assets/02.Scripts/CombatOnGui.cs +++ b/BlueWater/Assets/02.Scripts/CombatOnGui.cs @@ -10,7 +10,7 @@ namespace BlueWaterProject [Title("컴포넌트")] [SerializeField] private PhysicsMovement combatPlayerMovement; [SerializeField] private CombatLight combatLight; - [SerializeField] private BossPortal bossPortal; + [SerializeField] private BossPortal[] bossPortal; [Title("GUI 옵션")] [SerializeField] private bool showGUI = true; @@ -125,9 +125,9 @@ namespace BlueWaterProject { combatPlayerMovement.Move(position); - if (bossPortal) + foreach (var element in bossPortal) { - bossPortal.ResetPortal(); + element.ResetPortal(); } } } diff --git a/BlueWater/Assets/05.Prefabs/Particles/StunnedCirclingStarsSimple.prefab b/BlueWater/Assets/05.Prefabs/Particles/StunnedCirclingStarsSimple.prefab index 7a8975a5a..f0939f0ba 100644 --- a/BlueWater/Assets/05.Prefabs/Particles/StunnedCirclingStarsSimple.prefab +++ b/BlueWater/Assets/05.Prefabs/Particles/StunnedCirclingStarsSimple.prefab @@ -52,7 +52,7 @@ ParticleSystem: emitterVelocityMode: 0 looping: 1 prewarm: 1 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 startDelay: @@ -4906,7 +4906,7 @@ ParticleSystem: emitterVelocityMode: 0 looping: 1 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 startDelay: diff --git a/BlueWater/Assets/09.BehaviorTree/Enemy/Rhinoceros.asset b/BlueWater/Assets/09.BehaviorTree/Enemy/Rhinoceros.asset index 9dfb9f73d..8981d5ae3 100644 --- a/BlueWater/Assets/09.BehaviorTree/Enemy/Rhinoceros.asset +++ b/BlueWater/Assets/09.BehaviorTree/Enemy/Rhinoceros.asset @@ -20,31 +20,42 @@ MonoBehaviour: parentIndex: startIndex: variableStartIndex: - JSONSerialization: '{"EntryTask":{"Type":"BehaviorDesigner.Runtime.Tasks.EntryTask","NodeData":{"Offset":"(697.6564,155.842773)"},"ID":0,"Name":"Entry","Instant":true},"RootTask":{"Type":"BehaviorDesigner.Runtime.Tasks.Sequence","NodeData":{"Offset":"(3.069271,142.681244)"},"ID":1,"Name":"Start - Sequence","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BehaviorDesigner.Runtime.Tasks.Unity.SharedVariables.CompareSharedBool","NodeData":{"Offset":"(-380.5137,154.077942)"},"ID":2,"Name":"Compare - Shared 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