1. move script folder location

2. change namespace "BlueWater -> BlueWaterProject"
This commit is contained in:
NTG_Lenovo 2023-08-03 14:49:05 +09:00
parent bd465b9f89
commit f1c4bdc95b
37 changed files with 70 additions and 51 deletions

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@ -3,7 +3,7 @@ using UnityEngine;
using Random = UnityEngine.Random;
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
[Serializable]
public abstract class AiController : MonoBehaviour, IDamageable

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@ -2,7 +2,7 @@ using System;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
[Serializable]
public class AiStat

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@ -3,7 +3,7 @@ using UnityEngine;
using UnityEngine.AI;
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class AiWeight : MonoBehaviour
{

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@ -2,7 +2,7 @@ using System.Collections;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class Archer : AiController
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class Axeman : AiController
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class SpearKnight : AiController
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class Spearman : AiController
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class SwordKnight : AiController
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class Swordman : AiController
{

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@ -2,7 +2,7 @@
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.6.3
// from Assets/02.Scritps/BlueWater.inputactions
// from Assets/02.Scripts/BlueWater.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public interface IAiBase
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public interface IAiStat : IAiBase
{

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@ -1,5 +1,5 @@
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public interface IDamageable : IAiStat
{

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@ -4,7 +4,7 @@ using UnityEngine.AI;
using UnityEngine.Assertions;
// ReSharper disable once CheckNamespace
namespace BlueWater
namespace BlueWaterProject
{
public class Utils
{

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