1. move script folder location
2. change namespace "BlueWater -> BlueWaterProject"
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parent
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commit
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@ -3,7 +3,7 @@ using UnityEngine;
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using Random = UnityEngine.Random;
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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[Serializable]
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public abstract class AiController : MonoBehaviour, IDamageable
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@ -2,7 +2,7 @@ using System;
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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[Serializable]
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public class AiStat
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@ -3,7 +3,7 @@ using UnityEngine;
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using UnityEngine.AI;
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class AiWeight : MonoBehaviour
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{
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@ -2,7 +2,7 @@ using System.Collections;
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class Archer : AiController
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class Axeman : AiController
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class SpearKnight : AiController
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class Spearman : AiController
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class SwordKnight : AiController
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class Swordman : AiController
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{
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@ -2,7 +2,7 @@
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.6.3
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// from Assets/02.Scritps/BlueWater.inputactions
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// from Assets/02.Scripts/BlueWater.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public interface IAiBase
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public interface IAiStat : IAiBase
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{
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@ -1,5 +1,5 @@
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public interface IDamageable : IAiStat
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{
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@ -4,7 +4,7 @@ using UnityEngine.AI;
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using UnityEngine.Assertions;
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// ReSharper disable once CheckNamespace
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namespace BlueWater
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namespace BlueWaterProject
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{
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public class Utils
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{
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@ -1,7 +0,0 @@
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@ -1,7 +0,0 @@
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@ -1,7 +0,0 @@
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@ -1,7 +0,0 @@
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@ -8,16 +8,20 @@ Material:
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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@ -25,6 +29,10 @@ Material:
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@ -37,6 +45,10 @@ Material:
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@ -49,6 +61,10 @@ Material:
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@ -88,33 +104,71 @@ Material:
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- _CameraDistanceImpact: 0.5
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--- !u!114 &8523542518157162783
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