#2 URP Setting Change
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@ -207331,7 +207331,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!1 &1541653098
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GameObject:
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m_ObjectHideFlags: 0
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@ -289139,7 +289139,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7308912095120853417}
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serializedVersion: 2
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m_LocalRotation: {x: 0.3709924, y: -1e-45, z: 1e-45, w: 0.92863595}
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m_LocalRotation: {x: 0.3709924, y: 3e-45, z: -1e-45, w: 0.92863595}
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m_LocalPosition: {x: 0, y: 6.73, z: -6.5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@ -19,8 +19,8 @@ MonoBehaviour:
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m_RendererDataList:
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- {fileID: 11400000, guid: c40be3174f62c4acf8c1216858c64956, type: 2}
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m_DefaultRendererIndex: 0
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m_RequireDepthTexture: 0
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m_RequireOpaqueTexture: 0
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m_RequireDepthTexture: 1
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m_RequireOpaqueTexture: 1
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m_OpaqueDownsampling: 1
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m_SupportsTerrainHoles: 1
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m_SupportsHDR: 1
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@ -72,6 +72,7 @@ MonoBehaviour:
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m_ColorGradingMode: 0
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m_ColorGradingLutSize: 32
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m_UseFastSRGBLinearConversion: 0
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m_SupportDataDrivenLensFlare: 1
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m_ShadowType: 1
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m_LocalShadowsSupported: 0
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m_LocalShadowsAtlasResolution: 256
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