드랍 아이템 개선2

This commit is contained in:
NTG_Lenovo 2024-04-30 11:48:52 +09:00
parent 6c632e344d
commit be6a089e43
2 changed files with 14 additions and 0 deletions

View File

@ -8,6 +8,8 @@ namespace BlueWaterProject
public class DropItemController : MonoBehaviour
{
[Title("컴포넌트")]
[SerializeField] private Rigidbody rb;
[SerializeField] private Collider collider;
[SerializeField] private SpriteRenderer spriteRenderer;
[SerializeField] private AudioSource audioSource;
@ -99,6 +101,16 @@ namespace BlueWaterProject
yield return lootCoroutineTime;
}
if (rb)
{
rb.isKinematic = true;
rb.useGravity = false;
}
if (collider)
{
collider.enabled = false;
}
var startPosition = transform.position;
var elapsedTime = 0f;

View File

@ -345,6 +345,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e474579c3021c964cb86b13cbec28e89, type: 3}
m_Name:
m_EditorClassIdentifier:
collider: {fileID: 1002976204637741028}
rb: {fileID: 1807992347579204990}
spriteRenderer: {fileID: 4385550810937580112}
audioSource: {fileID: 8975262077732393561}
itemUiPrefab: {fileID: 0}