parent
5314fa6a15
commit
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@ -67,6 +67,15 @@ namespace BlueWaterProject
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SetCurrentHp(MaxHp);
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}
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[Button("테스트용 움직임 셋팅")]
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private void TestMovement()
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{
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maxSpeed = 15f;
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acceleration = 10f;
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deceleration = 2f;
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turnSpeed = 0.5f;
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}
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#region Unity Function
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private void Awake()
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@ -102,11 +111,12 @@ namespace BlueWaterProject
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private void FixedUpdate()
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{
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HandleMovement();
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}
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private void Update()
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{
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HandleMovement();
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HandleFireCannon();
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HandleBoost();
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}
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@ -115,45 +125,19 @@ namespace BlueWaterProject
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#region Movement
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private void MoveShipPlayer()
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{
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// var desiredVelocity = transform.forward * (movementInput.y * maxSpeed);
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// var speedChange = (movementInput.y != 0 ? acceleration : deceleration) * Time.fixedDeltaTime;
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// rb.velocity = Vector3.MoveTowards(rb.velocity, desiredVelocity, speedChange);
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var speedChange = 0f;
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Vector3 targetVelocity;
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if (movementInput == Vector2.zero)
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{
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speedChange = deceleration * Time.fixedDeltaTime;
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targetVelocity = Vector3.zero;
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}
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else
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{
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var boost = isBoosting ? boostPower : 1f;
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var moveDirection = new Vector3(movementInput.x, 0, movementInput.y).normalized * (maxSpeed * boost);
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speedChange = acceleration * boost * Time.fixedDeltaTime;
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targetVelocity = moveDirection;
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}
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rb.velocity = Vector3.MoveTowards(rb.velocity, targetVelocity, speedChange);
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}
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private void RotatePlayer()
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{
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// var turn = movementInput.x;
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// var turnRotation = Quaternion.Euler(0f, turn * turnSpeed, 0f);
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// rb.MoveRotation(rb.rotation * turnRotation);
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if (rb.velocity == Vector3.zero) return;
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var targetRotation = Quaternion.LookRotation(rb.velocity.normalized, Vector3.up);
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rb.rotation = Quaternion.Slerp(rb.rotation, targetRotation, Time.fixedDeltaTime * turnSpeed);
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}
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private void HandleMovement()
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{
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MoveShipPlayer();
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RotatePlayer();
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var moveDirection = new Vector3(movementInput.x, 0, movementInput.y).normalized;
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var boost = isBoosting ? boostPower : 1f;
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var speedChange = movementInput != Vector2.zero ? acceleration * boost * Time.fixedDeltaTime : deceleration * Time.fixedDeltaTime;
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var targetVelocity = moveDirection * (maxSpeed * boost);
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rb.velocity = Vector3.MoveTowards(rb.velocity, targetVelocity, speedChange);
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if (moveDirection != Vector3.zero)
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{
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var targetRotation = Quaternion.LookRotation(moveDirection, Vector3.up);
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rb.rotation = Quaternion.Slerp(rb.rotation, targetRotation, turnSpeed * Time.fixedDeltaTime);
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}
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}
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private void StopShipMovement()
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@ -37,14 +37,14 @@ namespace BlueWaterProject
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{
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rb = GetComponent<Rigidbody>();
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rb.isKinematic = true;
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//rb.isKinematic = true;
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}
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private void OnCollisionEnter(Collision other)
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{
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if (other.collider.CompareTag("ShipPlayer"))
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{
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var iDestructible = other.collider.GetComponent<IDestructible>();
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var iDestructible = other.transform.GetComponent<IDestructible>();
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var otherStrength = iDestructible.Strength;
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if (otherStrength > Strength)
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Reference in New Issue
Block a user