AiController 빌드 오류 수정(전처리기 위치 변경)
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@ -62,10 +62,12 @@ namespace BlueWaterProject
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#region Unity built-in function
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#region Unity built-in function
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#if UNITY_EDITOR
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private void OnDrawGizmosSelected()
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private void OnDrawGizmosSelected()
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{
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{
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DrawGizmosInFieldOfView();
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DrawGizmosInFieldOfView();
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}
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}
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#endif
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protected virtual void Awake()
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protected virtual void Awake()
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{
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{
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@ -197,8 +199,7 @@ namespace BlueWaterProject
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[field: SerializeField] public TargetInfo TargetInfo { get; set; } = new();
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[field: SerializeField] public TargetInfo TargetInfo { get; set; } = new();
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private const int TARGET_MAX_SIZE = 30;
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private const int TARGET_MAX_SIZE = 30;
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#if UNITY_EDITOR
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public void DrawGizmosInFieldOfView()
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public void DrawGizmosInFieldOfView()
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{
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{
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if (!IsDrawGizmosInFieldOfView) return;
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if (!IsDrawGizmosInFieldOfView) return;
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@ -212,7 +213,6 @@ namespace BlueWaterProject
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Debug.DrawLine(myPos, TargetInfo.transform.position, Color.red);
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Debug.DrawLine(myPos, TargetInfo.transform.position, Color.red);
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}
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}
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#endif
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public IEnumerator FindTarget()
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public IEnumerator FindTarget()
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{
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{
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