diff --git a/BlueWater/Assets/01.Scenes/02.Main_TG.unity b/BlueWater/Assets/01.Scenes/02.Main_TG.unity index cd13c7fa5..8c4b2e485 100644 --- a/BlueWater/Assets/01.Scenes/02.Main_TG.unity +++ b/BlueWater/Assets/01.Scenes/02.Main_TG.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.35230613, g: 0.6250618, b: 0.99999905, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &4 LightmapSettings: @@ -80821,7 +80821,7 @@ PrefabInstance: - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_IsActive - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} @@ -222809,8 +222809,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310929530} serializedVersion: 2 - m_LocalRotation: {x: 0.6618745, y: 0.031248953, z: -0.02763417, w: 0.7484532} - 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value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} @@ -1100385,7 +1100385,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: _persistent: 0 - player: {fileID: 0} + shipPlayer: {fileID: 0} boats: [] slowSpeed: 0.1 --- !u!4 &1540310984 @@ -1403655,7 +1403655,7 @@ PrefabInstance: - target: {fileID: 4895273044672475838, guid: 2c88609e9752cd0449589fa539820435, type: 3} propertyPath: m_IsActive - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 5207057600910007092, guid: 2c88609e9752cd0449589fa539820435, type: 3} diff --git a/BlueWater/Assets/02.Scripts/Character/Player/Type/InIslandPlayer.cs b/BlueWater/Assets/02.Scripts/Character/Player/Type/InIslandPlayer.cs new file mode 100644 index 000000000..ce9ede6b9 --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Character/Player/Type/InIslandPlayer.cs @@ -0,0 +1,10 @@ +using UnityEngine; + +// ReSharper disable once CheckNamespace +namespace BlueWaterProject +{ + public class InIslandPlayer : Player + { + + } +} \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Character/Player/Type/InIslandPlayer.cs.meta b/BlueWater/Assets/02.Scripts/Character/Player/Type/InIslandPlayer.cs.meta new file mode 100644 index 000000000..ce90b503d --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Character/Player/Type/InIslandPlayer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 076d9e0e755d32146a0cba706a625969 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/05.Prefabs/Characters/Enemies/RedOrc1.prefab b/BlueWater/Assets/05.Prefabs/Characters/Enemies/RedOrc1.prefab index 83640f30e..4bdcc7593 100644 --- a/BlueWater/Assets/05.Prefabs/Characters/Enemies/RedOrc1.prefab +++ b/BlueWater/Assets/05.Prefabs/Characters/Enemies/RedOrc1.prefab @@ -2469,7 +2469,7 @@ Animator: m_GameObject: {fileID: 4642747450362134186} m_Enabled: 1 m_Avatar: {fileID: 0} - 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