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{ - "m_Id": "2c4db82fcf5f4023beb3ae42d82cd149" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1065,6 +1131,20 @@ "m_SlotId": 1 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e868549b87ff4b98a74061cf5c78bd33" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7ceb1facd7944037a90655a75f7504b5" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1093,6 +1173,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f55a239d2b374fdb898c2e24e3be2aa2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e868549b87ff4b98a74061cf5c78bd33" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1134,9 +1228,6 @@ { "m_Id": "2c4db82fcf5f4023beb3ae42d82cd149" }, - { - "m_Id": "436c5fd22d37412ea95bf625e1de288a" - }, { "m_Id": "49f027d9acaa4336977a66966ae3db22" }, @@ -1145,6 +1236,9 @@ }, { "m_Id": "37e1c2fe5bf04ca19497caf2881419b5" + }, + { + "m_Id": "0057ab3c09f2458e812dd237e0b7b00e" } ] }, @@ -1156,7 +1250,7 @@ "preventRotation": false }, "m_Path": "Shader Graphs", - "m_GraphPrecision": 1, + "m_GraphPrecision": 0, "m_PreviewMode": 2, "m_OutputNode": { "m_Id": "" @@ -1168,6 +1262,40 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "0057ab3c09f2458e812dd237e0b7b00e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "224049db7f694a0fa37a6774408b957d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -1333,30 +1461,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "08ec5b94ff2b451b956dfd40bab223a0", - "m_Id": 0, - "m_DisplayName": "Base", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Base", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -1405,6 +1509,30 @@ "m_Space": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0a0b01d7fa774291b4b87b0ff05ff25a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", @@ -1483,6 +1611,54 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0adf23474b5e484ea5df4de2d3d9f58d", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -1809,66 +1985,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.RedirectNodeData", - "m_ObjectId": "16b7579cc7e44e10b307f916d1defa70", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Redirect Node", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -2343.00048828125, - "y": 143.99996948242188, - "width": 56.000244140625, - "height": 24.000045776367189 - } - }, - "m_Slots": [ - { - "m_Id": "edf3570e1eff42f0ad22ae6dc8642552" - }, - { - "m_Id": "5dc6d7d312d844059ea2c36a780f10ba" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - } -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "16c55dbb9e9946099b88c5b59671ee9f", - "m_Id": 1, - "m_DisplayName": "Blend", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Blend", - "m_StageCapability": 3, - "m_Value": { - "x": 1.0, - "y": 1.0, - "z": 1.0, - "w": 1.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.GroupData", @@ -1880,21 +1996,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "170424a170814bfda172e820a1d3f310", - "m_Id": 0, - "m_DisplayName": "Alpha", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Alpha", - "m_StageCapability": 2, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2030,6 +2131,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "1a1c027f9bf74daa8f414bbb733d74b3", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2165,10 +2290,10 @@ "hlslDeclarationOverride": 0, "m_Hidden": false, "m_Value": 0.0, - "m_FloatType": 0, + "m_FloatType": 1, "m_RangeValues": { "x": 0.0, - "y": 1.0 + "y": 360.0 } } @@ -2184,9 +2309,9 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1420.0, - "y": 1489.0, - "width": 105.0, + "x": -883.9999389648438, + "y": 1549.0, + "width": 104.9998779296875, "height": 34.0 } }, @@ -2208,6 +2333,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "1ea2c856a43648ce9e06864c0bacd2bb", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -2323,6 +2472,69 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "22193b3f7a824ee98367afd95bf36e79", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "224049db7f694a0fa37a6774408b957d", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SubtractNode", @@ -2441,17 +2653,17 @@ "m_Type": "UnityEditor.ShaderGraph.LengthNode", "m_ObjectId": "2813d50994954f2eab97f375b3091827", "m_Group": { - "m_Id": "" + "m_Id": "2d84db4a38d6433fbfa204d7bc62f151" }, "m_Name": "Length", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1858.0, - "y": -251.00006103515626, - "width": 127.9998779296875, - "height": 94.00003051757813 + "x": -1877.0, + "y": -210.99996948242188, + "width": 129.0, + "height": 93.9999771118164 } }, "m_Slots": [ @@ -2510,10 +2722,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2042.0001220703125, + "x": -2182.0, "y": 1251.0, - "width": 207.999755859375, - "height": 278.0 + "width": 128.0, + "height": 94.0 } }, "m_Slots": [ @@ -2528,7 +2740,7 @@ "up" ], "m_Precision": 0, - "m_PreviewExpanded": true, + "m_PreviewExpanded": false, "m_DismissedVersion": 0, "m_PreviewMode": 0, "m_CustomColors": { @@ -2724,6 +2936,17 @@ "m_SerializedDescriptor": "SurfaceDescription.BaseColor" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "2d84db4a38d6433fbfa204d7bc62f151", + "m_Title": "FlowCircleMask", + "m_Position": { + "x": -1902.0, + "y": -269.9999694824219 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2772,30 +2995,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "2de9d982825b4c19bb89aa080f734f42", - "m_Id": 2, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2864,17 +3063,17 @@ "m_Type": "UnityEditor.ShaderGraph.SubtractNode", "m_ObjectId": "2f86b05957154a23a7a144b3f2cafefc", "m_Group": { - "m_Id": "" + "m_Id": "901cfedd57e64b71a74d6d97fc20aeb0" }, "m_Name": "Subtract", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1574.000244140625, - "y": 1067.0001220703125, - "width": 208.0003662109375, - "height": 301.9998779296875 + "x": -1574.0, + "y": 1060.0, + "width": 126.0, + "height": 118.0 } }, "m_Slots": [ @@ -2980,7 +3179,7 @@ "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", "m_ObjectId": "312b9f7fc02c4dfdb8ae22169e014fdd", "m_Group": { - "m_Id": "" + "m_Id": "901cfedd57e64b71a74d6d97fc20aeb0" }, "m_Name": "Multiply", "m_DrawState": { @@ -3038,11 +3237,11 @@ "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, "m_Hidden": false, - "m_Value": 0.0, - "m_FloatType": 0, + "m_Value": 1.0, + "m_FloatType": 1, "m_RangeValues": { "x": 0.0, - "y": 1.0 + "y": 5.0 } } @@ -3121,9 +3320,9 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -912.9999389648438, + "x": -760.0, "y": 1060.0, - "width": 126.0, + "width": 125.99993896484375, "height": 118.0 } }, @@ -3506,40 +3705,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "436c5fd22d37412ea95bf625e1de288a", - "m_Group": { - "m_Id": "" - }, - "m_Name": "SurfaceDescription.Alpha", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 27.999996185302736, - "y": 258.0, - "width": 200.0, - "height": 41.0 - } - }, - "m_Slots": [ - { - "m_Id": "170424a170814bfda172e820a1d3f310" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "SurfaceDescription.Alpha" -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode", @@ -3597,9 +3762,9 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -912.9999389648438, - "y": 900.0, - "width": 126.0, + "x": -759.9998779296875, + "y": 901.0, + "width": 129.9998779296875, "height": 118.0 } }, @@ -3696,8 +3861,8 @@ "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, "m_Hidden": false, - "m_Value": 0.0, - "m_FloatType": 0, + "m_Value": 1.0, + "m_FloatType": 1, "m_RangeValues": { "x": 0.0, "y": 1.0 @@ -3804,7 +3969,7 @@ "m_DismissedVersion": 0, "m_Precision": 0, "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "hlslDeclarationOverride": 2, "m_Hidden": false, "m_Value": { "r": 0.0, @@ -3854,6 +4019,74 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4c3b12015a4c4ab38317f0b64124c046", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "4c9c6deac922403a8a57e0ddbd879e8f", + "m_Group": { + "m_Id": "06ab0fa299a542609928cd966f2ca5c2" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1974.0, + "y": 782.0, + "width": 126.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "61198ae70297409297541bbc0fc2047e" + }, + { + "m_Id": "bbce0195cad34e418c759f9ad89b38ef" + }, + { + "m_Id": "d0efcfb8e174429bb0a67268d6116703" + } + ], + "synonyms": [ + "subtraction", + "remove", + "minus", + "take away" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -3981,6 +4214,50 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "537db469d5d64121a458f5d214eff13e", + "m_Group": { + "m_Id": "1befc801615541e89e0673463c4bd4c4" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1944.0, + "y": 1251.0, + "width": 126.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "0a0b01d7fa774291b4b87b0ff05ff25a" + }, + { + "m_Id": "1a1c027f9bf74daa8f414bbb733d74b3" + }, + { + "m_Id": "4c3b12015a4c4ab38317f0b64124c046" + } + ], + "synonyms": [ + "subtraction", + "remove", + "minus", + "take away" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -4165,7 +4442,7 @@ "take away" ], "m_Precision": 0, - "m_PreviewExpanded": true, + "m_PreviewExpanded": false, "m_DismissedVersion": 0, "m_PreviewMode": 0, "m_CustomColors": { @@ -4243,30 +4520,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "5dc6d7d312d844059ea2c36a780f10ba", - "m_Id": 1, - "m_DisplayName": "", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -4468,6 +4721,54 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "61198ae70297409297541bbc0fc2047e", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "618fecd236884e8ab4010582d68b06d5", + "m_Id": 0, + "m_DisplayName": "Edge", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Edge", + "m_StageCapability": 3, + "m_Value": { + "x": 359.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -4561,6 +4862,17 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "67cb3048f30c42c4ac4cbaed4ec0c4f6", + "m_Title": "NeedOutline", + "m_Position": { + "x": -1601.0, + "y": 1278.9998779296875 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -4603,10 +4915,10 @@ "m_DismissedVersion": 0, "m_Precision": 0, "overrideHLSLDeclaration": false, - "hlslDeclarationOverride": 0, + "hlslDeclarationOverride": 2, "m_Hidden": false, "m_Value": 0.0, - "m_FloatType": 0, + "m_FloatType": 1, "m_RangeValues": { "x": 0.0, "y": 1.0 @@ -4899,6 +5211,54 @@ "m_MipSamplingMode": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "73ed76ee2bb54adb88c8a8f65f8ed81d", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + 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"m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7b279ba9678c4e1ca69f14157a27bb88", + "m_Group": { + "m_Id": "901cfedd57e64b71a74d6d97fc20aeb0" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -954.9998168945313, + "y": 1059.9998779296875, + "width": 126.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "22193b3f7a824ee98367afd95bf36e79" + }, + { + "m_Id": "73ed76ee2bb54adb88c8a8f65f8ed81d" + }, + { + "m_Id": "0adf23474b5e484ea5df4de2d3d9f58d" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, "m_DismissedVersion": 0, "m_PreviewMode": 0, "m_CustomColors": { @@ -5058,6 +5485,50 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7ceb1facd7944037a90655a75f7504b5", + "m_Group": { + "m_Id": "67cb3048f30c42c4ac4cbaed4ec0c4f6" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1236.0, + "y": 1337.9998779296875, + "width": 126.0, + "height": 118.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "cc2c64b99a254100a61e71e01c94c512" + }, + { + "m_Id": "7911c1d2c9054244a6155a2c4800596c" + }, + { + "m_Id": "8457e78b6b3f4d5489e7db1cb3cad308" + } + ], + "synonyms": [ + "subtraction", + "remove", + "minus", + "take away" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StepNode", @@ -5070,8 +5541,8 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1315.0, - "y": 1405.0, + "x": -779.0000610351563, + "y": 1465.0, "width": 145.0, "height": 118.0 } @@ -5318,6 +5789,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "8457e78b6b3f4d5489e7db1cb3cad308", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", @@ -5457,17 +5952,17 @@ "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "883a4263fe404451a9bf207b0d78395d", "m_Group": { - "m_Id": "" + "m_Id": "cee23adbf45e48cc931c6b35437c206f" }, "m_Name": "Property", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2105.0, - "y": -308.0, - "width": 126.0, - "height": 34.0 + "x": -2111.0, + "y": -352.9999694824219, + "width": 126.0001220703125, + "height": 34.000030517578128 } }, "m_Slots": [ @@ -5555,6 +6050,17 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "901cfedd57e64b71a74d6d97fc20aeb0", + "m_Title": "Outline", + "m_Position": { + "x": 10.0, + "y": 10.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -6054,17 +6560,17 @@ "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", "m_ObjectId": "a80eaa66fe6940f0bbb74fb2ba07ea8f", "m_Group": { - "m_Id": "" + "m_Id": "901cfedd57e64b71a74d6d97fc20aeb0" }, "m_Name": "Multiply", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1100.0, - "y": 1060.0, - "width": 208.0, - "height": 302.0 + "x": -1147.9998779296875, + "y": 1059.9998779296875, + "width": 126.0, + "height": 118.0 } }, "m_Slots": [ @@ -6315,6 +6821,12 @@ { "m_Id": "0cff3d33c0704eb597988232e81f81de" }, + { + "m_Id": "1bfa6dd71aa3487e9dce9bae8a38633f" + }, + { + "m_Id": "4a6d830cf9ca42fd96c2571b24769caa" + }, { "m_Id": "321c0696196948dbae09d2980e86bdcb" }, @@ -6322,17 +6834,11 @@ "m_Id": "4817c81e52c0448aada20a967b35413c" }, { - "m_Id": "4a6d830cf9ca42fd96c2571b24769caa" + "m_Id": "a8f73955541849699e144523cc957f32" }, { "m_Id": "cd4ac6b7f6ea464a8cedb9a8c41dc3f4" }, - { - "m_Id": "1bfa6dd71aa3487e9dce9bae8a38633f" - }, - { - "m_Id": "a8f73955541849699e144523cc957f32" - }, { "m_Id": "6d71abd30b624a92ac44e7724617f50e" } @@ -6567,6 +7073,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "bbce0195cad34e418c759f9ad89b38ef", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -6634,6 +7164,21 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "beb9e55a4aa34195bdf8f76c088a3b82", + "m_Id": 0, + "m_DisplayName": "Angle", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CeilingNode", @@ -6646,10 +7191,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2042.0001220703125, + "x": -2189.0, "y": 807.0, - "width": 207.999755859375, - "height": 278.0 + "width": 128.0, + "height": 94.0 } }, "m_Slots": [ @@ -6664,7 +7209,7 @@ "up" ], "m_Precision": 0, - "m_PreviewExpanded": true, + "m_PreviewExpanded": false, "m_DismissedVersion": 0, "m_PreviewMode": 0, "m_CustomColors": { @@ -6879,6 +7424,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "c8d3c3eacf5042e7a69fad1876a84834", + "m_Id": 1, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -6951,6 +7520,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "cc2c64b99a254100a61e71e01c94c512", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -6971,76 +7564,23 @@ "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, "m_Hidden": false, - "m_Value": 0.0, - "m_FloatType": 0, + "m_Value": 1.0, + "m_FloatType": 1, "m_RangeValues": { "x": 0.0, - "y": 1.0 + "y": 2.0 } } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlendNode", - "m_ObjectId": "cf46b90cf2dd4356ae91e68850bee33a", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Blend", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -412.0, - "y": 435.0, - "width": 161.0, - "height": 177.0 - } - }, - "m_Slots": [ - { - "m_Id": "08ec5b94ff2b451b956dfd40bab223a0" - }, - { - "m_Id": "16c55dbb9e9946099b88c5b59671ee9f" - }, - { - "m_Id": "fdf44d90e12242408367f4d006dab705" - }, - { - "m_Id": "2de9d982825b4c19bb89aa080f734f42" - } - ], - "synonyms": [ - "burn", - "darken", - "difference", - "dodge", - "divide", - "exclusion", - "hard light", - "hard mix", - "linear burn", - "linear dodge", - "linear light", - "multiply", - "negate", - "overlay", - "pin light", - "screen", - "soft light", - "subtract", - "vivid light", - "overwrite" - ], - "m_Precision": 0, - "m_PreviewExpanded": false, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_BlendMode": 13 + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "cee23adbf45e48cc931c6b35437c206f", + "m_Title": "FlowCircleInner", + "m_Position": { + "x": -2136.0, + "y": -570.9999389648438 + } } { @@ -7091,6 +7631,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d0efcfb8e174429bb0a67268d6116703", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -7222,17 +7786,17 @@ "m_Type": "UnityEditor.ShaderGraph.SubtractNode", "m_ObjectId": "d849f549752f443c998f7c1883f61930", "m_Group": { - "m_Id": "" + "m_Id": "cee23adbf45e48cc931c6b35437c206f" }, "m_Name": "Subtract", "m_DrawState": { 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"UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -7849,30 +8452,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "edf3570e1eff42f0ad22ae6dc8642552", - "m_Id": 0, - "m_DisplayName": "", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -7989,15 +8568,15 @@ "m_Type": "UnityEditor.ShaderGraph.SmoothstepNode", "m_ObjectId": "f1a120170af7462aaf49206739aefe48", "m_Group": { - "m_Id": "" + "m_Id": "cee23adbf45e48cc931c6b35437c206f" }, "m_Name": "Smoothstep", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1834.0001220703125, - "y": -432.9999694824219, + "x": -1840.0, + "y": -477.9999694824219, "width": 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m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerMaskMap_P2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNoiseTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNoiseTex_Ext_1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNoiseTex_Ext_2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNoiseTex_Ext_3: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_1_P1_Ext_1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_1_P2_Ext_1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_2_P1_Ext_2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_2_P2_Ext_2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_3: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_3_P1_Ext_3: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_Ext_3_P2_Ext_3: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_P1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerNormalMap_P2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerSparkleNoise: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerSparkleNoise_Ext_1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerSparkleNoise_Ext_2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerSparkleNoise_Ext_3: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _LayerTextureMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap_P1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap_P2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap_P1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap_P2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PuddleNoiseTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RainDropTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowAlbedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowNormal: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowSparkleNoise: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowTraxAlbedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowTraxMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SnowTraxNormal: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SparkleNoise: + m_Texture: {fileID: 2800000, guid: 5edee01d3551f4389aac298a1b12d7be, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap_P1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap_P2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TintMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TraxAlbedo: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TraxPackedNormal: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _WindParticulate: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _6SidedAngleContrast: 2 + - _6SidedSpace: 0 + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlbedoBrightness: 0 + - _AlbedoContrast: 1 + - _AlphaClip: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaThreshold: 0 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _AutoNormalStrength: 0.5 + - _BAKERY_BICUBIC: 0 + - _BAKERY_LMSPEC: 0 + - _BAKERY_SHNONLINEAR: 1 + - _BAKERY_VERTEXLMMASK: 0 + - _BAKERY_VOLROTATION: 0 + - _BAKERY_VOLUME: 0 + - _Blend: 0 + - _BlendMode: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CheapSSSDistortion: 1 + - _CheapSSSPower: 2 + - _CheapSSSScale: 1 + - _CheapSSSThickness: 0 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 1 + - _CoatMask: 0 + - _Cull: 2 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DebugSampleCountThreshold: 12 + - _DepthOffsetEnable: 0 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoScale: 1 + - _DetailAlbedoStrength: 1 + - _DetailNormalMapScale: 1 + - _DetailNormalScale: 1 + - _DetailNormalStrength: 1 + - _DetailSmoothnessScale: 1 + - _DetailSmoothnessStrength: 1 + - _DetailStochasticContrast: 0.7 + - _DetailStochasticScale: 0.5 + - _DetailTriplanarBaryBlend: 0.9 + - _DetailTriplanarContrast: 4 + - _DetailTriplanarSpace: 0 + - _DetailUVSource: 0 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DissolveAmount: 0 + - _DissolveColoration: 1 + - _DissolveEdgeContrast: 10 + - _DissolveEffector: 0 + - _DissolveEffectorInvert: 0 + - _DissolveEmissiveStr: 0 + - _DissolveNoiseAmplitude: 0.5 + - _DissolveNoiseCenter: 0 + - _DissolveNoiseFrequency: 1 + - _DissolveNoiseOffset: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 1 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableEffectorSystem: 0 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnableGeometrySpecAA: 0 + - _EnergyConservingSpecularColor: 1 + - _EnvironmentReflections: 1 + - _FlatShadingBlend: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _HideUnused: 0 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _IsAlpha: 0 + - _IsConverted: 1 + - _LayerAlbedoBrightness: 0 + - _LayerAlbedoBrightness_Ext_1: 0 + - _LayerAlbedoBrightness_Ext_2: 0 + - _LayerAlbedoBrightness_Ext_3: 0 + - _LayerAlbedoContrast: 1 + - _LayerAlbedoContrast_Ext_1: 1 + - _LayerAlbedoContrast_Ext_2: 1 + - _LayerAlbedoContrast_Ext_3: 1 + - _LayerAlbedoStrength: 1 + - _LayerAlbedoStrength_Ext_1: 1 + - _LayerAlbedoStrength_Ext_2: 1 + - _LayerAlbedoStrength_Ext_3: 1 + - _LayerAngleMin: 0.1 + - _LayerAngleMin_Ext_1: 0.1 + - _LayerAngleMin_Ext_2: 0.1 + - _LayerAngleMin_Ext_3: 0.1 + - _LayerBlendContrast: 2 + - _LayerBlendContrast_Ext_1: 2 + - _LayerBlendContrast_Ext_2: 2 + - _LayerBlendContrast_Ext_3: 2 + - _LayerBlendMode: 0 + - _LayerBlendMode_Ext_1: 0 + - _LayerBlendMode_Ext_2: 0 + - _LayerBlendMode_Ext_3: 0 + - _LayerCheapSSSThickness: 0 + - _LayerCheapSSSThickness_Ext_1: 0 + - _LayerCheapSSSThickness_Ext_2: 0 + - _LayerCheapSSSThickness_Ext_3: 0 + - _LayerClearCoatMask: 0 + - _LayerClearCoatMask_Ext_1: 0 + - _LayerClearCoatMask_Ext_2: 0 + - _LayerClearCoatMask_Ext_3: 0 + - _LayerClearCoatSmoothness: 1 + - _LayerClearCoatSmoothness_Ext_1: 1 + - _LayerClearCoatSmoothness_Ext_2: 1 + - _LayerClearCoatSmoothness_Ext_3: 1 + - _LayerEffectorInvert: 0 + - _LayerEffectorInvert_Ext_1: 0 + - _LayerEffectorInvert_Ext_2: 0 + - _LayerEffectorInvert_Ext_3: 0 + - _LayerFalloff: 8 + - _LayerFalloff_Ext_1: 8 + - _LayerFalloff_Ext_2: 8 + - _LayerFalloff_Ext_3: 8 + - _LayerHeight: 0 + - _LayerHeightContrast: 0.5 + - _LayerHeightContrast_Ext_1: 0.5 + - _LayerHeightContrast_Ext_2: 0.5 + - _LayerHeightContrast_Ext_3: 0.5 + - _LayerHeight_Ext_1: 0 + - _LayerHeight_Ext_2: 0 + - _LayerHeight_Ext_3: 0 + - _LayerInvertHeight: 0 + - _LayerInvertHeight_Ext_1: 0 + - _LayerInvertHeight_Ext_2: 0 + - _LayerInvertHeight_Ext_3: 0 + - _LayerMetallic: 0 + - _LayerMetallic_Ext_1: 0 + - _LayerMetallic_Ext_2: 0 + - _LayerMetallic_Ext_3: 0 + - _LayerMicroShadowStrength: 0 + - _LayerMicroShadowStrength_Ext_1: 0 + - _LayerMicroShadowStrength_Ext_2: 0 + - _LayerMicroShadowStrength_Ext_3: 0 + - _LayerNoiseAmplitude: 0.5 + - _LayerNoiseAmplitude_Ext_1: 0.5 + - _LayerNoiseAmplitude_Ext_2: 0.5 + - _LayerNoiseAmplitude_Ext_3: 0.5 + - _LayerNoiseCenter: 0 + - _LayerNoiseCenter_Ext_1: 0 + - _LayerNoiseCenter_Ext_2: 0 + - _LayerNoiseCenter_Ext_3: 0 + - _LayerNoiseFrequency: 1 + - _LayerNoiseFrequency_Ext_1: 1 + - _LayerNoiseFrequency_Ext_2: 1 + - _LayerNoiseFrequency_Ext_3: 1 + - _LayerNoiseOffset: 0 + - _LayerNoiseOffset_Ext_1: 0 + - _LayerNoiseOffset_Ext_2: 0 + - _LayerNoiseOffset_Ext_3: 0 + - _LayerNormalStrength: 1 + - _LayerNormalStrength_Ext_1: 1 + - _LayerNormalStrength_Ext_2: 1 + - _LayerNormalStrength_Ext_3: 1 + - _LayerScale: 3 + - _LayerScale_Ext_1: 3 + - _LayerScale_Ext_2: 3 + - _LayerScale_Ext_3: 3 + - _LayerSmoothness: 0 + - _LayerSmoothnessStrength: 1 + - _LayerSmoothnessStrength_Ext_1: 1 + - _LayerSmoothnessStrength_Ext_2: 1 + - _LayerSmoothnessStrength_Ext_3: 1 + - _LayerSmoothness_Ext_1: 0 + - _LayerSmoothness_Ext_2: 0 + - _LayerSmoothness_Ext_3: 0 + - _LayerStochasticContrast: 0.7 + - _LayerStochasticContrast_Ext_1: 0.7 + - _LayerStochasticContrast_Ext_2: 0.7 + - _LayerStochasticContrast_Ext_3: 0.7 + - _LayerStochasticScale: 0.5 + - _LayerStochasticScale_Ext_1: 0.5 + - _LayerStochasticScale_Ext_2: 0.5 + - _LayerStochasticScale_Ext_3: 0.5 + - _LayerStrength: 1 + - _LayerStrength_Ext_1: 1 + - _LayerStrength_Ext_2: 1 + - _LayerStrength_Ext_3: 1 + - _LayerTessStrength: 1 + - _LayerTessStrength_Ext_1: 1 + - _LayerTessStrength_Ext_2: 1 + - _LayerTessStrength_Ext_3: 1 + - _LayerTextureMaskUVMode: 0 + - _LayerTriplanarBaryBlend: 0.9 + - _LayerTriplanarBaryBlend_Ext_1: 0.9 + - _LayerTriplanarBaryBlend_Ext_2: 0.9 + - _LayerTriplanarBaryBlend_Ext_3: 0.9 + - _LayerTriplanarContrast: 4 + - _LayerTriplanarContrast_Ext_1: 4 + - _LayerTriplanarContrast_Ext_2: 4 + - _LayerTriplanarContrast_Ext_3: 4 + - _LayerTriplanarSpace: 0 + - _LayerTriplanarSpace_Ext_1: 0 + - _LayerTriplanarSpace_Ext_2: 0 + - _LayerTriplanarSpace_Ext_3: 0 + - _LayerUVSource: 0 + - _LayerUVSource_Ext_1: 0 + - _LayerUVSource_Ext_2: 0 + - _LayerUVSource_Ext_3: 0 + - _LayerUseEffector: 0 + - _LayerUseEffector_Ext_1: 0 + - _LayerUseEffector_Ext_2: 0 + - _LayerUseEffector_Ext_3: 0 + - _LayerVertexNormalBlend: 0.8 + - _LayerVertexNormalBlend_Ext_1: 0.8 + - _LayerVertexNormalBlend_Ext_2: 0.8 + - _LayerVertexNormalBlend_Ext_3: 0.8 + - _LightmapMode: 0 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _MetallicRemapMax: 1 + - _MetallicRemapMin: 0 + - _MicroShadowStrength: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _NormalStrength: 1 + - _OcclusionStrength: 1 + - _OpaqueCullMode: 2 + - _POMFade: 25 + - _POMMaxSamples: 8 + - _POMMin: 25 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _Parallax: 0.005 + - _ParallaxHeight: 0 + - _Porosity: 0.4 + - _PuddleAmount: 0 + - _PuddleAngleMin: 0.1 + - _PuddleFalloff: 12 + - _PuddleMode: 0 + - _PuddleNoiseAmplitude: 0.5 + - _PuddleNoiseCenter: 0 + - 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It will affect the colors, materials and layer to use + private void Start() + { + Radius(); + } + public void Cone() + { + // Cone ability with a 40 degree angle and range of 10 + PlayerIndicator.ShowCone(40, 10, true, RpgIndicator.IndicatorColor.Ally, 0); + } + public void Line() + { + // Line ability with a length og 6 and range of 10 + PlayerIndicator.ShowLine(6, 10, true, RpgIndicator.IndicatorColor.Ally, 0); + } + public void Area() + { + // Area ability with a radius of 5 and range of 10 and with 2 custom colors + PlayerIndicator.CustomColor("#80989700", "#80989700"); + PlayerIndicator.ShowArea(5, 10, true, RpgIndicator.IndicatorColor.Custom, 0); + } + public void Radius() + { + // Radius ability with a radius of 10 + PlayerIndicator.ShowRadius(10, false, RpgIndicator.IndicatorColor.Enemy, 0); + } + public void Cast() + { + // Start casting with a casting time of 5 seconds + PlayerIndicator.Casting(5); + } + public void Interrupt() + { + // Interrupt casting + PlayerIndicator.InterruptCasting(); + } +} diff --git a/BlueWater/Assets/RPG Indicator/Script/CodeExample.cs.meta b/BlueWater/Assets/RPG Indicator/Script/CodeExample.cs.meta new file mode 100644 index 000000000..df0ce4d7b --- /dev/null +++ b/BlueWater/Assets/RPG Indicator/Script/CodeExample.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8fb43a0b5756f7d45b13659640a05b8e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/RPG Indicator/Script/RpgIndicator.cs b/BlueWater/Assets/RPG Indicator/Script/RpgIndicator.cs new file mode 100644 index 000000000..2210a93c2 --- /dev/null +++ b/BlueWater/Assets/RPG Indicator/Script/RpgIndicator.cs @@ -0,0 +1,323 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine.Rendering.Universal; +using UnityEngine; +using UnityEngine.Animations; + +namespace RPG_Indicator +{ + public class RpgIndicator : MonoBehaviour + { + public RpgIndicatorData[] data; + public DecalProjector MainIndicator; + public DecalProjector RangeIndicator; + public float ProjectorHeight = 5; + [Space(10)] + public bool ShowMainIndicator; + public bool ShowRangeIndicator; + [Space(10)] + public bool isPlayer; + public enum IndicatorType + { + Range, + Cone, + Area, + Radius, + Line + } + public enum IndicatorColor + { + Ally, + Neutral, + Enemy, + Custom + } + [Range(0, 1)] + public float Opacity = 0.5f; + [Range(0, 25)] + public float EmissiveStrength = 1f; + + + private bool isCasting; + private float CastingTime = 5; + private float Range = 15; + private float FillPercentage; + + private float endValue = 1; + private float startValue = 0; + private float timeElapsed; + private Color MainColor; + private Color RangeColor; + private LayerMask layermask; + private Transform player; + private new Camera camera; + private GameObject PoleObject; + private RotationConstraint MainRotator; + private RotationConstraint RangeRotator; + private bool followMouse; + private bool lookAtMouse; + private Vector3 initialPosition = new Vector3(0,0,0); + + void Start() + { + InitiateIndicator(); + } + private void Update() + { + if (followMouse) FollowMouse(); + if(lookAtMouse) RotateIndicator(); + if (isCasting) Casting(CastingTime); + } + public void ShowCone(float angle, float range, bool showRangeIndicator, IndicatorColor color, int style) + { + MainIndicator.material = new Material(data[style].ConeIndicator); + BasicSetup(); + MainIndicator.material.SetFloat("_Angle", angle); + MainIndicator.transform.localScale = new Vector3(range * 2, range * 2, ProjectorHeight); + Range = range; + + if (showRangeIndicator) ShowRange(range, color, style); + ColorChange(color, style); + if(isPlayer) + { + lookAtMouse = true; + followMouse = false; + MainRotator.constraintActive = false; + } + } + public void ShowLine(float length, float range, bool showRangeIndicator, IndicatorColor color, int style) + { + MainIndicator.material = new Material(data[style].LineIndicator); + BasicSetup(); + MainIndicator.transform.localScale = new Vector3(length, (range * 2), ProjectorHeight); + Range = range; + + if (showRangeIndicator) ShowRange(range, color, style); + ColorChange(color, style); + if(isPlayer) + { + lookAtMouse = true; + followMouse = false; + MainRotator.constraintActive = false; + } + } + public void ShowArea(float radius, float range, bool showRangeIndicator, IndicatorColor color, int style) + { + MainIndicator.material = new Material(data[style].AreaIndicator); + BasicSetup(); + MainIndicator.transform.localScale = new Vector3(radius * 2, radius * 2, ProjectorHeight); + Range = range; + + if (showRangeIndicator) ShowRange(range, color, style); + ColorChange(color, style); + if(isPlayer) + { + followMouse = true; + lookAtMouse = false; + MainRotator.constraintActive = true; + } + } + public void ShowRadius(float radius, bool showRangeIndicator, IndicatorColor color, int style) + { + HideRange(); + MainIndicator.material = new Material(data[style].RadiusIndicator); + BasicSetup(); + MainIndicator.transform.localScale = new Vector3(radius * 2, radius * 2, ProjectorHeight); + Range = radius; + if (showRangeIndicator) ShowRange(radius, color, style); + ColorChange(color, style); + if(isPlayer) + { + lookAtMouse = false; + followMouse = false; + MainRotator.constraintActive = true; + } + } + public void ShowRange(float range, IndicatorColor color, int style) + { + RangeIndicator.material = new Material(RangeIndicator.material); + ColorChange(color, style); + RangeIndicator.scaleMode = DecalScaleMode.InheritFromHierarchy; + RangeIndicator.enabled = true; + RangeIndicator.transform.localScale = new Vector3(range * 2, range * 2, ProjectorHeight); + Range = range; + if (isPlayer) + { + RangeRotator.constraintActive = true; + } + } + public void HideMain() + { + MainIndicator.enabled = false; + MainIndicator.material.SetFloat("_Fill", 0); + if(isPlayer) + { + if (MainRotator != null) MainRotator.constraintActive = false; + followMouse = false; + lookAtMouse = false; + } + } + public void HideRange() + { + RangeIndicator.enabled = false; + if(isPlayer) + { + if (RangeRotator != null) RangeRotator.constraintActive = false; + } + } + public void Casting(float castingTime) + { + HideRange(); + + isCasting = true; + CastingTime = castingTime; + if (timeElapsed < castingTime) + { + FillPercentage = Mathf.Lerp(startValue, endValue, timeElapsed / castingTime); + timeElapsed += Time.deltaTime; + MainIndicator.material.SetFloat("_Fill", FillPercentage); + } + if (timeElapsed >= castingTime) + { + HideMain(); + isCasting = false; + timeElapsed = 0; + } + } + public void InterruptCasting() + { + HideMain(); + HideRange(); + isCasting = false; + timeElapsed = 0f; + MainIndicator.material.SetFloat("_Fill", 0f); + } + public void CustomColor(string mainColor, string rangeColor) + { + Color color1; + Color color2; + + ColorUtility.TryParseHtmlString(mainColor, out color1); + ColorUtility.TryParseHtmlString(rangeColor, out color2); + + MainColor = color1; + RangeColor = color2; + } + private void FollowMouse() + { + RangeIndicator.enabled = true; + if (camera == null) + { + camera = Camera.main; + } + if (player == null) + { + player = GameObject.FindWithTag("Player").transform; + } + + Ray ray = camera.ScreenPointToRay(Input.mousePosition); + if (Physics.Raycast(ray, out RaycastHit raycastHit, 2000, layermask)) + { + Vector3 targetPos = (player.position + raycastHit.point) / 2; + Vector3 Distance = targetPos - player.position; + Distance = Vector3.ClampMagnitude((Distance * 2), Range); + MainIndicator.transform.position = player.position + Distance; + } + } + private void RotateIndicator() + { + RangeIndicator.enabled = true; + if (camera == null) + { + camera = Camera.main; + } + if (player == null) + { + player = GameObject.FindWithTag("Player").transform; + } + + Ray ray = camera.ScreenPointToRay(Input.mousePosition); + if (Physics.Raycast(ray, out RaycastHit raycastHit, 2000, layermask)) + { + + Vector3 targetPos = raycastHit.point - transform.position; + Quaternion lookRot = Quaternion.LookRotation(targetPos, Vector3.up); + float eulerY = lookRot.eulerAngles.y; + Quaternion rotation = Quaternion.Euler(90, eulerY, 0); + MainIndicator.transform.rotation = rotation; + } + } + private void BasicSetup() + { + transform.localPosition = new Vector3(0, ProjectorHeight / 2, 0); + MainIndicator.transform.localPosition = initialPosition; + MainIndicator.scaleMode = DecalScaleMode.InheritFromHierarchy; + MainIndicator.enabled = true; + MainIndicator.material.SetFloat("_Fill", 0f); + } + private void ColorChange(IndicatorColor color, int style) + { + layermask = data[style].Layer; + switch (color) + { + case IndicatorColor.Ally: + { + MainColor = data[style].MainAllyColor; + RangeColor = data[style].RangeAllyColor; + } + break; + case IndicatorColor.Neutral: + { + MainColor = data[style].MainNeutralColor; + RangeColor = data[style].RangeNeutralColor; + } + break; + case IndicatorColor.Enemy: + { + MainColor = data[style].MainEnemyColor; + RangeColor = data[style].RangeEnemyColor; + } + break; + case IndicatorColor.Custom: + { + // You need to call CustomColor() before using an indicator + } + break; + default: + break; + } + MainIndicator.material.SetColor("_Color", MainColor); + RangeIndicator.material.SetColor("_Color", RangeColor); + MainIndicator.material.SetFloat("_Opacity", Opacity); + RangeIndicator.material.SetFloat("_Opacity", Opacity); + MainIndicator.material.SetFloat("_Emissive_Strength", EmissiveStrength); + RangeIndicator.material.SetFloat("_Emissive_Strength", EmissiveStrength); + } + private void SetupPole() + { + PoleObject = new GameObject("Indicator Pole - Do not delete"); + + ConstraintSource MyConstraint = new ConstraintSource(); + MyConstraint.sourceTransform = PoleObject.transform; + MyConstraint.weight = 1; + + MainRotator = MainIndicator.gameObject.AddComponent(); + RangeRotator = RangeIndicator.gameObject.AddComponent(); + + Vector3 offset = new Vector3(90, 0, 0); + MainRotator.rotationOffset = offset; + RangeRotator.rotationOffset = offset; + + + + MainRotator.AddSource(MyConstraint); + RangeRotator.AddSource(MyConstraint); + } + private void InitiateIndicator() + { + if (isPlayer) SetupPole(); + if (!ShowMainIndicator) HideMain(); + if (!ShowRangeIndicator) HideRange(); + } + } +} diff --git a/BlueWater/Assets/RPG Indicator/Script/RpgIndicator.cs.meta b/BlueWater/Assets/RPG Indicator/Script/RpgIndicator.cs.meta new file mode 100644 index 000000000..195ceca01 --- /dev/null +++ b/BlueWater/Assets/RPG Indicator/Script/RpgIndicator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9dbafc9a05ece164ea531af27578daca +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/RPG Indicator/Script/RpgIndicatorData.cs b/BlueWater/Assets/RPG Indicator/Script/RpgIndicatorData.cs new file mode 100644 index 000000000..6c25d0b61 --- /dev/null +++ b/BlueWater/Assets/RPG Indicator/Script/RpgIndicatorData.cs @@ -0,0 +1,37 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[CreateAssetMenu(fileName = "Data", menuName = "Rpg Indicator Data", order = 1)] +public class RpgIndicatorData : ScriptableObject +{ + [ColorUsage(true, true)] + public Color MainAllyColor; + [ColorUsage(true, true)] + public Color MainNeutralColor; + [ColorUsage(true, true)] + public Color MainEnemyColor; + [HideInInspector] + [ColorUsage(true, true)] + public Color MainCustomColor; + [Space (10)] + [ColorUsage(true, true)] + public Color RangeAllyColor; + [ColorUsage(true, true)] + public Color RangeNeutralColor; + [ColorUsage(true, true)] + public Color RangeEnemyColor; + [HideInInspector] + [ColorUsage(true, true)] + public Color RangeCustomColor; + + [Space(10)] + public Material RangeIndicator; + public Material ConeIndicator; + public Material AreaIndicator; + public Material RadiusIndicator; + public Material LineIndicator; + + [Space(10)] + public LayerMask Layer; +} diff --git a/BlueWater/Assets/RPG Indicator/Script/RpgIndicatorData.cs.meta b/BlueWater/Assets/RPG Indicator/Script/RpgIndicatorData.cs.meta new file mode 100644 index 000000000..d9ede8938 --- /dev/null +++ b/BlueWater/Assets/RPG Indicator/Script/RpgIndicatorData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 93f9eae25619cf842aebe41bcf760f9d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/RPG Indicator/Shader.meta b/BlueWater/Assets/RPG Indicator/Shader.meta new file mode 100644 index 000000000..acd98c2d6 --- /dev/null +++ b/BlueWater/Assets/RPG 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