Closes #60 HitStop
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spritePortrait: {fileID: 0}
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spritePortrait: {fileID: 0}
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barkUISettings:
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barkUISettings:
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barkUI: {fileID: 11453294, guid: ff94d1886129247ff9d17486e5e2fda8, type: 3}
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spritePortrait: {fileID: 0}
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barkUISettings:
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barkUISettings:
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--- !u!1 &7671700088093864462
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@ -152,6 +152,15 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
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""processors"": """",
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""processors"": """",
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""interactions"": """",
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""processors"": """",
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}
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}
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],
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],
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@ -232,17 +241,6 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
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""isComposite"": false,
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""isComposite"": false,
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""isPartOfComposite"": false
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""isPartOfComposite"": false
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},
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},
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{
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""name"": """",
|
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||||||
""id"": ""857036ad-83d5-4d39-a34d-eb3f7d804912"",
|
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""path"": ""<Mouse>/leftButton"",
|
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||||||
""interactions"": """",
|
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""processors"": """",
|
|
||||||
""groups"": ""Keyboard&Mouse"",
|
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||||||
""action"": ""Interaction"",
|
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""isComposite"": false,
|
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""isPartOfComposite"": false
|
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},
|
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{
|
{
|
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""name"": """",
|
""name"": """",
|
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""id"": ""df7a5259-c313-4b14-9cca-9e1acfc0a31a"",
|
""id"": ""df7a5259-c313-4b14-9cca-9e1acfc0a31a"",
|
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@ -374,6 +372,17 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
""action"": ""UseSkill"",
|
""action"": ""UseSkill"",
|
||||||
""isComposite"": false,
|
""isComposite"": false,
|
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""isPartOfComposite"": false
|
""isPartOfComposite"": false
|
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|
},
|
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|
{
|
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|
""name"": """",
|
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|
""id"": ""5b299ee0-2df8-4980-b81e-af5faccd0a8e"",
|
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|
""path"": ""<Mouse>/leftButton"",
|
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|
""interactions"": """",
|
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|
""processors"": """",
|
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|
""groups"": ""Keyboard&Mouse"",
|
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|
""action"": ""Mouse0"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
}
|
}
|
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]
|
]
|
||||||
},
|
},
|
||||||
@ -551,6 +560,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true);
|
m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true);
|
||||||
m_Player_Roll = m_Player.FindAction("Roll", throwIfNotFound: true);
|
m_Player_Roll = m_Player.FindAction("Roll", throwIfNotFound: true);
|
||||||
m_Player_UseSkill = m_Player.FindAction("UseSkill", throwIfNotFound: true);
|
m_Player_UseSkill = m_Player.FindAction("UseSkill", throwIfNotFound: true);
|
||||||
|
m_Player_Mouse0 = m_Player.FindAction("Mouse0", throwIfNotFound: true);
|
||||||
// Camera
|
// Camera
|
||||||
m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true);
|
m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true);
|
||||||
m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true);
|
m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true);
|
||||||
@ -635,6 +645,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
private readonly InputAction m_Player_Attack;
|
private readonly InputAction m_Player_Attack;
|
||||||
private readonly InputAction m_Player_Roll;
|
private readonly InputAction m_Player_Roll;
|
||||||
private readonly InputAction m_Player_UseSkill;
|
private readonly InputAction m_Player_UseSkill;
|
||||||
|
private readonly InputAction m_Player_Mouse0;
|
||||||
public struct PlayerActions
|
public struct PlayerActions
|
||||||
{
|
{
|
||||||
private @BlueWater m_Wrapper;
|
private @BlueWater m_Wrapper;
|
||||||
@ -653,6 +664,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
public InputAction @Attack => m_Wrapper.m_Player_Attack;
|
public InputAction @Attack => m_Wrapper.m_Player_Attack;
|
||||||
public InputAction @Roll => m_Wrapper.m_Player_Roll;
|
public InputAction @Roll => m_Wrapper.m_Player_Roll;
|
||||||
public InputAction @UseSkill => m_Wrapper.m_Player_UseSkill;
|
public InputAction @UseSkill => m_Wrapper.m_Player_UseSkill;
|
||||||
|
public InputAction @Mouse0 => m_Wrapper.m_Player_Mouse0;
|
||||||
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
||||||
public void Enable() { Get().Enable(); }
|
public void Enable() { Get().Enable(); }
|
||||||
public void Disable() { Get().Disable(); }
|
public void Disable() { Get().Disable(); }
|
||||||
@ -704,6 +716,9 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
@UseSkill.started += instance.OnUseSkill;
|
@UseSkill.started += instance.OnUseSkill;
|
||||||
@UseSkill.performed += instance.OnUseSkill;
|
@UseSkill.performed += instance.OnUseSkill;
|
||||||
@UseSkill.canceled += instance.OnUseSkill;
|
@UseSkill.canceled += instance.OnUseSkill;
|
||||||
|
@Mouse0.started += instance.OnMouse0;
|
||||||
|
@Mouse0.performed += instance.OnMouse0;
|
||||||
|
@Mouse0.canceled += instance.OnMouse0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UnregisterCallbacks(IPlayerActions instance)
|
private void UnregisterCallbacks(IPlayerActions instance)
|
||||||
@ -750,6 +765,9 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
@UseSkill.started -= instance.OnUseSkill;
|
@UseSkill.started -= instance.OnUseSkill;
|
||||||
@UseSkill.performed -= instance.OnUseSkill;
|
@UseSkill.performed -= instance.OnUseSkill;
|
||||||
@UseSkill.canceled -= instance.OnUseSkill;
|
@UseSkill.canceled -= instance.OnUseSkill;
|
||||||
|
@Mouse0.started -= instance.OnMouse0;
|
||||||
|
@Mouse0.performed -= instance.OnMouse0;
|
||||||
|
@Mouse0.canceled -= instance.OnMouse0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveCallbacks(IPlayerActions instance)
|
public void RemoveCallbacks(IPlayerActions instance)
|
||||||
@ -917,6 +935,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
|||||||
void OnAttack(InputAction.CallbackContext context);
|
void OnAttack(InputAction.CallbackContext context);
|
||||||
void OnRoll(InputAction.CallbackContext context);
|
void OnRoll(InputAction.CallbackContext context);
|
||||||
void OnUseSkill(InputAction.CallbackContext context);
|
void OnUseSkill(InputAction.CallbackContext context);
|
||||||
|
void OnMouse0(InputAction.CallbackContext context);
|
||||||
}
|
}
|
||||||
public interface ICameraActions
|
public interface ICameraActions
|
||||||
{
|
{
|
||||||
|
@ -130,6 +130,15 @@
|
|||||||
"processors": "",
|
"processors": "",
|
||||||
"interactions": "",
|
"interactions": "",
|
||||||
"initialStateCheck": false
|
"initialStateCheck": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Mouse0",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "36407aa9-c5a9-4654-8452-ac5c52abf32f",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"bindings": [
|
"bindings": [
|
||||||
@ -210,17 +219,6 @@
|
|||||||
"isComposite": false,
|
"isComposite": false,
|
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"isPartOfComposite": false
|
"isPartOfComposite": false
|
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},
|
},
|
||||||
{
|
|
||||||
"name": "",
|
|
||||||
"id": "857036ad-83d5-4d39-a34d-eb3f7d804912",
|
|
||||||
"path": "<Mouse>/leftButton",
|
|
||||||
"interactions": "",
|
|
||||||
"processors": "",
|
|
||||||
"groups": "Keyboard&Mouse",
|
|
||||||
"action": "Interaction",
|
|
||||||
"isComposite": false,
|
|
||||||
"isPartOfComposite": false
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"name": "",
|
"name": "",
|
||||||
"id": "df7a5259-c313-4b14-9cca-9e1acfc0a31a",
|
"id": "df7a5259-c313-4b14-9cca-9e1acfc0a31a",
|
||||||
@ -352,6 +350,17 @@
|
|||||||
"action": "UseSkill",
|
"action": "UseSkill",
|
||||||
"isComposite": false,
|
"isComposite": false,
|
||||||
"isPartOfComposite": false
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "5b299ee0-2df8-4980-b81e-af5faccd0a8e",
|
||||||
|
"path": "<Mouse>/leftButton",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "Keyboard&Mouse",
|
||||||
|
"action": "Mouse0",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -29,6 +29,7 @@ namespace BlueWaterProject
|
|||||||
[Required("보트안 카메라를 넣어주세요.")]
|
[Required("보트안 카메라를 넣어주세요.")]
|
||||||
public CinemachineVirtualCamera inShipCam;
|
public CinemachineVirtualCamera inShipCam;
|
||||||
private Vector3 inShipCamOrigenalOffset;
|
private Vector3 inShipCamOrigenalOffset;
|
||||||
|
private Vector3 inShipCamOrigenalAimOffset;
|
||||||
|
|
||||||
public float sensitivity = 0.01f;
|
public float sensitivity = 0.01f;
|
||||||
|
|
||||||
@ -46,6 +47,7 @@ namespace BlueWaterProject
|
|||||||
{
|
{
|
||||||
MainCam = Camera.main;
|
MainCam = Camera.main;
|
||||||
inShipCamOrigenalOffset = inShipCam.GetCinemachineComponent<CinemachineTransposer>().m_FollowOffset;
|
inShipCamOrigenalOffset = inShipCam.GetCinemachineComponent<CinemachineTransposer>().m_FollowOffset;
|
||||||
|
inShipCamOrigenalAimOffset = inShipCam.GetCinemachineComponent<CinemachineComposer>().m_TrackedObjectOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
@ -168,23 +170,39 @@ namespace BlueWaterProject
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ChangeInShipFollowAndLookAt(Transform target)
|
public void SetInShipCamTrackedObjectOffset(Vector3 newOffset)
|
||||||
|
{
|
||||||
|
var aimComponent = inShipCam.GetCinemachineComponent<CinemachineComposer>();
|
||||||
|
if (aimComponent != null)
|
||||||
|
{
|
||||||
|
aimComponent.m_TrackedObjectOffset = newOffset;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeInShipFollowAndLookAt(Transform npc)
|
||||||
{
|
{
|
||||||
if (!GameManager.Inst.IsInShipMode) return;
|
if (!GameManager.Inst.IsInShipMode) return;
|
||||||
inShipCam.Follow = target;
|
|
||||||
inShipCam.LookAt = target;
|
inShipCam.Follow = npc;
|
||||||
var targetOffset = new Vector3(0, 9, -10);
|
inShipCam.LookAt = npc;
|
||||||
StartSmoothTransition(targetOffset);
|
|
||||||
|
var followOffset = new Vector3(0, 6, -10);
|
||||||
|
StartSmoothTransition(followOffset);
|
||||||
|
|
||||||
|
var newAimOffset = new Vector3(0, 2, 0);
|
||||||
|
SetInShipCamTrackedObjectOffset(newAimOffset);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RestoreInShipFollowAndLookAt()
|
public void RestoreInShipFollowAndLookAt()
|
||||||
{
|
{
|
||||||
if (!GameManager.Inst.IsInShipMode) return;
|
if (!GameManager.Inst.IsInShipMode) return;
|
||||||
var transform1 = GameManager.Inst.InShipPlayer.transform;
|
var player = GameManager.Inst.InShipPlayer.transform;
|
||||||
inShipCam.Follow = transform1;
|
inShipCam.Follow = player;
|
||||||
inShipCam.LookAt = transform1;
|
inShipCam.LookAt = player;
|
||||||
var targetOffset = inShipCamOrigenalOffset;
|
var followOffset = inShipCamOrigenalOffset;
|
||||||
StartSmoothTransition(targetOffset);
|
var aimOffset = inShipCamOrigenalAimOffset;
|
||||||
|
StartSmoothTransition(followOffset);
|
||||||
|
SetInShipCamTrackedObjectOffset(aimOffset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,6 +1,7 @@
|
|||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.AI;
|
using UnityEngine.AI;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
using UnityEngine.Serialization;
|
using UnityEngine.Serialization;
|
||||||
|
|
||||||
// ReSharper disable once CheckNamespace
|
// ReSharper disable once CheckNamespace
|
||||||
|
@ -52,6 +52,11 @@ namespace BlueWaterProject
|
|||||||
FindNearestTargetInRange(transform.position);
|
FindNearestTargetInRange(transform.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnMouse0(InputValue value)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
private void OnInteraction(InputValue value)
|
private void OnInteraction(InputValue value)
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -147,6 +152,7 @@ namespace BlueWaterProject
|
|||||||
public void StartInteraction(Transform target)
|
public void StartInteraction(Transform target)
|
||||||
{
|
{
|
||||||
GameManager.Inst.IsInteraction = true;
|
GameManager.Inst.IsInteraction = true;
|
||||||
|
ProximitySelector.enabled = false;
|
||||||
interactionTarget = target;
|
interactionTarget = target;
|
||||||
interactionTarget.GetComponent<InShipNpc>()?.ChangeStateToInteraction();
|
interactionTarget.GetComponent<InShipNpc>()?.ChangeStateToInteraction();
|
||||||
CameraManager.Inst.ChangeInShipFollowAndLookAt(interactionTarget);
|
CameraManager.Inst.ChangeInShipFollowAndLookAt(interactionTarget);
|
||||||
@ -191,7 +197,6 @@ namespace BlueWaterProject
|
|||||||
GameManager.Inst.IsConversation = true;
|
GameManager.Inst.IsConversation = true;
|
||||||
if (interactionTarget != null)
|
if (interactionTarget != null)
|
||||||
{
|
{
|
||||||
ProximitySelector.enabled = false;
|
|
||||||
interactionTarget.GetComponent<DialogueSystemTrigger>().OnConversationStart(interactionTarget);
|
interactionTarget.GetComponent<DialogueSystemTrigger>().OnConversationStart(interactionTarget);
|
||||||
UiManager.Inst.InShipInteraction.gameObject.SetActive(false);
|
UiManager.Inst.InShipInteraction.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
@ -200,6 +205,8 @@ namespace BlueWaterProject
|
|||||||
public void EndInteraction()
|
public void EndInteraction()
|
||||||
{
|
{
|
||||||
GameManager.Inst.IsInteraction = false;
|
GameManager.Inst.IsInteraction = false;
|
||||||
|
ProximitySelector.enabled = true;
|
||||||
|
|
||||||
CameraManager.Inst.RestoreInShipFollowAndLookAt();
|
CameraManager.Inst.RestoreInShipFollowAndLookAt();
|
||||||
|
|
||||||
interactionTarget.GetComponent<InShipNpc>()?.RestoreState();
|
interactionTarget.GetComponent<InShipNpc>()?.RestoreState();
|
||||||
@ -210,7 +217,6 @@ namespace BlueWaterProject
|
|||||||
public void EndConversation()
|
public void EndConversation()
|
||||||
{
|
{
|
||||||
GameManager.Inst.IsConversation = false;
|
GameManager.Inst.IsConversation = false;
|
||||||
ProximitySelector.enabled = true;
|
|
||||||
UiManager.Inst.InShipInteraction.gameObject.SetActive(true);
|
UiManager.Inst.InShipInteraction.gameObject.SetActive(true);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -43,7 +43,6 @@ namespace BlueWaterProject
|
|||||||
public GameObject nukeFire;
|
public GameObject nukeFire;
|
||||||
public GameObject grenadeFire;
|
public GameObject grenadeFire;
|
||||||
|
|
||||||
|
|
||||||
[Title("DataBase", "Sprites")]
|
[Title("DataBase", "Sprites")]
|
||||||
public Sprite[] cardType;
|
public Sprite[] cardType;
|
||||||
public Texture2D cursorTexture;
|
public Texture2D cursorTexture;
|
||||||
|
30
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs
Normal file
30
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
// ReSharper disable once CheckNamespace
|
||||||
|
namespace BlueWaterProject
|
||||||
|
{
|
||||||
|
public class BuildingObject : MonoBehaviour
|
||||||
|
{
|
||||||
|
private SpriteRenderer spriteRenderer;
|
||||||
|
private int buildGauge;
|
||||||
|
private int buildGaugeMax;
|
||||||
|
// 게이지 프로세스바
|
||||||
|
// 다지었는지 불값
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
spriteRenderer = transform.Find("Object").GetComponent<SpriteRenderer>();
|
||||||
|
buildGauge = 0;
|
||||||
|
buildGaugeMax = 100;
|
||||||
|
}
|
||||||
|
|
||||||
|
//컬러를 회색, 알파는 0.8
|
||||||
|
|
||||||
|
//게이지 다채우면 컬러를 원래대로, 알파는 1로
|
||||||
|
|
||||||
|
//게이지가 증가되는 메서드 <- 캐릭터가 버튼을 누르면 호출
|
||||||
|
}
|
||||||
|
}
|
11
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta
Normal file
11
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: db7740ee4cca149a4a4ca75599e8bf9d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
27
BlueWater/Assets/02.Scripts/TimeManager.cs
Normal file
27
BlueWater/Assets/02.Scripts/TimeManager.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
// ReSharper disable once CheckNamespace
|
||||||
|
namespace BlueWaterProject
|
||||||
|
{
|
||||||
|
public class TimeManager : Singleton<TimeManager>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 히트스톱
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="duration">시간</param>
|
||||||
|
public void TriggerHitStop(float duration)
|
||||||
|
{
|
||||||
|
StartCoroutine(HitStopCoroutine(duration));
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator HitStopCoroutine(float duration)
|
||||||
|
{
|
||||||
|
var originalTimeScale = Time.timeScale;
|
||||||
|
Time.timeScale = 0.05f;
|
||||||
|
yield return new WaitForSecondsRealtime(duration);
|
||||||
|
Time.timeScale = originalTimeScale;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
BlueWater/Assets/02.Scripts/TimeManager.cs.meta
Normal file
11
BlueWater/Assets/02.Scripts/TimeManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 325c7b40f826340cb922110c392f7086
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -100,6 +100,26 @@ PrefabInstance:
|
|||||||
value:
|
value:
|
||||||
objectReference: {fileID: 21300000, guid: 4d458468eb8fe46d39f4bd3af31503a3,
|
objectReference: {fileID: 21300000, guid: 4d458468eb8fe46d39f4bd3af31503a3,
|
||||||
type: 3}
|
type: 3}
|
||||||
|
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
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|
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|
||||||
|
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|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Color.b
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Color.g
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Color.r
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_WasSpriteAssigned
|
propertyPath: m_WasSpriteAssigned
|
||||||
|
@ -2,25 +2,38 @@
|
|||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
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|
||||||
serializedVersion: 6
|
serializedVersion: 8
|
||||||
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|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: FeelBarbarianAttack2ParticleMaterial
|
m_Name: FeelBarbarianAttack2ParticleMaterial
|
||||||
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
|
||||||
m_ShaderKeywords: _ALPHABLEND_ON _COLOROVERLAY_ON
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords:
|
||||||
|
- _COLOROVERLAY_ON
|
||||||
|
- _EMISSION
|
||||||
|
- _SURFACE_TYPE_TRANSPARENT
|
||||||
|
m_InvalidKeywords:
|
||||||
|
- _ALPHABLEND_ON
|
||||||
|
- _FLIPBOOKBLENDING_OFF
|
||||||
m_LightmapFlags: 0
|
m_LightmapFlags: 0
|
||||||
m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: 3000
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap:
|
stringTagMap:
|
||||||
RenderType: Transparent
|
RenderType: Opaque
|
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disabledShaderPasses:
|
disabledShaderPasses:
|
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- ALWAYS
|
- ALWAYS
|
||||||
|
m_LockedProperties:
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
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m_TexEnvs:
|
m_TexEnvs:
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|
- _BaseMap:
|
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|
m_Texture: {fileID: 2800000, guid: 77fbd9fa5542ff04f80886780072ea6c, type: 3}
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|
m_Scale: {x: 1, y: 1}
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|
m_Offset: {x: 0, y: 0}
|
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- _BumpMap:
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- _BumpMap:
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m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
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||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
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@ -57,7 +70,11 @@ Material:
|
|||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
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m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
|
- _AlphaClip: 0
|
||||||
|
- _AlphaToMask: 0
|
||||||
|
- _Blend: 2
|
||||||
- _BlendOp: 0
|
- _BlendOp: 0
|
||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _CameraFadingEnabled: 0
|
- _CameraFadingEnabled: 0
|
||||||
@ -71,8 +88,10 @@ Material:
|
|||||||
- _DistortionEnabled: 0
|
- _DistortionEnabled: 0
|
||||||
- _DistortionStrength: 1
|
- _DistortionStrength: 1
|
||||||
- _DistortionStrengthScaled: 0
|
- _DistortionStrengthScaled: 0
|
||||||
- _DstBlend: 1
|
- _DstBlend: 0
|
||||||
|
- _DstBlendAlpha: 0
|
||||||
- _EmissionEnabled: 0
|
- _EmissionEnabled: 0
|
||||||
|
- _FlipbookBlending: 0
|
||||||
- _FlipbookMode: 0
|
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user