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partial class @BlueWater: IInputActionCollection2, IDisposable ""isComposite"": false, ""isPartOfComposite"": false }, - { - ""name"": """", - ""id"": ""857036ad-83d5-4d39-a34d-eb3f7d804912"", - ""path"": ""/leftButton"", - ""interactions"": """", - ""processors"": """", - ""groups"": ""Keyboard&Mouse"", - ""action"": ""Interaction"", - ""isComposite"": false, - ""isPartOfComposite"": false - }, { ""name"": """", ""id"": ""df7a5259-c313-4b14-9cca-9e1acfc0a31a"", @@ -374,6 +372,17 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable ""action"": ""UseSkill"", ""isComposite"": false, ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""5b299ee0-2df8-4980-b81e-af5faccd0a8e"", + ""path"": ""/leftButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Mouse0"", + ""isComposite"": false, + ""isPartOfComposite"": false } ] }, @@ -551,6 +560,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true); m_Player_Roll = m_Player.FindAction("Roll", throwIfNotFound: true); m_Player_UseSkill = m_Player.FindAction("UseSkill", throwIfNotFound: true); + m_Player_Mouse0 = m_Player.FindAction("Mouse0", throwIfNotFound: true); // Camera m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true); m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true); @@ -635,6 +645,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable private readonly InputAction m_Player_Attack; private readonly InputAction m_Player_Roll; private readonly InputAction m_Player_UseSkill; + private readonly InputAction m_Player_Mouse0; public struct PlayerActions { private @BlueWater m_Wrapper; @@ -653,6 +664,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable public InputAction @Attack => m_Wrapper.m_Player_Attack; public InputAction @Roll => m_Wrapper.m_Player_Roll; public InputAction @UseSkill => m_Wrapper.m_Player_UseSkill; + public InputAction @Mouse0 => m_Wrapper.m_Player_Mouse0; public InputActionMap Get() { return m_Wrapper.m_Player; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } @@ -704,6 +716,9 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable @UseSkill.started += instance.OnUseSkill; @UseSkill.performed += instance.OnUseSkill; @UseSkill.canceled += instance.OnUseSkill; + @Mouse0.started += instance.OnMouse0; + @Mouse0.performed += instance.OnMouse0; + @Mouse0.canceled += instance.OnMouse0; } private void UnregisterCallbacks(IPlayerActions instance) @@ -750,6 +765,9 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable @UseSkill.started -= instance.OnUseSkill; @UseSkill.performed -= instance.OnUseSkill; @UseSkill.canceled -= instance.OnUseSkill; + @Mouse0.started -= instance.OnMouse0; + @Mouse0.performed -= instance.OnMouse0; + @Mouse0.canceled -= instance.OnMouse0; } public void RemoveCallbacks(IPlayerActions instance) @@ -917,6 +935,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable void OnAttack(InputAction.CallbackContext context); void OnRoll(InputAction.CallbackContext context); void OnUseSkill(InputAction.CallbackContext context); + void OnMouse0(InputAction.CallbackContext context); } public interface ICameraActions { diff --git a/BlueWater/Assets/02.Scripts/BlueWater.inputactions b/BlueWater/Assets/02.Scripts/BlueWater.inputactions index 192039707..0d910feed 100644 --- a/BlueWater/Assets/02.Scripts/BlueWater.inputactions +++ b/BlueWater/Assets/02.Scripts/BlueWater.inputactions @@ -130,6 +130,15 @@ "processors": "", "interactions": "", "initialStateCheck": false + }, + { + "name": "Mouse0", + "type": "Button", + "id": "36407aa9-c5a9-4654-8452-ac5c52abf32f", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false } ], "bindings": [ @@ -210,17 +219,6 @@ "isComposite": false, "isPartOfComposite": false }, - { - "name": "", - "id": "857036ad-83d5-4d39-a34d-eb3f7d804912", - "path": "/leftButton", - "interactions": "", - "processors": "", - "groups": "Keyboard&Mouse", - "action": "Interaction", - "isComposite": false, - "isPartOfComposite": false - }, { "name": "", "id": "df7a5259-c313-4b14-9cca-9e1acfc0a31a", @@ -352,6 +350,17 @@ "action": "UseSkill", "isComposite": false, "isPartOfComposite": false + }, + { + "name": "", + "id": "5b299ee0-2df8-4980-b81e-af5faccd0a8e", + "path": "/leftButton", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Mouse0", + "isComposite": false, + "isPartOfComposite": false } ] }, diff --git a/BlueWater/Assets/02.Scripts/CameraManager.cs b/BlueWater/Assets/02.Scripts/CameraManager.cs index 5c666b38c..b6fadf301 100644 --- a/BlueWater/Assets/02.Scripts/CameraManager.cs +++ b/BlueWater/Assets/02.Scripts/CameraManager.cs @@ -29,6 +29,7 @@ namespace BlueWaterProject [Required("보트안 카메라를 넣어주세요.")] public CinemachineVirtualCamera inShipCam; private Vector3 inShipCamOrigenalOffset; + private Vector3 inShipCamOrigenalAimOffset; public float sensitivity = 0.01f; @@ -46,6 +47,7 @@ namespace BlueWaterProject { MainCam = Camera.main; inShipCamOrigenalOffset = inShipCam.GetCinemachineComponent().m_FollowOffset; + inShipCamOrigenalAimOffset = inShipCam.GetCinemachineComponent().m_TrackedObjectOffset; } private void Start() @@ -168,23 +170,39 @@ namespace BlueWaterProject } } - public void ChangeInShipFollowAndLookAt(Transform target) + public void SetInShipCamTrackedObjectOffset(Vector3 newOffset) + { + var aimComponent = inShipCam.GetCinemachineComponent(); + if (aimComponent != null) + { + aimComponent.m_TrackedObjectOffset = newOffset; + } + } + + public void ChangeInShipFollowAndLookAt(Transform npc) { if (!GameManager.Inst.IsInShipMode) return; - inShipCam.Follow = target; - inShipCam.LookAt = target; - var targetOffset = new Vector3(0, 9, -10); - StartSmoothTransition(targetOffset); + + inShipCam.Follow = npc; + inShipCam.LookAt = npc; + + var followOffset = new Vector3(0, 6, -10); + StartSmoothTransition(followOffset); + + var newAimOffset = new Vector3(0, 2, 0); + SetInShipCamTrackedObjectOffset(newAimOffset); } public void RestoreInShipFollowAndLookAt() { if (!GameManager.Inst.IsInShipMode) return; - var transform1 = GameManager.Inst.InShipPlayer.transform; - inShipCam.Follow = transform1; - inShipCam.LookAt = transform1; - var targetOffset = inShipCamOrigenalOffset; - StartSmoothTransition(targetOffset); + var player = GameManager.Inst.InShipPlayer.transform; + inShipCam.Follow = player; + inShipCam.LookAt = player; + var followOffset = inShipCamOrigenalOffset; + var aimOffset = inShipCamOrigenalAimOffset; + StartSmoothTransition(followOffset); + SetInShipCamTrackedObjectOffset(aimOffset); } } } \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Character/Npc/Type/InShipNpc.cs b/BlueWater/Assets/02.Scripts/Character/Npc/Type/InShipNpc.cs index 0872537b9..e78a9b047 100644 --- a/BlueWater/Assets/02.Scripts/Character/Npc/Type/InShipNpc.cs +++ b/BlueWater/Assets/02.Scripts/Character/Npc/Type/InShipNpc.cs @@ -1,6 +1,7 @@ using Sirenix.OdinInspector; using UnityEngine; using UnityEngine.AI; +using UnityEngine.InputSystem; using UnityEngine.Serialization; // ReSharper disable once CheckNamespace diff --git a/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs b/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs index 01473d5c7..56c1b4c65 100644 --- a/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs +++ b/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs @@ -52,6 +52,11 @@ namespace BlueWaterProject FindNearestTargetInRange(transform.position); } + private void OnMouse0(InputValue value) + { + + } + private void OnInteraction(InputValue value) { @@ -147,6 +152,7 @@ namespace BlueWaterProject public void StartInteraction(Transform target) { GameManager.Inst.IsInteraction = true; + ProximitySelector.enabled = false; interactionTarget = target; interactionTarget.GetComponent()?.ChangeStateToInteraction(); CameraManager.Inst.ChangeInShipFollowAndLookAt(interactionTarget); @@ -191,7 +197,6 @@ namespace BlueWaterProject GameManager.Inst.IsConversation = true; if (interactionTarget != null) { - ProximitySelector.enabled = false; interactionTarget.GetComponent().OnConversationStart(interactionTarget); UiManager.Inst.InShipInteraction.gameObject.SetActive(false); } @@ -200,6 +205,8 @@ namespace BlueWaterProject public void EndInteraction() { GameManager.Inst.IsInteraction = false; + ProximitySelector.enabled = true; + CameraManager.Inst.RestoreInShipFollowAndLookAt(); interactionTarget.GetComponent()?.RestoreState(); @@ -210,7 +217,6 @@ namespace BlueWaterProject public void EndConversation() { GameManager.Inst.IsConversation = false; - ProximitySelector.enabled = true; UiManager.Inst.InShipInteraction.gameObject.SetActive(true); } diff --git a/BlueWater/Assets/02.Scripts/DataManager.cs b/BlueWater/Assets/02.Scripts/DataManager.cs index fd4aa7a4c..a2bdab356 100644 --- a/BlueWater/Assets/02.Scripts/DataManager.cs +++ b/BlueWater/Assets/02.Scripts/DataManager.cs @@ -43,7 +43,6 @@ namespace BlueWaterProject public GameObject nukeFire; public GameObject grenadeFire; - [Title("DataBase", "Sprites")] public Sprite[] cardType; public Texture2D cursorTexture; diff --git a/BlueWater/Assets/02.Scripts/Props/BuildingObject.cs b/BlueWater/Assets/02.Scripts/Props/BuildingObject.cs new file mode 100644 index 000000000..89e35dc06 --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Props/BuildingObject.cs @@ -0,0 +1,30 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +// ReSharper disable once CheckNamespace +namespace BlueWaterProject +{ + public class BuildingObject : MonoBehaviour + { + private SpriteRenderer spriteRenderer; + private int buildGauge; + private int buildGaugeMax; + // 게이지 프로세스바 + // 다지었는지 불값 + + private void Awake() + { + spriteRenderer = transform.Find("Object").GetComponent(); + buildGauge = 0; + buildGaugeMax = 100; + } + + //컬러를 회색, 알파는 0.8 + + //게이지 다채우면 컬러를 원래대로, 알파는 1로 + + //게이지가 증가되는 메서드 <- 캐릭터가 버튼을 누르면 호출 + } +} diff --git a/BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta b/BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta new file mode 100644 index 000000000..b656eddb0 --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: db7740ee4cca149a4a4ca75599e8bf9d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/02.Scripts/TimeManager.cs b/BlueWater/Assets/02.Scripts/TimeManager.cs new file mode 100644 index 000000000..1e4cecf55 --- 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