Closes #60 HitStop
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subtitlePanelNumber: 0
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customSubtitlePanel: {fileID: 0}
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@ -87731,7 +87969,6 @@ GameObject:
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- component: {fileID: 474660169}
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- component: {fileID: 474660168}
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- component: {fileID: 474660167}
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- component: {fileID: 7671700087906838493}
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- component: {fileID: 474660166}
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- component: {fileID: 474660165}
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- component: {fileID: 474660164}
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@ -87742,54 +87979,6 @@ GameObject:
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &7671700087906838493
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7671700087906838492}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 963d6358c55a0f44d8de57bee560f184, type: 3}
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m_Name:
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guiSkin: {fileID: 0}
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guiStyleName:
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color: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
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textStyle: 0
|
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textStyleColor: {r: 0, g: 0, b: 0, a: 1}
|
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defaultUseMessage:
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useKey: 323
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useButton:
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enableTouch: 0
|
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touchArea:
|
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origin: 0
|
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alignment: 0
|
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x:
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scale: 0
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value: 0
|
||||
y:
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scale: 0
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value: 0
|
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width:
|
||||
scale: 0
|
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value: 0
|
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height:
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||||
scale: 0
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value: 0
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minPixelWidth: 0
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minPixelHeight: 0
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broadcastToChildren: 1
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actorTransform: {fileID: 0}
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onSelectedUsable:
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m_PersistentCalls:
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m_Calls: []
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onDeselectedUsable:
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m_PersistentCalls:
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m_Calls: []
|
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--- !u!1 &7671700088093864462
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GameObject:
|
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m_ObjectHideFlags: 0
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|
@ -152,6 +152,15 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Mouse0"",
|
||||
""type"": ""Button"",
|
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""id"": ""36407aa9-c5a9-4654-8452-ac5c52abf32f"",
|
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""expectedControlType"": ""Button"",
|
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""processors"": """",
|
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""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
@ -232,17 +241,6 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""857036ad-83d5-4d39-a34d-eb3f7d804912"",
|
||||
""path"": ""<Mouse>/leftButton"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Keyboard&Mouse"",
|
||||
""action"": ""Interaction"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""df7a5259-c313-4b14-9cca-9e1acfc0a31a"",
|
||||
@ -374,6 +372,17 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
""action"": ""UseSkill"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""5b299ee0-2df8-4980-b81e-af5faccd0a8e"",
|
||||
""path"": ""<Mouse>/leftButton"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Keyboard&Mouse"",
|
||||
""action"": ""Mouse0"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -551,6 +560,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true);
|
||||
m_Player_Roll = m_Player.FindAction("Roll", throwIfNotFound: true);
|
||||
m_Player_UseSkill = m_Player.FindAction("UseSkill", throwIfNotFound: true);
|
||||
m_Player_Mouse0 = m_Player.FindAction("Mouse0", throwIfNotFound: true);
|
||||
// Camera
|
||||
m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true);
|
||||
m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true);
|
||||
@ -635,6 +645,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
private readonly InputAction m_Player_Attack;
|
||||
private readonly InputAction m_Player_Roll;
|
||||
private readonly InputAction m_Player_UseSkill;
|
||||
private readonly InputAction m_Player_Mouse0;
|
||||
public struct PlayerActions
|
||||
{
|
||||
private @BlueWater m_Wrapper;
|
||||
@ -653,6 +664,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
public InputAction @Attack => m_Wrapper.m_Player_Attack;
|
||||
public InputAction @Roll => m_Wrapper.m_Player_Roll;
|
||||
public InputAction @UseSkill => m_Wrapper.m_Player_UseSkill;
|
||||
public InputAction @Mouse0 => m_Wrapper.m_Player_Mouse0;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
@ -704,6 +716,9 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
@UseSkill.started += instance.OnUseSkill;
|
||||
@UseSkill.performed += instance.OnUseSkill;
|
||||
@UseSkill.canceled += instance.OnUseSkill;
|
||||
@Mouse0.started += instance.OnMouse0;
|
||||
@Mouse0.performed += instance.OnMouse0;
|
||||
@Mouse0.canceled += instance.OnMouse0;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IPlayerActions instance)
|
||||
@ -750,6 +765,9 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
@UseSkill.started -= instance.OnUseSkill;
|
||||
@UseSkill.performed -= instance.OnUseSkill;
|
||||
@UseSkill.canceled -= instance.OnUseSkill;
|
||||
@Mouse0.started -= instance.OnMouse0;
|
||||
@Mouse0.performed -= instance.OnMouse0;
|
||||
@Mouse0.canceled -= instance.OnMouse0;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IPlayerActions instance)
|
||||
@ -917,6 +935,7 @@ public partial class @BlueWater: IInputActionCollection2, IDisposable
|
||||
void OnAttack(InputAction.CallbackContext context);
|
||||
void OnRoll(InputAction.CallbackContext context);
|
||||
void OnUseSkill(InputAction.CallbackContext context);
|
||||
void OnMouse0(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface ICameraActions
|
||||
{
|
||||
|
@ -130,6 +130,15 @@
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Mouse0",
|
||||
"type": "Button",
|
||||
"id": "36407aa9-c5a9-4654-8452-ac5c52abf32f",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
@ -210,17 +219,6 @@
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "857036ad-83d5-4d39-a34d-eb3f7d804912",
|
||||
"path": "<Mouse>/leftButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard&Mouse",
|
||||
"action": "Interaction",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "df7a5259-c313-4b14-9cca-9e1acfc0a31a",
|
||||
@ -352,6 +350,17 @@
|
||||
"action": "UseSkill",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "5b299ee0-2df8-4980-b81e-af5faccd0a8e",
|
||||
"path": "<Mouse>/leftButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard&Mouse",
|
||||
"action": "Mouse0",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -29,6 +29,7 @@ namespace BlueWaterProject
|
||||
[Required("보트안 카메라를 넣어주세요.")]
|
||||
public CinemachineVirtualCamera inShipCam;
|
||||
private Vector3 inShipCamOrigenalOffset;
|
||||
private Vector3 inShipCamOrigenalAimOffset;
|
||||
|
||||
public float sensitivity = 0.01f;
|
||||
|
||||
@ -46,6 +47,7 @@ namespace BlueWaterProject
|
||||
{
|
||||
MainCam = Camera.main;
|
||||
inShipCamOrigenalOffset = inShipCam.GetCinemachineComponent<CinemachineTransposer>().m_FollowOffset;
|
||||
inShipCamOrigenalAimOffset = inShipCam.GetCinemachineComponent<CinemachineComposer>().m_TrackedObjectOffset;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
@ -168,23 +170,39 @@ namespace BlueWaterProject
|
||||
}
|
||||
}
|
||||
|
||||
public void ChangeInShipFollowAndLookAt(Transform target)
|
||||
public void SetInShipCamTrackedObjectOffset(Vector3 newOffset)
|
||||
{
|
||||
var aimComponent = inShipCam.GetCinemachineComponent<CinemachineComposer>();
|
||||
if (aimComponent != null)
|
||||
{
|
||||
aimComponent.m_TrackedObjectOffset = newOffset;
|
||||
}
|
||||
}
|
||||
|
||||
public void ChangeInShipFollowAndLookAt(Transform npc)
|
||||
{
|
||||
if (!GameManager.Inst.IsInShipMode) return;
|
||||
inShipCam.Follow = target;
|
||||
inShipCam.LookAt = target;
|
||||
var targetOffset = new Vector3(0, 9, -10);
|
||||
StartSmoothTransition(targetOffset);
|
||||
|
||||
inShipCam.Follow = npc;
|
||||
inShipCam.LookAt = npc;
|
||||
|
||||
var followOffset = new Vector3(0, 6, -10);
|
||||
StartSmoothTransition(followOffset);
|
||||
|
||||
var newAimOffset = new Vector3(0, 2, 0);
|
||||
SetInShipCamTrackedObjectOffset(newAimOffset);
|
||||
}
|
||||
|
||||
public void RestoreInShipFollowAndLookAt()
|
||||
{
|
||||
if (!GameManager.Inst.IsInShipMode) return;
|
||||
var transform1 = GameManager.Inst.InShipPlayer.transform;
|
||||
inShipCam.Follow = transform1;
|
||||
inShipCam.LookAt = transform1;
|
||||
var targetOffset = inShipCamOrigenalOffset;
|
||||
StartSmoothTransition(targetOffset);
|
||||
var player = GameManager.Inst.InShipPlayer.transform;
|
||||
inShipCam.Follow = player;
|
||||
inShipCam.LookAt = player;
|
||||
var followOffset = inShipCamOrigenalOffset;
|
||||
var aimOffset = inShipCamOrigenalAimOffset;
|
||||
StartSmoothTransition(followOffset);
|
||||
SetInShipCamTrackedObjectOffset(aimOffset);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AI;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
// ReSharper disable once CheckNamespace
|
||||
|
@ -52,6 +52,11 @@ namespace BlueWaterProject
|
||||
FindNearestTargetInRange(transform.position);
|
||||
}
|
||||
|
||||
private void OnMouse0(InputValue value)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OnInteraction(InputValue value)
|
||||
{
|
||||
|
||||
@ -147,6 +152,7 @@ namespace BlueWaterProject
|
||||
public void StartInteraction(Transform target)
|
||||
{
|
||||
GameManager.Inst.IsInteraction = true;
|
||||
ProximitySelector.enabled = false;
|
||||
interactionTarget = target;
|
||||
interactionTarget.GetComponent<InShipNpc>()?.ChangeStateToInteraction();
|
||||
CameraManager.Inst.ChangeInShipFollowAndLookAt(interactionTarget);
|
||||
@ -191,7 +197,6 @@ namespace BlueWaterProject
|
||||
GameManager.Inst.IsConversation = true;
|
||||
if (interactionTarget != null)
|
||||
{
|
||||
ProximitySelector.enabled = false;
|
||||
interactionTarget.GetComponent<DialogueSystemTrigger>().OnConversationStart(interactionTarget);
|
||||
UiManager.Inst.InShipInteraction.gameObject.SetActive(false);
|
||||
}
|
||||
@ -200,6 +205,8 @@ namespace BlueWaterProject
|
||||
public void EndInteraction()
|
||||
{
|
||||
GameManager.Inst.IsInteraction = false;
|
||||
ProximitySelector.enabled = true;
|
||||
|
||||
CameraManager.Inst.RestoreInShipFollowAndLookAt();
|
||||
|
||||
interactionTarget.GetComponent<InShipNpc>()?.RestoreState();
|
||||
@ -210,7 +217,6 @@ namespace BlueWaterProject
|
||||
public void EndConversation()
|
||||
{
|
||||
GameManager.Inst.IsConversation = false;
|
||||
ProximitySelector.enabled = true;
|
||||
UiManager.Inst.InShipInteraction.gameObject.SetActive(true);
|
||||
|
||||
}
|
||||
|
@ -43,7 +43,6 @@ namespace BlueWaterProject
|
||||
public GameObject nukeFire;
|
||||
public GameObject grenadeFire;
|
||||
|
||||
|
||||
[Title("DataBase", "Sprites")]
|
||||
public Sprite[] cardType;
|
||||
public Texture2D cursorTexture;
|
||||
|
30
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs
Normal file
30
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
// ReSharper disable once CheckNamespace
|
||||
namespace BlueWaterProject
|
||||
{
|
||||
public class BuildingObject : MonoBehaviour
|
||||
{
|
||||
private SpriteRenderer spriteRenderer;
|
||||
private int buildGauge;
|
||||
private int buildGaugeMax;
|
||||
// 게이지 프로세스바
|
||||
// 다지었는지 불값
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
spriteRenderer = transform.Find("Object").GetComponent<SpriteRenderer>();
|
||||
buildGauge = 0;
|
||||
buildGaugeMax = 100;
|
||||
}
|
||||
|
||||
//컬러를 회색, 알파는 0.8
|
||||
|
||||
//게이지 다채우면 컬러를 원래대로, 알파는 1로
|
||||
|
||||
//게이지가 증가되는 메서드 <- 캐릭터가 버튼을 누르면 호출
|
||||
}
|
||||
}
|
11
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta
Normal file
11
BlueWater/Assets/02.Scripts/Props/BuildingObject.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: db7740ee4cca149a4a4ca75599e8bf9d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
27
BlueWater/Assets/02.Scripts/TimeManager.cs
Normal file
27
BlueWater/Assets/02.Scripts/TimeManager.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
// ReSharper disable once CheckNamespace
|
||||
namespace BlueWaterProject
|
||||
{
|
||||
public class TimeManager : Singleton<TimeManager>
|
||||
{
|
||||
/// <summary>
|
||||
/// 히트스톱
|
||||
/// </summary>
|
||||
/// <param name="duration">시간</param>
|
||||
public void TriggerHitStop(float duration)
|
||||
{
|
||||
StartCoroutine(HitStopCoroutine(duration));
|
||||
}
|
||||
|
||||
private IEnumerator HitStopCoroutine(float duration)
|
||||
{
|
||||
var originalTimeScale = Time.timeScale;
|
||||
Time.timeScale = 0.05f;
|
||||
yield return new WaitForSecondsRealtime(duration);
|
||||
Time.timeScale = originalTimeScale;
|
||||
}
|
||||
}
|
||||
}
|
11
BlueWater/Assets/02.Scripts/TimeManager.cs.meta
Normal file
11
BlueWater/Assets/02.Scripts/TimeManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 325c7b40f826340cb922110c392f7086
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -100,6 +100,26 @@ PrefabInstance:
|
||||
value:
|
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objectReference: {fileID: 21300000, guid: 4d458468eb8fe46d39f4bd3af31503a3,
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type: 3}
|
||||
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||
type: 3}
|
||||
propertyPath: m_Color.a
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||||
value: 1
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objectReference: {fileID: 0}
|
||||
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||
type: 3}
|
||||
propertyPath: m_Color.b
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||||
value: 1
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||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
||||
type: 3}
|
||||
propertyPath: m_Color.g
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||||
value: 1
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||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5984269038528210271, guid: df9556fba23d04a5ea0331528bb1999a,
|
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m_Texture: {fileID: 2800000, guid: 8274e1a60f17f4e4890fc0814db5e357, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _texcoord:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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||||
- _BumpScale: 1
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||||
- _Cutoff: 0.5
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||||
- _DetailNormalMapScale: 1
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||||
- _DstBlend: 0
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||||
- _EmissionForce: 1
|
||||
- _EmissionFresnelBias: 1
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||||
- _EmissionFresnelPower: 1
|
||||
- _EmissionFresnelScale: 1
|
||||
- _GlossMapScale: 0.049
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _InvertOpacityFresnel: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Opacity: 1
|
||||
- _OpacityFresnelBias: 1
|
||||
- _OpacityFresnelPower: 1
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||||
- _OpacityFresnelScale: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _UseEmissionFresnel: 0
|
||||
- _UseOpacityFresnel: 0
|
||||
- _ZWrite: 1
|
||||
- __dirty: 1
|
||||
m_Colors:
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||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
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||||
- _DiffuseColor: {r: 0.2830189, g: 0.2830189, b: 0.2830189, a: 1}
|
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
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Reference in New Issue
Block a user