Closes #166 검의 왈츠 애니메이션 속도 버그 수정

+ 검의 왈츠 지속시간 변경 (3초 -> 1.8초)
This commit is contained in:
NTG_Lenovo 2024-01-29 14:55:56 +09:00
parent f5868ec1c5
commit 6a5c437d94
2 changed files with 2 additions and 2 deletions

View File

@ -40,7 +40,7 @@ namespace BlueWaterProject
var animationLength = stateInfo.length;
animator.speed = animationLength / theWaltzOfTheSword.skillDuration;
intervalTime = animationLength / 6f;
intervalTime = animationLength / animator.speed / 6f;
if (!theWaltzOfTheSword.isMovingCamera)
{

View File

@ -50,7 +50,7 @@ MonoBehaviour:
cooldown: 5
range: 10
castingTime: 0.3
skillDuration: 3
skillDuration: 1.8
<SkillInputData>k__BackingField:
playerCollider: {fileID: 0}
playerRb: {fileID: 0}