#78 대포(작살) 프로세스바 만드는 중
+ OceanCamera, OceanUi 추가 + CameraManager, UiManager에 Ocean 데이터 추가 + Scene 이름 변경 (02.Combet -> 02.Combat)
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||||||
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|
||||||
PrefabInstance:
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PrefabInstance:
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||||||
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m_ObjectHideFlags: 0
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@ -13435,6 +13860,7 @@ GameObject:
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- component: {fileID: 2105062290}
|
- component: {fileID: 2105062290}
|
||||||
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- component: {fileID: 2105062289}
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- component: {fileID: 2105062288}
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||||||
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||||||
m_Name: Canvas
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m_Name: Canvas
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||||||
@ -13517,7 +13943,8 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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@ -13538,6 +13965,21 @@ MonoBehaviour:
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|
||||||
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PrefabInstance:
|
||||||
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m_ObjectHideFlags: 0
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@ -14985,7 +15427,7 @@ PrefabInstance:
|
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||||||
type: 3}
|
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||||||
@ -17831,3 +18273,4 @@ SceneRoots:
|
|||||||
- {fileID: 357776295}
|
- {fileID: 357776295}
|
||||||
- {fileID: 200595900}
|
- {fileID: 200595900}
|
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- {fileID: 1574668128}
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|
||||||
|
- {fileID: 1464480070}
|
||||||
|
@ -1,17 +1,14 @@
|
|||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using Cinemachine;
|
|
||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
|
||||||
using UnityEngine.Serialization;
|
|
||||||
|
|
||||||
// ReSharper disable once CheckNamespace
|
// ReSharper disable once CheckNamespace
|
||||||
namespace BlueWaterProject
|
namespace BlueWaterProject
|
||||||
{
|
{
|
||||||
public class CameraManager : Singleton<CameraManager>
|
public class CameraManager : Singleton<CameraManager>
|
||||||
{
|
{
|
||||||
public Camera MainCam { get; private set; }
|
public Camera MainCam { get; set; }
|
||||||
|
|
||||||
|
public OceanCamera OceanCamera { get; set; }
|
||||||
|
|
||||||
[Title("InShip Change Offset")]
|
[Title("InShip Change Offset")]
|
||||||
private Vector3 targetOffset;
|
private Vector3 targetOffset;
|
||||||
|
@ -12,7 +12,6 @@ namespace BlueWaterProject
|
|||||||
public class ShipPlayer : Player
|
public class ShipPlayer : Player
|
||||||
{
|
{
|
||||||
[Title("쉽의 기본 설정")]
|
[Title("쉽의 기본 설정")]
|
||||||
private Rigidbody rb;
|
|
||||||
[Tooltip("최대 스피드")] public float maxSpeed = 10f;
|
[Tooltip("최대 스피드")] public float maxSpeed = 10f;
|
||||||
[Tooltip("가속 수치")] public float acceleration = 2f;
|
[Tooltip("가속 수치")] public float acceleration = 2f;
|
||||||
[Tooltip("감속 수치")] public float deceleration = 2f;
|
[Tooltip("감속 수치")] public float deceleration = 2f;
|
||||||
@ -24,6 +23,8 @@ namespace BlueWaterProject
|
|||||||
public float timeOfFlight;
|
public float timeOfFlight;
|
||||||
public Transform predictedPos;
|
public Transform predictedPos;
|
||||||
|
|
||||||
|
private Rigidbody rb;
|
||||||
|
|
||||||
private void Init()
|
private void Init()
|
||||||
{
|
{
|
||||||
rb = GetComponent<Rigidbody>();
|
rb = GetComponent<Rigidbody>();
|
||||||
|
57
BlueWater/Assets/02.Scripts/OceanCamera.cs
Normal file
57
BlueWater/Assets/02.Scripts/OceanCamera.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using Cinemachine;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
// ReSharper disable once CheckNamespace
|
||||||
|
namespace BlueWaterProject
|
||||||
|
{
|
||||||
|
public class OceanCamera : MonoBehaviour
|
||||||
|
{
|
||||||
|
[field: SerializeField] public CinemachineVirtualCamera BaseShipCam { get; private set; }
|
||||||
|
|
||||||
|
private List<CinemachineVirtualCamera> cineCamList;
|
||||||
|
|
||||||
|
private GameObject cineCams;
|
||||||
|
|
||||||
|
private const int CINE_CAM_NUM = 1;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
CameraManager.Inst.OceanCamera = this;
|
||||||
|
CameraManager.Inst.MainCam = Camera.main;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Button("셋팅 초기화")]
|
||||||
|
private void Init()
|
||||||
|
{
|
||||||
|
cineCams = GameObject.Find("CineCameras");
|
||||||
|
if (!cineCams)
|
||||||
|
{
|
||||||
|
Debug.LogError("cineCams is null error");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseShipCam = cineCams.transform.Find("BaseShipCam")?.GetComponent<CinemachineVirtualCamera>();
|
||||||
|
if (!BaseShipCam)
|
||||||
|
{
|
||||||
|
Debug.LogError("BaseShipCam is null error");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
cineCamList = new List<CinemachineVirtualCamera>(CINE_CAM_NUM)
|
||||||
|
{
|
||||||
|
BaseShipCam
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach (var cam in cineCamList)
|
||||||
|
{
|
||||||
|
cam.Priority = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseShipCam.Priority = 1;
|
||||||
|
|
||||||
|
CameraManager.Inst.MainCam = Camera.main;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
BlueWater/Assets/02.Scripts/OceanCamera.cs.meta
Normal file
11
BlueWater/Assets/02.Scripts/OceanCamera.cs.meta
Normal file
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|
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|
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|
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|
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|
externalObjects: {}
|
||||||
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serializedVersion: 2
|
||||||
|
defaultReferences: []
|
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|
||||||
|
icon: {instanceID: 0}
|
||||||
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48
BlueWater/Assets/02.Scripts/OceanUi.cs
Normal file
48
BlueWater/Assets/02.Scripts/OceanUi.cs
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
using System;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
// ReSharper disable once CheckNamespace
|
||||||
|
namespace BlueWaterProject
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class ProcessBar
|
||||||
|
{
|
||||||
|
public ProcessBar(GameObject obj, Image fill)
|
||||||
|
{
|
||||||
|
Obj = obj;
|
||||||
|
Fill = fill;
|
||||||
|
}
|
||||||
|
|
||||||
|
[field: SerializeField] public GameObject Obj { get; set; }
|
||||||
|
[field: SerializeField] public Image Fill { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class OceanUi : MonoBehaviour
|
||||||
|
{
|
||||||
|
[field: SerializeField] public ProcessBar ProcessBar { get; set; }
|
||||||
|
|
||||||
|
private Canvas canvas;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
UiManager.Inst.OceanUi = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Button("셋팅 초기화")]
|
||||||
|
private void Init()
|
||||||
|
{
|
||||||
|
canvas = GetComponent<Canvas>();
|
||||||
|
if (!canvas)
|
||||||
|
{
|
||||||
|
Debug.LogError("canvas is null error");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var processBar = canvas.transform.Find("ProcessBar").gameObject;
|
||||||
|
var fill = processBar.transform.Find("Fill").GetComponent<Image>();
|
||||||
|
ProcessBar = new ProcessBar(processBar, fill);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
BlueWater/Assets/02.Scripts/OceanUi.cs.meta
Normal file
11
BlueWater/Assets/02.Scripts/OceanUi.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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||||||
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icon: {instanceID: 0}
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||||||
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -14,6 +14,8 @@ namespace BlueWaterProject
|
|||||||
private Transform defaultInteraction;
|
private Transform defaultInteraction;
|
||||||
public Transform InShipInteraction { get; set; }
|
public Transform InShipInteraction { get; set; }
|
||||||
|
|
||||||
|
public OceanUi OceanUi { get; set; }
|
||||||
|
|
||||||
|
|
||||||
private void Init()
|
private void Init()
|
||||||
{
|
{
|
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|
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|
|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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packageVersion: 2.2.41.1
|
|
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assetPath: Assets/Plugins/Pixel Crushers/Common/Third Party Support/Compass Navigator
|
|
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|
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uploadId: 626932
|
|
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|
||||||
uploadId: 626932
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|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user