diff --git a/BlueWater/Assets/01.Scenes/02.Combat.unity b/BlueWater/Assets/01.Scenes/02.Combat.unity index 6f7e682f6..8fa190395 100644 --- a/BlueWater/Assets/01.Scenes/02.Combat.unity +++ b/BlueWater/Assets/01.Scenes/02.Combat.unity @@ -14,15 +14,15 @@ OcclusionCullingSettings: RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 10 - m_Fog: 1 + m_Fog: 0 m_FogColor: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1} m_FogMode: 3 m_FogDensity: 0.007 m_LinearFogStart: 0 m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientSkyColor: {r: 0.21223079, g: 0.22696589, b: 0.2581829, a: 1} + m_AmbientEquatorColor: {r: 0.63583124, g: 0.8300802, b: 0.9169811, a: 1.3499999} + m_AmbientGroundColor: {r: 0.31791562, g: 0.4150401, b: 0.45849055, a: 1.3499999} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} @@ -37,7 +37,7 @@ RenderSettings: m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} + m_Sun: {fileID: 129110567} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &4 @@ -13136,19 +13136,19 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 2045151723} - - {fileID: 345545354} - - {fileID: 145017058} - - {fileID: 1867680126} - - {fileID: 1233425139} - - {fileID: 1551371024} - - {fileID: 62686636} - - {fileID: 916589150} - - {fileID: 1014309786} - - {fileID: 1916122583} - - {fileID: 1824203265} - - {fileID: 184564666} - - {fileID: 1031699984} + - {fileID: 1052194731} + - {fileID: 1079812799} + - {fileID: 254614080} + - {fileID: 1728230843} + - {fileID: 1469390856} + - {fileID: 1195446260} + - {fileID: 1940094098} + - {fileID: 270798952} + - {fileID: 1822399360} + - {fileID: 1858814910} + - {fileID: 1505184377} + - {fileID: 877203915} + - {fileID: 1347044249} m_Father: {fileID: 2077086722} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &33905427 @@ -23531,123 +23531,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 989769369} m_PrefabAsset: {fileID: 0} ---- !u!1 &62686635 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 62686636} - - component: {fileID: 62686638} - - component: {fileID: 62686637} - m_Layer: 0 - m_Name: Point Light (27) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &62686636 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 62686635} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 168.31, y: 12.35, z: -148.52} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &62686637 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 62686635} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &62686638 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 62686635} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &62862926 GameObject: m_ObjectHideFlags: 0 @@ -33435,7 +33318,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!114 &85768101 MonoBehaviour: m_ObjectHideFlags: 0 @@ -38300,123 +38183,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 99210755} m_Mesh: {fileID: 256832603270019726, guid: 129e5b0b442d01240814e6d68752b711, type: 3} ---- !u!1 &99351938 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 99351939} - - component: {fileID: 99351941} - - component: {fileID: 99351940} - m_Layer: 0 - m_Name: Point Light (3) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &99351939 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 99351938} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 10.160004, y: 5.52, z: -23.8} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &99351940 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 99351938} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &99351941 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 99351938} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &99877492 GameObject: m_ObjectHideFlags: 0 @@ -40824,6 +40590,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 106485645} m_Mesh: {fileID: -7737532309249196955, guid: 6bfb2d96a99373b4d9882053d4a5354a, type: 3} +--- !u!1 &106769380 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 106769383} + - component: {fileID: 106769382} + - component: {fileID: 106769381} + m_Layer: 0 + m_Name: Directional Light (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &106769381 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106769380} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 0 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &106769382 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106769380} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 1 + m_Color: {r: 1, g: 0.8647681, b: 0.4198113, a: 1} + m_Intensity: 0.3 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.802082 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 0.84 + m_Bias: 0 + m_NormalBias: 0 + m_NearPlane: 0.1 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &106769383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106769380} + serializedVersion: 2 + m_LocalRotation: {x: 0.43148208, y: 0.24118817, z: -0.014156333, w: 0.869167} + m_LocalPosition: {x: 133.33, y: 3, z: -33.85} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 130.80899, y: 218.523, z: 196.309} --- !u!1 &106924901 GameObject: m_ObjectHideFlags: 0 @@ -46865,6 +46748,91 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d79bb6d77524faa47a7fc19c4ea00c13, type: 3} +--- !u!1 &119025487 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 119025488} + - component: {fileID: 119025490} + - component: {fileID: 119025489} + m_Layer: 0 + m_Name: tree01 (56) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &119025488 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119025487} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 136.86, y: 7.3900003, z: -26.8} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &119025489 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119025487} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &119025490 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119025487} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &119279757 stripped Transform: m_CorrespondingSourceObject: {fileID: 2523523919346842084, guid: 7c74013a507d5ee41aaa788b34008632, @@ -51155,6 +51123,41 @@ Transform: - {fileID: 810264893} m_Father: {fileID: 1230146383} m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!1 &129110564 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6948066750211098941, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + m_PrefabInstance: {fileID: 264290891} + m_PrefabAsset: {fileID: 0} +--- !u!114 &129110566 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 129110564} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &129110567 stripped +Light: + m_CorrespondingSourceObject: {fileID: 6948066750211098915, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + m_PrefabInstance: {fileID: 264290891} + m_PrefabAsset: {fileID: 0} --- !u!1 &129203884 GameObject: m_ObjectHideFlags: 0 @@ -58592,123 +58595,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3fe23167ca46c034ca2190409209e218, type: 3} ---- !u!1 &145017057 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 145017058} - - component: {fileID: 145017060} - - component: {fileID: 145017059} - m_Layer: 0 - m_Name: Point Light (14) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &145017058 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 145017057} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 147.37, y: 2.463, z: -146.27} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &145017059 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 145017057} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &145017060 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 145017057} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 0.6226415, g: 0.33046868, b: 0, a: 1} - m_Intensity: 14 - m_Range: 5.38 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &145515450 GameObject: m_ObjectHideFlags: 0 @@ -65769,6 +65655,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160422225} m_Mesh: {fileID: 9114826564581315242, guid: 3fd673d642bb0d34c913924d7f75dc52, type: 3} +--- !u!1 &160468847 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 160468848} + - component: {fileID: 160468850} + - component: {fileID: 160468849} + m_Layer: 0 + m_Name: Point Light (20) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &160468848 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160468847} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -201.99, y: 6.28, z: -22.44} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &160468849 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160468847} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &160468850 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160468847} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &160541624 GameObject: m_ObjectHideFlags: 0 @@ -74775,123 +74778,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184030242} m_Mesh: {fileID: -5621590533107392077, guid: ee4a8ce1acd1e694b9d8610ef857a759, type: 3} ---- !u!1 &184564665 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 184564666} - - component: {fileID: 184564668} - - component: {fileID: 184564667} - m_Layer: 0 - m_Name: Point Light (32) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &184564666 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 184564665} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 134.02, y: 12.35, z: -169.58} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &184564667 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 184564665} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &184564668 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 184564665} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &184630190 GameObject: m_ObjectHideFlags: 0 @@ -81888,6 +81774,91 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} +--- !u!1 &203891322 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 203891323} + - component: {fileID: 203891325} + - component: {fileID: 203891324} + m_Layer: 0 + m_Name: tree01 (54) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &203891323 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203891322} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 183.08, y: 7.3900003, z: -35.91} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &203891324 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203891322} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &203891325 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203891322} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &203928768 GameObject: m_ObjectHideFlags: 0 @@ -90225,7 +90196,7 @@ Transform: m_GameObject: {fileID: 223154179} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 150, y: 0, z: 0} + m_LocalPosition: {x: 400, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -99025,6 +98996,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 245142011} m_Mesh: {fileID: -6090580347376233518, guid: 6dc57acc4653d774a9cf9407cf924091, type: 3} +--- !u!1 &245232497 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 245232498} + - component: {fileID: 245232500} + - component: {fileID: 245232499} + m_Layer: 0 + m_Name: Point Light (21) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &245232498 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245232497} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -193.03, y: 5.52, z: -22.44} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &245232499 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245232497} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &245232500 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245232497} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &245251018 PrefabInstance: m_ObjectHideFlags: 0 @@ -103405,6 +103493,123 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -6183104677564019791, guid: ba81c059937e4ac4ba58e74bb4fe4d8a, type: 3} +--- !u!1 &254614079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 254614080} + - component: {fileID: 254614082} + - component: {fileID: 254614081} + m_Layer: 0 + m_Name: Point Light (04) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &254614080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254614079} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 168.31, y: 12.35, z: -148.52} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &254614081 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254614079} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &254614082 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254614079} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &254963358 GameObject: m_ObjectHideFlags: 0 @@ -106363,6 +106568,91 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263361783} m_Mesh: {fileID: 7581987384655655750, guid: 038610b2c53835d459385d73e6a67713, type: 3} +--- !u!1 &263810102 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 263810103} + - component: {fileID: 263810105} + - component: {fileID: 263810104} + m_Layer: 0 + m_Name: tree01 (58) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &263810103 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263810102} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 139.14, y: 7.3900003, z: -35.08} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &263810104 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263810102} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &263810105 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263810102} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &264147520 PrefabInstance: m_ObjectHideFlags: 0 @@ -106541,6 +106831,213 @@ Transform: type: 3} m_PrefabInstance: {fileID: 264160227} m_PrefabAsset: {fileID: 0} +--- !u!1001 &264290891 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 510582517328295114, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.84168863 + objectReference: {fileID: 0} + - target: {fileID: 510582517328295114, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.000000007158573 + objectReference: {fileID: 0} + - target: {fileID: 510582517328295114, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.5399632 + objectReference: {fileID: 0} + - target: {fileID: 510582517328295114, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.z + value: 0.0000000042595487 + objectReference: {fileID: 0} + - target: {fileID: 510582517403770384, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: satHolder + value: + objectReference: {fileID: 0} + - target: {fileID: 510582517403770384, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770385, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770387, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770387, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: biomes.Array.size + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 510582517403770388, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770389, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: cumulus + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 510582517403770389, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770389, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: biomes.Array.size + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 510582517403770390, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770390, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: biomes.Array.size + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 510582517403770391, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 510582517403770391, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: biomes.Array.size + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 510582517403770395, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: weatherSphere + value: + objectReference: {fileID: 579133862} + - target: {fileID: 6948066749842676577, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalScale.x + value: 133.90204 + objectReference: {fileID: 0} + - target: {fileID: 6948066749842676577, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalScale.y + value: 133.90204 + objectReference: {fileID: 0} + - target: {fileID: 6948066749842676577, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalScale.z + value: 133.90204 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693060, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_Name + value: Cozy Weather Sphere + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693060, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693061, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: systems.Array.size + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalPosition.x + value: 151.02477 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalPosition.y + value: 22.900877 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalPosition.z + value: -60.50034 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.x + value: 0.0000000037252899 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.z + value: -0.0000000074505797 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6948066750454693066, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7362978306462609208, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.70636195 + objectReference: {fileID: 0} + - target: {fileID: 7362978306462609208, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.x + value: 0.13135672 + objectReference: {fileID: 0} + - target: {fileID: 7362978306462609208, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.68212587 + objectReference: {fileID: 0} + - target: {fileID: 7362978306462609208, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + propertyPath: m_LocalRotation.z + value: 0.13602386 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 6948066750211098941, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 129110566} + m_SourcePrefab: {fileID: 100100000, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, type: 3} --- !u!1 &264757259 GameObject: m_ObjectHideFlags: 0 @@ -107505,123 +108002,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266459192} m_Mesh: {fileID: -497189593540734696, guid: 6b2d266dbc0e1ee4b9e79fe1eaaf3a73, type: 3} ---- !u!1 &266497740 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 266497741} - - component: {fileID: 266497743} - - component: {fileID: 266497742} - m_Layer: 0 - m_Name: Point Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &266497741 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 266497740} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 20.549988, y: 5.52, z: -21.91} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &266497742 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 266497740} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &266497743 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 266497740} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!4 &266637984 stripped Transform: m_CorrespondingSourceObject: {fileID: 7080727050189694557, guid: e640706930acd084496e3714b926319f, @@ -110048,6 +110428,123 @@ Transform: type: 3} m_PrefabInstance: {fileID: 270641987} m_PrefabAsset: {fileID: 0} +--- !u!1 &270798951 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 270798952} + - component: {fileID: 270798954} + - component: {fileID: 270798953} + m_Layer: 0 + m_Name: Point Light (09) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &270798952 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270798951} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 168.31, y: 12.35, z: -169.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &270798953 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270798951} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &270798954 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270798951} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &271530697 GameObject: m_ObjectHideFlags: 0 @@ -123725,6 +124222,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305441910} m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} +--- !u!1 &305451788 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 305451789} + - component: {fileID: 305451791} + - component: {fileID: 305451790} + m_Layer: 0 + m_Name: Point Light (19) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &305451789 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 305451788} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -211.96, y: 6.5, z: -22.44} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &305451790 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 305451788} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &305451791 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 305451788} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &305482730 GameObject: m_ObjectHideFlags: 0 @@ -130079,123 +130693,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -6657265976162632719, guid: 6d6fa4529dae6034c922617ae8409407, type: 3} ---- !u!1 &322295780 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 322295781} - - component: {fileID: 322295783} - - component: {fileID: 322295782} - m_Layer: 0 - m_Name: Point Light (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &322295781 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 322295780} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 30.229996, y: 6.5, z: -21.91} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &322295782 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 322295780} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &322295783 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 322295780} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &322789364 GameObject: m_ObjectHideFlags: 0 @@ -139668,123 +140165,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -5621590533107392077, guid: ee4a8ce1acd1e694b9d8610ef857a759, type: 3} ---- !u!1 &345545353 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 345545354} - - component: {fileID: 345545356} - - component: {fileID: 345545355} - m_Layer: 0 - m_Name: Point Light (13) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &345545354 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345545353} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 145.422, y: 2.463, z: -164.49} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &345545355 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345545353} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &345545356 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345545353} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 0.62352943, g: 0.32941177, b: 0, a: 1} - m_Intensity: 13.4 - m_Range: 4.75 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &346009038 GameObject: m_ObjectHideFlags: 0 @@ -164326,6 +164706,91 @@ BoxCollider: serializedVersion: 3 m_Size: {x: 2, y: 0, z: 2} m_Center: {x: 0, y: -0.000013560057, z: 0} +--- !u!1 &412665472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 412665473} + - component: {fileID: 412665475} + - component: {fileID: 412665474} + m_Layer: 0 + m_Name: tree01 (55) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &412665473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412665472} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.16749932, w: 0.9858722} + m_LocalPosition: {x: 164.23, y: 7.3900003, z: -35.82} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 19.285} +--- !u!23 &412665474 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412665472} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &412665475 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412665472} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &412740808 PrefabInstance: m_ObjectHideFlags: 0 @@ -208675,6 +209140,91 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530254127} m_Mesh: {fileID: 1065851294104995414, guid: ad3eab1fc5ab851458f83183c37d1a05, type: 3} +--- !u!1 &530347771 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 530347772} + - component: {fileID: 530347774} + - component: {fileID: 530347773} + m_Layer: 0 + m_Name: tree01 (50) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &530347772 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 530347771} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 145.55, y: 8.55, z: -39.38} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &530347773 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 530347771} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1a0a561aca53c8746980c8f743890a17, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &530347774 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 530347771} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &530786732 GameObject: m_ObjectHideFlags: 0 @@ -209128,6 +209678,7 @@ Transform: m_Children: - {fileID: 1870003285} - {fileID: 1416390959} + - {fileID: 2013951876} m_Father: {fileID: 846347390} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &532060966 @@ -228604,6 +229155,18 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 578734342} m_Mesh: {fileID: 7581987384655655750, guid: 038610b2c53835d459385d73e6a67713, type: 3} +--- !u!114 &579133862 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 6948066750454693061, guid: dbf391fcd50a8b040bb6a47a1c8dc89b, + type: 3} + m_PrefabInstance: {fileID: 264290891} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d17adf51a847d5a49b9b1b21927a8627, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1001 &579778151 PrefabInstance: m_ObjectHideFlags: 0 @@ -243965,6 +244528,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616855791} m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} +--- !u!1 &617207328 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 617207331} + - component: {fileID: 617207330} + - component: {fileID: 617207329} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &617207329 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617207328} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 0 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &617207330 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617207328} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 1 + m_Color: {r: 1, g: 0.9737945, b: 0.6462264, a: 1} + m_Intensity: 0.2 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.802082 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 0.9 + m_Bias: 0 + m_NormalBias: 1.4 + m_NearPlane: 0.1 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &617207331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617207328} + serializedVersion: 2 + m_LocalRotation: {x: 0.647677, y: -0.62247807, z: 0.24521713, w: 0.36456028} + m_LocalPosition: {x: 126.47, y: 3, z: -22.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 128.966, y: 12.5099945, z: 93.717} --- !u!1 &617402044 GameObject: m_ObjectHideFlags: 0 @@ -247598,123 +248278,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 625723021} m_Mesh: {fileID: 5383812958021668779, guid: 19472fab258879140a1cd2fd976d4cc5, type: 3} ---- !u!1 &625869988 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 625869989} - - component: {fileID: 625869991} - - component: {fileID: 625869990} - m_Layer: 0 - m_Name: Point Light (7) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &625869989 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 625869988} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 48.009995, y: 6.28, z: -22.44} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &625869990 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 625869988} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &625869991 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 625869988} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1001 &626002122 PrefabInstance: m_ObjectHideFlags: 0 @@ -271716,6 +272279,123 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6c42921258af7704cbe88e5df15e3c6a, type: 3} +--- !u!1 &688703688 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 688703689} + - component: {fileID: 688703691} + - component: {fileID: 688703690} + m_Layer: 0 + m_Name: Point Light (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &688703689 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 688703688} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -249.18, y: 5.52, z: -23.76} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &688703690 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 688703688} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &688703691 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 688703688} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &690285474 GameObject: m_ObjectHideFlags: 0 @@ -288002,6 +288682,123 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 3743495933739451582, guid: b2cb29c9f9e082c4289563b87821f726, type: 3} +--- !u!1 &737279459 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 737279460} + - component: {fileID: 737279462} + - component: {fileID: 737279461} + m_Layer: 0 + m_Name: Point Light (22) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &737279460 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 737279459} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -183.87, y: 5.52, z: -22.44} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &737279461 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 737279459} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &737279462 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 737279459} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &737371939 GameObject: m_ObjectHideFlags: 0 @@ -330644,6 +331441,91 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} +--- !u!1 &840562980 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 840562981} + - component: {fileID: 840562983} + - component: {fileID: 840562982} + m_Layer: 0 + m_Name: tree01 (53) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &840562981 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 840562980} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 176.62, y: 7.3900003, z: -38.45} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &840562982 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 840562980} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &840562983 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 840562980} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &840805036 GameObject: m_ObjectHideFlags: 0 @@ -332647,7 +333529,7 @@ Transform: m_GameObject: {fileID: 846347389} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 385.6, y: 0, z: 0} + m_LocalPosition: {x: 150, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -345693,6 +346575,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877143105} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &877203914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 877203915} + - component: {fileID: 877203917} + - component: {fileID: 877203916} + m_Layer: 0 + m_Name: Point Light (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &877203915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877203914} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 153.42, y: 2.463, z: -146.27} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &877203916 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877203914} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &877203917 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877203914} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 0.6226415, g: 0.33046868, b: 0, a: 1} + m_Intensity: 14 + m_Range: 5.38 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &877271299 PrefabInstance: m_ObjectHideFlags: 0 @@ -345891,6 +346890,123 @@ Transform: type: 3} m_PrefabInstance: {fileID: 57838462} m_PrefabAsset: {fileID: 0} +--- !u!1 &880034055 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 880034056} + - component: {fileID: 880034058} + - component: {fileID: 880034057} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &880034056 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 880034055} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -229.45001, y: 5.52, z: -21.91} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &880034057 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 880034055} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &880034058 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 880034055} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &880174307 PrefabInstance: m_ObjectHideFlags: 0 @@ -346166,123 +347282,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 880774134} m_PrefabAsset: {fileID: 0} ---- !u!1 &880824278 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 880824279} - - component: {fileID: 880824281} - - component: {fileID: 880824280} - m_Layer: 0 - m_Name: Point Light (25) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &880824279 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 880824278} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 56.97, y: 5.52, z: -22.44} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &880824280 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 880824278} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &880824281 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 880824278} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &880853707 GameObject: m_ObjectHideFlags: 0 @@ -356580,6 +357579,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906601201} m_Mesh: {fileID: 7581987384655655750, guid: 038610b2c53835d459385d73e6a67713, type: 3} +--- !u!1 &906902092 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 906902093} + - component: {fileID: 906902095} + - component: {fileID: 906902094} + m_Layer: 0 + m_Name: Point Light (18) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &906902093 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906902092} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -239.84, y: 5.52, z: -23.8} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &906902094 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906902092} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &906902095 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906902092} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &906963527 GameObject: m_ObjectHideFlags: 0 @@ -360574,123 +361690,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916115729} m_Mesh: {fileID: 5383812958021668779, guid: 19472fab258879140a1cd2fd976d4cc5, type: 3} ---- !u!1 &916589149 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 916589150} - - component: {fileID: 916589152} - - component: {fileID: 916589151} - m_Layer: 0 - m_Name: Point Light (28) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &916589150 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 916589149} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 168.31, y: 12.35, z: -160.11} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &916589151 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 916589149} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &916589152 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 916589149} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1001 &916823167 PrefabInstance: m_ObjectHideFlags: 0 @@ -382643,22 +383642,22 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 967470617} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 250, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 266497741} - - {fileID: 322295781} - - {fileID: 1239954615} - - {fileID: 880824279} - - {fileID: 1758367919} - - {fileID: 99351939} - - {fileID: 1347794953} - - {fileID: 1725388978} - - {fileID: 1172641189} - - {fileID: 625869989} - - {fileID: 984715436} + - {fileID: 880034056} + - {fileID: 688703689} + - {fileID: 1847022365} + - {fileID: 1519343603} + - {fileID: 1466519944} + - {fileID: 906902093} + - {fileID: 305451789} + - {fileID: 160468848} + - {fileID: 245232498} + - {fileID: 737279460} + - {fileID: 1290463908} m_Father: {fileID: 846347390} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &967645707 @@ -388900,123 +389899,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 984425511} m_Mesh: {fileID: -8777729219171558242, guid: b225c68b5babe134ca8800ee66a1d34d, type: 3} ---- !u!1 &984715435 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 984715436} - - component: {fileID: 984715438} - - component: {fileID: 984715437} - m_Layer: 0 - m_Name: Spot Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &984715436 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 984715435} - serializedVersion: 2 - m_LocalRotation: {x: -0.051872727, y: 0.8963223, z: -0.4373853, w: -0.05108526} - m_LocalPosition: {x: 10.770004, y: 11.78, z: -7.89} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 127.873, y: 364.31598, z: 175.487} ---- !u!114 &984715437 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 984715435} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &984715438 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 984715435} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 0 - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Intensity: 200 - m_Range: 12.422033 - m_SpotAngle: 69.1258 - m_InnerSpotAngle: 27.613958 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!4 &985278851 stripped Transform: m_CorrespondingSourceObject: {fileID: 6895788828054102718, guid: 423d9464af662b44990b056aac755042, @@ -392199,6 +393081,91 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992874863} m_Mesh: {fileID: -8742675166124459448, guid: f0a8830b29e001046ac4c621dffe7ded, type: 3} +--- !u!1 &993110717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 993110718} + - component: {fileID: 993110720} + - component: {fileID: 993110719} + m_Layer: 0 + m_Name: tree01 (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &993110718 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993110717} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 153.5, y: 7.3900003, z: -38.27} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &993110719 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993110717} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &993110720 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993110717} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &993381778 PrefabInstance: m_ObjectHideFlags: 0 @@ -400872,123 +401839,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014211072} m_Mesh: {fileID: 7062988764206358080, guid: 99f9b492de891cd409c6e0468a4268f9, type: 3} ---- !u!1 &1014309785 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1014309786} - - component: {fileID: 1014309788} - - component: {fileID: 1014309787} - m_Layer: 0 - m_Name: Point Light (29) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1014309786 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1014309785} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 168.31, y: 12.35, z: -169.58} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1014309787 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1014309785} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1014309788 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1014309785} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1001 &1014329982 PrefabInstance: m_ObjectHideFlags: 0 @@ -408518,123 +409368,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1031674549} m_PrefabAsset: {fileID: 0} ---- !u!1 &1031699983 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1031699984} - - component: {fileID: 1031699986} - - component: {fileID: 1031699985} - m_Layer: 0 - m_Name: Point Light (33) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1031699984 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031699983} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 150.42, y: 12.35, z: -148.31} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1031699985 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031699983} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1031699986 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031699983} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!4 &1031837651 stripped Transform: m_CorrespondingSourceObject: {fileID: 5607244790421249071, guid: 61f119828aa28ee4fa92051519b88ec1, @@ -416399,6 +417132,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052045402} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1052194730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1052194731} + - component: {fileID: 1052194733} + - component: {fileID: 1052194732} + m_Layer: 0 + m_Name: Point Light (02) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1052194731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1052194730} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 169.19, y: 14.27, z: -174.37} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1052194732 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1052194730} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1052194733 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1052194730} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 35 + m_Range: 21 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1052315032 GameObject: m_ObjectHideFlags: 0 @@ -427326,6 +428176,123 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1079537717} m_PrefabAsset: {fileID: 0} +--- !u!1 &1079812798 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1079812799} + - component: {fileID: 1079812801} + - component: {fileID: 1079812800} + m_Layer: 0 + m_Name: Point Light (03) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1079812799 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079812798} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 134.23, y: 14.27, z: -174.89} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1079812800 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079812798} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1079812801 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079812798} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 35 + m_Range: 21 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &1079912501 PrefabInstance: m_ObjectHideFlags: 0 @@ -465784,123 +466751,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} ---- !u!1 &1172641188 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1172641189} - - component: {fileID: 1172641191} - - component: {fileID: 1172641190} - m_Layer: 0 - m_Name: Point Light (6) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1172641189 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1172641188} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 38.039993, y: 6.5, z: -22.44} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1172641190 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1172641188} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1172641191 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1172641188} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &1172675104 GameObject: m_ObjectHideFlags: 0 @@ -471040,6 +471890,91 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1184670758 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1184670759} + - component: {fileID: 1184670761} + - component: {fileID: 1184670760} + m_Layer: 0 + m_Name: tree01 (51) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1184670759 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1184670758} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 167.45, y: 8.55, z: -39.38} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1184670760 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1184670758} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1a0a561aca53c8746980c8f743890a17, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1184670761 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1184670758} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1184726791 GameObject: m_ObjectHideFlags: 0 @@ -474708,6 +475643,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195019528} m_Mesh: {fileID: -8764580257883663308, guid: 3e7e22fa69862eb45bb82bd95bf104d4, type: 3} +--- !u!1 &1195446259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1195446260} + - component: {fileID: 1195446262} + - component: {fileID: 1195446261} + m_Layer: 0 + m_Name: Point Light (07) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1195446260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1195446259} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 168.31, y: 12.35, z: -160.11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1195446261 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1195446259} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1195446262 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1195446259} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &1195756053 PrefabInstance: m_ObjectHideFlags: 0 @@ -485099,7 +486151,7 @@ Transform: m_GameObject: {fileID: 1221037476} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 250, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -491188,123 +492240,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1233372750} m_PrefabAsset: {fileID: 0} ---- !u!1 &1233425138 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1233425139} - - component: {fileID: 1233425141} - - component: {fileID: 1233425140} - m_Layer: 0 - m_Name: Point Light (23) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1233425139 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233425138} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 134.23, y: 14.27, z: -174.89} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1233425140 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233425138} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1233425141 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233425138} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 35 - m_Range: 21 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &1233965300 GameObject: m_ObjectHideFlags: 0 @@ -493614,123 +494549,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -6090580347376233518, guid: 6dc57acc4653d774a9cf9407cf924091, type: 3} ---- !u!1 &1239954614 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1239954615} - - component: {fileID: 1239954617} - - component: {fileID: 1239954616} - m_Layer: 0 - m_Name: Point Light (2) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1239954615 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1239954614} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.8200073, y: 5.52, z: -23.76} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1239954616 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1239954614} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1239954617 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1239954614} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &1239967605 GameObject: m_ObjectHideFlags: 0 @@ -514111,6 +514929,123 @@ MeshCollider: m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 6650362319974403577, guid: 27febafe2c9f13c45bd0dddca86424b8, type: 3} +--- !u!1 &1290463907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1290463908} + - component: {fileID: 1290463910} + - component: {fileID: 1290463909} + m_Layer: 0 + m_Name: Spot Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1290463908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290463907} + serializedVersion: 2 + m_LocalRotation: {x: -0.051872727, y: 0.8963223, z: -0.4373853, w: -0.05108526} + m_LocalPosition: {x: -239.23, y: 11.78, z: -7.89} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 127.873, y: 364.31598, z: 175.487} +--- !u!114 &1290463909 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290463907} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1290463910 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290463907} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 200 + m_Range: 12.422033 + m_SpotAngle: 69.1258 + m_InnerSpotAngle: 27.613958 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1290768192 GameObject: m_ObjectHideFlags: 0 @@ -525421,6 +526356,48 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1322230063} m_PrefabAsset: {fileID: 0} +--- !u!1 &1322797223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1322797224} + m_Layer: 0 + m_Name: ShadowOnlyTree + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1322797224 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322797223} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 530347772} + - {fileID: 1184670759} + - {fileID: 993110718} + - {fileID: 2098565128} + - {fileID: 1980099470} + - {fileID: 840562981} + - {fileID: 119025488} + - {fileID: 1500139045} + - {fileID: 263810103} + - {fileID: 203891323} + - {fileID: 412665473} + m_Father: {fileID: 2013951876} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1322816721 PrefabInstance: m_ObjectHideFlags: 0 @@ -535161,6 +536138,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346975129} m_Mesh: {fileID: 4607892127629909836, guid: cf1c068ebf0bb0843a8e1b3087fe8c96, type: 3} +--- !u!1 &1347044248 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1347044249} + - component: {fileID: 1347044251} + - component: {fileID: 1347044250} + m_Layer: 0 + m_Name: Point Light (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1347044249 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347044248} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 151.16, y: 8.81, z: -154.6} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1347044250 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347044248} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1347044251 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347044248} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 0.8301887, g: 0.50347257, b: 0.12922749, a: 1} + m_Intensity: 100 + m_Range: 85 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!4 &1347176718 stripped Transform: m_CorrespondingSourceObject: {fileID: 8859270084651891637, guid: f6f6d92d1e6b4f24dbf6994287466276, @@ -535443,123 +536537,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347693351} m_Mesh: {fileID: -8531585633728559364, guid: 23f7aa47408164a46b75d712edcd56e6, type: 3} ---- !u!1 &1347794952 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1347794953} - - component: {fileID: 1347794955} - - component: {fileID: 1347794954} - m_Layer: 0 - m_Name: Point Light (4) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1347794953 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1347794952} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -17.009995, y: 2.36, z: -17.294} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1347794954 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1347794952} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1347794955 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1347794952} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 20.1 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 3424 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!4 &1348557334 stripped Transform: m_CorrespondingSourceObject: {fileID: 8859270084651891637, guid: f6f6d92d1e6b4f24dbf6994287466276, @@ -585266,6 +586243,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1466510187} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1466519943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1466519944} + - component: {fileID: 1466519946} + - component: {fileID: 1466519945} + m_Layer: 0 + m_Name: Point Light (17) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1466519944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466519943} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -219.77, y: 6.5, z: -21.91} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1466519945 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466519943} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1466519946 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466519943} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1466658597 GameObject: m_ObjectHideFlags: 0 @@ -586349,6 +587443,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469166779} m_Mesh: {fileID: 7581987384655655750, guid: 038610b2c53835d459385d73e6a67713, type: 3} +--- !u!1 &1469390855 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1469390856} + - component: {fileID: 1469390858} + - component: {fileID: 1469390857} + m_Layer: 0 + m_Name: Point Light (06) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1469390856 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1469390855} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 150.42, y: 12.35, z: -148.31} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1469390857 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1469390855} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1469390858 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1469390855} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!4 &1469513131 stripped Transform: m_CorrespondingSourceObject: {fileID: 2836368227851153182, guid: b4679d0ab9e46bd47b768af5fd18f655, @@ -597094,6 +598305,91 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} +--- !u!1 &1500139044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1500139045} + - component: {fileID: 1500139047} + - component: {fileID: 1500139046} + m_Layer: 0 + m_Name: tree01 (57) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1500139045 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1500139044} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 136.39, y: 7.3900003, z: -29.26} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1500139046 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1500139044} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1500139047 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1500139044} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1500283680 GameObject: m_ObjectHideFlags: 0 @@ -599210,6 +600506,123 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4ec6916465379aa4ea3b251f08c1a6fe, type: 3} +--- !u!1 &1505184376 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1505184377} + - component: {fileID: 1505184379} + - component: {fileID: 1505184378} + m_Layer: 0 + m_Name: Point Light (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1505184377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505184376} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 147.37, y: 2.463, z: -146.27} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1505184378 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505184376} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1505184379 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505184376} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 0.6226415, g: 0.33046868, b: 0, a: 1} + m_Intensity: 14 + m_Range: 5.38 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!4 &1505417964 stripped Transform: m_CorrespondingSourceObject: {fileID: 2523523919346842084, guid: 7c74013a507d5ee41aaa788b34008632, @@ -604943,6 +606356,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518917562} m_Mesh: {fileID: -6657265976162632719, guid: 6d6fa4529dae6034c922617ae8409407, type: 3} +--- !u!1 &1519343602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1519343603} + - component: {fileID: 1519343605} + - component: {fileID: 1519343604} + m_Layer: 0 + m_Name: Point Light (16) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1519343603 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519343602} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -267.01, y: 2.36, z: -17.294} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1519343604 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519343602} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1519343605 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519343602} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 20.1 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 3424 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &1519373991 PrefabInstance: m_ObjectHideFlags: 0 @@ -618037,123 +619567,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551177108} m_Mesh: {fileID: 7581987384655655750, guid: 038610b2c53835d459385d73e6a67713, type: 3} ---- !u!1 &1551371023 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1551371024} - - component: {fileID: 1551371026} - - component: {fileID: 1551371025} - m_Layer: 0 - m_Name: Point Light (24) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1551371024 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1551371023} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 169.19, y: 14.27, z: -174.37} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1551371025 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1551371023} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1551371026 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1551371023} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 35 - m_Range: 21 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1001 &1551614766 PrefabInstance: m_ObjectHideFlags: 0 @@ -685501,123 +686914,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724836653} m_Mesh: {fileID: 7581987384655655750, guid: 038610b2c53835d459385d73e6a67713, type: 3} ---- !u!1 &1725388977 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1725388978} - - component: {fileID: 1725388980} - - component: {fileID: 1725388979} - m_Layer: 0 - m_Name: Point Light (5) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1725388978 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1725388977} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.6799927, y: 5.52, z: -17.17} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1725388979 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1725388977} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1725388980 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1725388977} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &1725490348 GameObject: m_ObjectHideFlags: 0 @@ -686730,6 +688026,123 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -1108655484257474672, guid: da59ed2d7d4f85b408def791b072c97e, type: 3} +--- !u!1 &1728230842 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1728230843} + - component: {fileID: 1728230845} + - component: {fileID: 1728230844} + m_Layer: 0 + m_Name: Point Light (05) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1728230843 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1728230842} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 134.02, y: 12.35, z: -148.52} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1728230844 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1728230842} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1728230845 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1728230842} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1728285689 GameObject: m_ObjectHideFlags: 0 @@ -699074,123 +700487,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 2094716824} m_PrefabAsset: {fileID: 0} ---- !u!1 &1758367918 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1758367919} - - component: {fileID: 1758367921} - - component: {fileID: 1758367920} - m_Layer: 0 - m_Name: Point Light (26) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1758367919 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758367918} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 66.130005, y: 5.52, z: -22.44} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 967470618} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1758367920 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758367918} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1758367921 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758367918} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} - m_Intensity: 32.7 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1001 &1758538992 PrefabInstance: m_ObjectHideFlags: 0 @@ -726091,6 +727387,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1822166311} m_Mesh: {fileID: -6090580347376233518, guid: 6dc57acc4653d774a9cf9407cf924091, type: 3} +--- !u!1 &1822399359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1822399360} + - component: {fileID: 1822399362} + - component: {fileID: 1822399361} + m_Layer: 0 + m_Name: Point Light (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1822399360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822399359} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 134.02, y: 12.35, z: -169.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1822399361 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822399359} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1822399362 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822399359} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1822426384 GameObject: m_ObjectHideFlags: 0 @@ -726864,123 +728277,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 5121593940395599357, guid: e3a44ad602746404195a36da6de59f93, type: 3} ---- !u!1 &1824203264 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1824203265} - - component: {fileID: 1824203267} - - component: {fileID: 1824203266} - m_Layer: 0 - m_Name: Point Light (31) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1824203265 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824203264} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 134.02, y: 12.35, z: -160.11} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1824203266 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824203264} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1824203267 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824203264} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &1824268110 GameObject: m_ObjectHideFlags: 0 @@ -735790,6 +737086,123 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846847461} m_Mesh: {fileID: 493505039907240567, guid: 818af7bef61d714479af3c3f9bb02225, type: 3} +--- !u!1 &1847022364 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1847022365} + - component: {fileID: 1847022367} + - component: {fileID: 1847022366} + m_Layer: 0 + m_Name: Point Light (15) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1847022365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1847022364} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -249.32, y: 5.52, z: -17.17} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 967470618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1847022366 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1847022364} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1847022367 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1847022364} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.9691504, b: 0.759434, a: 1} + m_Intensity: 32.7 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &1847107623 PrefabInstance: m_ObjectHideFlags: 0 @@ -740192,6 +741605,123 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -2026350702032400335, guid: aa576a991b150fa4f86e1ab87712e4fb, type: 3} +--- !u!1 &1858814909 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1858814910} + - component: {fileID: 1858814912} + - component: {fileID: 1858814911} + m_Layer: 0 + m_Name: Point Light (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1858814910 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858814909} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 145.422, y: 2.463, z: -164.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1858814911 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858814909} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1858814912 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858814909} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 0.62352943, g: 0.32941177, b: 0, a: 1} + m_Intensity: 13.4 + m_Range: 4.75 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!4 &1858816443 stripped Transform: m_CorrespondingSourceObject: {fileID: 7080727050189694557, guid: e640706930acd084496e3714b926319f, @@ -743153,123 +744683,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f6f6d92d1e6b4f24dbf6994287466276, type: 3} ---- !u!1 &1867680125 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1867680126} - - component: {fileID: 1867680128} - - component: {fileID: 1867680127} - m_Layer: 0 - m_Name: Point Light (15) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1867680126 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1867680125} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 153.42, y: 2.463, z: -146.27} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1867680127 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1867680125} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1867680128 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1867680125} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 0.6226415, g: 0.33046868, b: 0, a: 1} - m_Intensity: 14 - m_Range: 5.38 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1001 &1867974953 PrefabInstance: m_ObjectHideFlags: 0 @@ -761749,123 +763162,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d79bb6d77524faa47a7fc19c4ea00c13, type: 3} ---- !u!1 &1916122582 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1916122583} - - component: {fileID: 1916122585} - - component: {fileID: 1916122584} - m_Layer: 0 - m_Name: Point Light (30) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1916122583 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1916122582} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 134.02, y: 12.35, z: -148.52} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1916122584 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1916122582} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &1916122585 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1916122582} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} - m_Intensity: 33 - m_Range: 23.3 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &1916224191 GameObject: m_ObjectHideFlags: 0 @@ -771512,6 +772808,123 @@ Transform: type: 3} m_PrefabInstance: {fileID: 131732526} m_PrefabAsset: {fileID: 0} +--- !u!1 &1940094097 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1940094098} + - component: {fileID: 1940094100} + - component: {fileID: 1940094099} + m_Layer: 0 + m_Name: Point Light (08) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1940094098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940094097} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 134.02, y: 12.35, z: -160.11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 33881803} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1940094099 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940094097} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1940094100 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940094097} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.5839267, b: 0.11792451, a: 1} + m_Intensity: 33 + m_Range: 23.3 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1001 &1940186748 PrefabInstance: m_ObjectHideFlags: 0 @@ -788854,6 +790267,91 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980072567} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1980099469 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1980099470} + - component: {fileID: 1980099472} + - component: {fileID: 1980099471} + m_Layer: 0 + m_Name: tree01 (49) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1980099470 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980099469} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 154.72, y: 7.3900003, z: -38.45} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1980099471 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980099469} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1980099472 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980099469} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1980217595 stripped Transform: m_CorrespondingSourceObject: {fileID: 3292982863576094538, guid: c3bc1135525ef1641b19359ba827949a, @@ -801612,6 +803110,38 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2013932282} m_Mesh: {fileID: 1065851294104995414, guid: ad3eab1fc5ab851458f83183c37d1a05, type: 3} +--- !u!1 &2013951875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2013951876} + m_Layer: 0 + m_Name: ShadowProps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2013951876 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2013951875} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1322797224} + m_Father: {fileID: 531715779} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2014523682 GameObject: m_ObjectHideFlags: 0 @@ -815169,123 +816699,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 6512561926853392173, guid: 66da54c3b480d354aa8a9efd65ad8619, type: 3} ---- !u!1 &2045151722 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2045151723} - - component: {fileID: 2045151725} - - component: {fileID: 2045151724} - m_Layer: 0 - m_Name: Point Light (12) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2045151723 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045151722} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 151.16, y: 8.81, z: -154.6} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 33881803} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &2045151724 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045151722} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &2045151725 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045151722} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 2 - m_Color: {r: 0.8301887, g: 0.50347257, b: 0.12922749, a: 1} - m_Intensity: 100 - m_Range: 85 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 --- !u!1 &2045349408 GameObject: m_ObjectHideFlags: 0 @@ -828257,7 +829670,7 @@ Transform: m_GameObject: {fileID: 2077086720} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 235.6, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -837869,6 +839282,91 @@ Transform: - {fileID: 2049803583} m_Father: {fileID: 740865046} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2098565127 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2098565128} + - component: {fileID: 2098565130} + - component: {fileID: 2098565129} + m_Layer: 0 + m_Name: tree01 (52) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2098565128 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098565127} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 175.4, y: 7.3900003, z: -38.27} + m_LocalScale: {x: 16.697693, y: 16.697693, z: 16.697693} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1322797224} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2098565129 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098565127} + m_Enabled: 1 + m_CastShadows: 3 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9cb70d4e882c52647ab6c9dc0d5fb32d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2098565130 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098565127} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2098707011 GameObject: m_ObjectHideFlags: 0 @@ -891809,8 +893307,11 @@ SceneRoots: - {fileID: 1715186579} - {fileID: 1816611989} - {fileID: 1257784070} + - {fileID: 264290891} - {fileID: 718299481} - {fileID: 85768103} + - {fileID: 106769383} + - {fileID: 617207331} - {fileID: 269653247} - {fileID: 847549926} - {fileID: 2046550842} diff --git a/BlueWater/Assets/02.Scripts/NewSkill/Rhinoceros/LineRush.cs b/BlueWater/Assets/02.Scripts/NewSkill/Rhinoceros/LineRush.cs index 30a46a97a..ca710c187 100644 --- a/BlueWater/Assets/02.Scripts/NewSkill/Rhinoceros/LineRush.cs +++ b/BlueWater/Assets/02.Scripts/NewSkill/Rhinoceros/LineRush.cs @@ -135,8 +135,8 @@ namespace RhinocerosSkill var hitDirection = targetToVector.normalized; var dot = Vector3.Dot(hitDirection, direction); var addForceDirection = dot >= 0f - ? Quaternion.Euler(0, 90, 0) * direction - : Quaternion.Euler(0, -90, 0) * direction; + ? Quaternion.Euler(0, -90, 0) * direction + : Quaternion.Euler(0, 90, 0) * direction; iCombatable.DisableMove(0.1f); iCombatable.AddForceToDirection(addForceDirection, 15f); diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss.meta b/BlueWater/Assets/03.Images/Skills/FieldBoss.meta new file mode 100644 index 000000000..c8eb400d3 --- /dev/null +++ b/BlueWater/Assets/03.Images/Skills/FieldBoss.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 96641000c06b0974d852663794893112 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros.meta b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros.meta new file mode 100644 index 000000000..291ab1205 --- /dev/null +++ b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 64e9e687e5a46d64a93e18f7b4542555 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake00.png b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake00.png new file mode 100644 index 000000000..9b36faaf7 Binary files /dev/null and b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake00.png differ diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake00.png.meta b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake00.png.meta new file mode 100644 index 000000000..62c351a3f --- /dev/null +++ b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake00.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 5964e6f79f2fbf549ba7ad6a9aff6d0c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 1024 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake01.png b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake01.png new file mode 100644 index 000000000..bb5161326 Binary files /dev/null and b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake01.png differ diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake01.png.meta b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake01.png.meta new file mode 100644 index 000000000..eb722c19a --- /dev/null +++ b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake01.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: e1bd18255cdddf647b1a288efe542749 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 2048 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake02.png b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake02.png new file mode 100644 index 000000000..cca4eaa42 Binary files /dev/null and b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake02.png differ diff --git a/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake02.png.meta b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake02.png.meta new file mode 100644 index 000000000..4b991a69e --- /dev/null +++ b/BlueWater/Assets/03.Images/Skills/FieldBoss/Rhinoceros/earthquake02.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: d49054ed4171b1d4bbbf7f46756c6fc0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: