#31 Camera priority change
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01c9cdb955
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@ -120184,8 +120184,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 308513090}
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m_GameObject: {fileID: 308513090}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.6618745, y: 0.031248953, z: -0.02763417, w: 0.7484532}
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m_LocalRotation: {x: 0.6618744, y: 0.031249192, z: -0.027634379, w: 0.7484532}
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m_LocalPosition: {x: -1.1368684e-13, y: 0, z: -0.0000009536744}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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@ -202379,7 +202379,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 528996743}
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m_GameObject: {fileID: 528996743}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.2898167, y: 0.7020172, z: -0.51931465, w: 0.39177847}
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m_LocalRotation: {x: 0.28981683, y: 0.7020172, z: -0.51931465, w: 0.39177865}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -207782,7 +207782,7 @@ MonoBehaviour:
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- m_Script
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- m_Script
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m_LockStageInInspector:
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m_LockStageInInspector:
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m_StreamingVersion: 20170927
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m_StreamingVersion: 20170927
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m_Priority: 5
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m_Priority: 0
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m_StandbyUpdate: 2
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m_StandbyUpdate: 2
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m_LookAt: {fileID: 1753970468}
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m_LookAt: {fileID: 1753970468}
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m_Follow: {fileID: 1753970468}
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m_Follow: {fileID: 1753970468}
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@ -298203,10 +298203,10 @@ Camera:
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width: 1
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width: 1
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height: 1
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height: 1
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near clip plane: 0.1
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near clip plane: 0.1
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far clip plane: 5000
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far clip plane: 300
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field of view: 40
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field of view: 60
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orthographic: 0
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orthographic: 0
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orthographic size: 10
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orthographic size: 5
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m_Depth: -1
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m_Depth: -1
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m_CullingMask:
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m_CullingMask:
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serializedVersion: 2
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serializedVersion: 2
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@ -298230,8 +298230,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 776161953}
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m_GameObject: {fileID: 776161953}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.27913794, y: 0.7157767, z: -0.50017965, w: 0.39945728}
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m_LocalRotation: {x: 0.14710693, y: 0.6916355, z: -0.14710693, w: 0.69163543}
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m_LocalPosition: {x: -1.0216541, y: 60.5, z: -81.69936}
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m_LocalPosition: {x: -57.299995, y: 13.42, z: 0.0000023841858}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@ -330788,7 +330788,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 855975650}
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m_GameObject: {fileID: 855975650}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.27913806, y: 0.7157766, z: -0.5001796, w: 0.39945745}
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m_LocalRotation: {x: 0.27913803, y: 0.7157766, z: -0.5001797, w: 0.39945742}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -375520,7 +375520,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 968560341}
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m_GameObject: {fileID: 968560341}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.25302762, y: 0.7353853, z: -0.513882, w: 0.36209244}
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m_LocalRotation: {x: 0.25302756, y: 0.7353853, z: -0.513882, w: 0.36209232}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -492325,7 +492325,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1261799587}
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m_GameObject: {fileID: 1261799587}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.27640846, y: 0.6998094, z: -0.5613672, w: 0.3445752}
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m_LocalRotation: {x: 0.27640864, y: 0.6998093, z: -0.56136715, w: 0.3445754}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -635552,7 +635552,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1625123128}
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m_GameObject: {fileID: 1625123128}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.6753436, y: 0.030742314, z: -0.02819636, w: 0.7363227}
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m_LocalRotation: {x: 0.6753436, y: 0.030742254, z: -0.028196301, w: 0.7363227}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -714387,7 +714387,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1828754145}
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m_GameObject: {fileID: 1828754145}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.2627075, y: 0.72124887, z: -0.53354126, w: 0.35513183}
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m_LocalRotation: {x: 0.26270747, y: 0.7212489, z: -0.5335413, w: 0.3551318}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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