diff --git a/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Enemy/Type/EnemyArcher.cs b/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Enemy/Type/EnemyArcher.cs index ba696d4fc..3e79ab0b3 100644 --- a/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Enemy/Type/EnemyArcher.cs +++ b/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Enemy/Type/EnemyArcher.cs @@ -47,7 +47,8 @@ namespace BlueWaterProject if (EnemyStat.DefenseType == EDefenseType.DEFENDER) { Gizmos.color = Color.red; - Gizmos.DrawWireSphere(defensePos, EnemyStat.DefenseRange); + var startPos = Application.isPlaying ? defensePos : transform.position; + Gizmos.DrawWireSphere(startPos, EnemyStat.DefenseRange); } Gizmos.color = Color.blue; diff --git a/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Pirate/Type/PirateArcher.cs b/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Pirate/Type/PirateArcher.cs index 9b538b8b9..0725926af 100644 --- a/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Pirate/Type/PirateArcher.cs +++ b/BlueWater/Assets/02.Scripts/Ai/Human/Combat/Pirate/Type/PirateArcher.cs @@ -48,7 +48,8 @@ namespace BlueWaterProject if (PirateStat.DefenseType == EDefenseType.DEFENDER) { Gizmos.color = Color.red; - Gizmos.DrawWireSphere(defensePos, PirateStat.DefenseRange); + var startPos = Application.isPlaying ? defensePos : transform.position; + Gizmos.DrawWireSphere(startPos, PirateStat.DefenseRange); } Gizmos.color = Color.blue;