39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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public class PirateShipAi : MonoBehaviour
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{
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/***********************************************************************
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* Variables
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***********************************************************************/
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#region Variables
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// Components
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[SerializeField] private ShipPatrol shipPatrol;
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#endregion
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/***********************************************************************
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* Unity Events
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***********************************************************************/
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#region Unity Events
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private void Start()
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{
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}
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#endregion
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/***********************************************************************
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* Methods
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***********************************************************************/
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#region Methods
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#endregion
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}
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}
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